/** * StenoFW is a firmware for Stenoboard keyboards. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Copyright 2014 Emanuele Caruso. See LICENSE.txt for details. */ /** * Matrix modified for the Kolea keyboard. */ #define ROWS 4 #define COLS 11 /* The following matrix is shown here for reference only. char keys[ROWS][COLS] = { {' ', '2', '3', '4', '5', ' ', '7', '8', '9', '0', ' '}, {' ', 'q', 'w', 'e', 'r', 't', 'u', 'i', 'o', 'p', '['}, {' ', 'a', 's', 'd', 'f', 'g', 'j', 'k', 'l', ';', '\''}, {' ', ' ', ' ', 'c', 'v', ' ', 'n', 'm', ' ', ' ', ' '} };*/ // Configuration variables int rowPins[ROWS] = {4, 5, 6, 7}; int colPins[COLS] = {8, 9, 10, 11, 12, 14, 15, 16, 18, 19, 20}; int ledPin = 3; unsigned long debounceMillis = 20; // Keyboard state variables boolean isStrokeInProgress = false; boolean currentChord[ROWS][COLS]; boolean currentKeyReadings[ROWS][COLS]; boolean debouncingKeys[ROWS][COLS]; unsigned long debouncingMicros[ROWS][COLS]; // Other state variables int ledIntensity = 1; // Min 0 - Max 255 // Protocol state #define GEMINI 0 #define TXBOLT 1 #define NKRO 2 int protocol = GEMINI; // This is called when the keyboard is connected void setup() { Keyboard.begin(); Serial.begin(9600); for (int i = 0; i < COLS; i++) pinMode(colPins[i], INPUT_PULLUP); for (int i = 0; i < ROWS; i++) { pinMode(rowPins[i], OUTPUT); digitalWrite(rowPins[i], HIGH); } pinMode(ledPin, OUTPUT); analogWrite(ledPin, ledIntensity); clearBooleanMatrixes(); } // Read key states and handle all chord events void loop() { readKeys(); boolean isAnyKeyPressed = true; // If stroke is not in progress, check debouncing keys if (!isStrokeInProgress) { checkAlreadyDebouncingKeys(); if (!isStrokeInProgress) checkNewDebouncingKeys(); } // If any key was pressed, record all pressed keys if (isStrokeInProgress) { isAnyKeyPressed = recordCurrentKeys(); } // If all keys have been released, send the chord and reset global state if (!isAnyKeyPressed) { sendChord(); clearBooleanMatrixes(); isStrokeInProgress = false; } } // Record all pressed keys into current chord. Return false if no key is currently pressed boolean recordCurrentKeys() { boolean isAnyKeyPressed = false; for (int i = 0; i < ROWS; i++) { for (int j = 0; j < COLS; j++) { if (currentKeyReadings[i][j] == true) { currentChord[i][j] = true; isAnyKeyPressed = true; } } } return isAnyKeyPressed; } // If a key is pressed, add it to debouncing keys and record the time void checkNewDebouncingKeys() { for (int i = 0; i < ROWS; i++) { for (int j = 0; j < COLS; j++) { if (currentKeyReadings[i][j] == true && debouncingKeys[i][j] == false) { debouncingKeys[i][j] = true; debouncingMicros[i][j] = micros(); } } } } // Check already debouncing keys. If a key debounces, start chord recording. void checkAlreadyDebouncingKeys() { for (int i = 0; i < ROWS; i++) { for (int j = 0; j < COLS; j++) { if (debouncingKeys[i][j] == true && currentKeyReadings[i][j] == false) { debouncingKeys[i][j] = false; continue; } if (debouncingKeys[i][j] == true && micros() - debouncingMicros[i][j] / 1000 > debounceMillis) { isStrokeInProgress = true; currentChord[i][j] = true; return; } } } } // Set all values of all boolean matrixes to false void clearBooleanMatrixes() { clearBooleanMatrix(currentChord, false); clearBooleanMatrix(currentKeyReadings, false); clearBooleanMatrix(debouncingKeys, false); } // Set all values of the passed matrix to the given value void clearBooleanMatrix(boolean booleanMatrix[][COLS], boolean value) { for (int i = 0; i < ROWS; i++) { for (int j = 0; j < COLS; j++) { booleanMatrix[i][j] = value; } } } // Read all keys void readKeys() { for (int i = 0; i < ROWS; i++) { digitalWrite(rowPins[i], LOW); for (int j = 0; j < COLS; j++) currentKeyReadings[i][j] = digitalRead(colPins[j]) == LOW ? true : false; digitalWrite(rowPins[i], HIGH); } } // Send current chord using NKRO Keyboard emulation void sendChordNkro() { // QWERTY mapping char qwertyMapping[ROWS][COLS] = { {' ', '2', '3', '4', '5', ' ', '7', '8', '9', '0', ' '}, {' ', 'q', 'w', 'e', 'r', 't', 'u', 'i', 'o', 'p', '['}, {' ', 'a', 's', 'd', 'f', 'g', 'j', 'k', 'l', ';', '\''}, {' ', ' ', ' ', 'c', 'v', ' ', 'n', 'm', ' ', ' ', ' '} }; int keyCounter = 0; char qwertyKeys[ROWS * COLS]; boolean firstKeyPressed = false; // Calculate