51 lines
2.1 KiB
C
51 lines
2.1 KiB
C
#include "keymap_common.h"
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KEYMAP(
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A, B, C, D, E, F, G, H, I, J, K, L,
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M, N, O, P, Q, R, S, T, U, V, W, X,
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Y, Z, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0,
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F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
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ENTER,ESC,BSPACE,TAB,SPACE,MINUS, EQUAL, LBRACKET, RBRACKET, BSLASH, SCOLON,QUOTE,
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GRAVE, COMMA, DOT, SLASH, PSCREEN, PAUSE, INSERT, HOME, PGUP, DELETE, END, PGDOWN,
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RIGHT, LEFT, DOWN, UP, KP_SLASH, KP_ASTERISK, KP_MINUS, KP_PLUS, KP_ENTER, KP_1, KP_2, KP_3,
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KP_4, KP_5, KP_6, KP_7, KP_8, KP_9, KP_0, KP_DOT, KP_EQUAL,KP_COMMA, AUDIO_MUTE, AUDIO_VOL_UP,
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AUDIO_VOL_DOWN,CAPSLOCK, SCROLLLOCK, NUMLOCK, LCTRL, LSHIFT, LALT,LGUI, RCTRL, RSHIFT, RALT, RGUI
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),
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};
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const action_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
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[1] = ACTION_LAYER_TAP_KEY(2, KC_BSPACE),
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[2] = ACTION_LAYER_TAP_KEY(3, KC_C),
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[3] = ACTION_LAYER_TAP_KEY(4, KC_V),
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[4] = ACTION_LAYER_TAP_KEY(5, KC_B),
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[5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
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[6] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_Z),
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[7] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_X),
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[8] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_N),
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[10] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_M),
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[11] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
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[12] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
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[13] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
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[14] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
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[15] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
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[16] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
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[17] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
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[18] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
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[19] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
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[20] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
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[21] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
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[22] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
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[23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
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[24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
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[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
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[26] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM),
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[27] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT),
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[28] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH),
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[29] = ACTION_MODS_KEY(MOD_LSFT, KC_SCLN),
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[30] = ACTION_MODS_KEY(MOD_LSFT, KC_QUOT),
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};
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