#include #include //debounce milliseconds const int debounce = 5; //Switch Pins const byte k[8] = { 6, 7, 8, 9, 10, 16, 14, 15 }; //Switch status boolean s[8] = { 0, 0, 0, 0, 0, 0, 0, 0 }; //M for Media Key, K for Keyboard const char codetype[8] = { 'K', 'K', 'K', 'K', 'K', 'K', 'K', 'K' }; //Keycodes const ConsumerKeycode ccode[8] = { MEDIA_VOLUME_MUTE, MEDIA_VOLUME_MUTE, MEDIA_PLAY_PAUSE, MEDIA_PLAY_PAUSE, MEDIA_PLAY_PAUSE, MEDIA_PLAY_PAUSE, MEDIA_PLAY_PAUSE, MEDIA_PLAY_PAUSE }; const KeyboardKeycode kcode[8] = { KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8 }; void setup() { Keyboard.begin(); Consumer.begin(); //setup inputs, turn on pullups for (int i = 0; i <= 7; i++) { pinMode(k[i], INPUT); digitalWrite(k[i], 1); } } void loop() { CheckKeys(); delay(debounce); } void CheckKeys() { for (int i = 0; i <= 7; i++) { if (codetype[i] == 'M') { if (digitalRead(k[i]) == 0) { if (s[i] == 0) { Consumer.press((ccode[i])); s[i] = 1; } } else { if (s[i] == 1) { s[i] = 0; Consumer.release((ccode[i])); } } } if (codetype[i] == 'K') { if (digitalRead(k[i]) == 0) { if (s[i] == 0) { Keyboard.press((kcode[i])); s[i] = 1; } } else { if (s[i] == 1) { s[i] = 0; Keyboard.release((kcode[i])); } } } } }