qwerty keys array using qwertyMappings[][] for (int i = 0; i < ROWS; i++) for (int j = 0; j < COLS; j++) if (currentChord[i][j]) { qwertyKeys[keyCounter] = qwertyMapping[i][j]; keyCounter++; } // Emulate keyboard key presses for (int i = 0; i < keyCounter; i++) { if (qwertyKeys[i] != ' ') { Keyboard.press(qwertyKeys[i]); if (!firstKeyPressed) firstKeyPressed = true; else Keyboard.release(qwertyKeys[i]); } } Keyboard.releaseAll(); } // Send current chord over serial using the Gemini protocol. void sendChordGemini() { // Initialize chord bytes byte chordBytes[] = {B10000000, B0, B0, B0, B0, B0}; // Byte 0 //# if (currentChord[0][1] || currentChord[0][2] || currentChord[0][3] || currentChord[0][4] || currentChord[0][6] || currentChord[0][7] || currentChord[0][8] || currentChord[0][9]) { chordBytes[0] = B10000001; } // Byte 1 //S if (currentChord[1][1] || currentChord[2][1]) { chordBytes[1] += B01000000; } //T if (currentChord[1][2]) { chordBytes[1] += B00010000; } //K if (currentChord[2][2]) { chordBytes[1] += B00001000; } //P if (currentChord[1][3]) { chordBytes[1] += B00000100; } //W if (currentChord[2][3]) { chordBytes[1] += B00000010; } //H if (currentChord[1][4]) { chordBytes[1] += B00000001; } // Byte 2 //R if (currentChord[2][4]) { chordBytes[2] += B01000000; } //W if (currentChord[3][3]) { chordBytes[2] += B00100000; } //O if (currentChord[3][4]) { chordBytes[2] += B00010000; } //* if (currentChord[1][5] || currentChord[2][5]) { chordBytes[2] += B00001000; } // Byte 3 //E if (currentChord[3][6]) { chordBytes[3] += B00001000; } //U if (currentChord[3][7]) { chordBytes[3] += B00000100; } //F if (currentChord[1][6]) { chordBytes[3] += B00000010; } //R if (currentChord[2][6]) { chordBytes[3] += B00000001; } // Byte 4 //P if (currentChord[1][7]) { chordBytes[4] += B01000000; } //B if (currentChord[2][7]) { chordBytes[4] += B00100000; } //L if (currentChord[1][8]) { chordBytes[4] += B00010000; } //G if (currentChord[2][8]) { chordBytes[4] += B00001000; } //T if (currentChord[1][9]) { chordBytes[4] += B00000100; } //S if (currentChord[2][9]) { chordBytes[4] += B00000010; } //D if (currentChord[1][10]) { chordBytes[4] += B00000001; } // Byte 5 //Z if (currentChord[2][10]) { chordBytes[5] += B00000001; } // Send chord bytes over serial for (int i = 0; i < 6; i++) { Serial.write(chordBytes[i]); } } void sendChordTxBolt() { byte chordBytes[] = {B0, B0, B0, B0, B0}; int index = 0; // TX Bolt uses a variable length packet. Only those bytes that have active // keys are sent. The header bytes indicate which keys are being sent. They // must be sent in order. It is a good idea to send a zero after every packet. // 00XXXXXX 01XXXXXX 10XXXXXX 110XXXXX // HWPKTS UE*OAR GLBPRF #ZDST // byte 1 // S- if (currentChord[1][1] || currentChord[2][1]) chordBytes[index] |= B00000001; // T- if (currentChord[1][2]) chordBytes[index] |= B00000010; // K- if (currentChord[2][2]) chordBytes[index] |= B00000100; // P- if (currentChord[1][3]) chordBytes[index] |= B00001000; // W- if (currentChord[2][3]) chordBytes[index] |= B00010000; // H- if (currentChord[1][4]) chordBytes[index] |= B00100000; // Increment the index if the current byte has any keys set. if (chordBytes[index]) index++; // byte 2 // R- if (currentChord[2][4]) chordBytes[index] |= B01000001; // A if (currentChord[3][3]) chordBytes[index] |= B01000010; // O if (currentChord[3][4]) chordBytes[index] |= B01000100; // * if (currentChord[1][5] || currentChord[2][5]) chordBytes[index] |= B01001000; // E if (currentChord[3][6]) chordBytes[index] |= B01010000; // U if (currentChord[3][7]) chordBytes[index] |= B01100000; // Increment the index if the current byte has any keys set. if (chordBytes[index]) index++; // byte 3 // -F if (currentChord[1][6]) chordBytes[index] |= B10000001; // -R if (currentChord[2][6]) chordBytes[index] |= B10000010; // -P if (currentChord[1][7]) chordBytes[index] |= B10000100; // -B if (currentChord[2][7]) chordBytes[index] |= B10001000; // -L if (currentChord[1][8]) chordBytes[index] |= B10010000; // -G if (currentChord[2][8]) chordBytes[index] |= B10100000; // Increment the index if the current byte has any keys set. if (chordBytes[index]) index++; // byte 4 // -T if (currentChord[1][9]) chordBytes[index] |= B11000001; // -S if (currentChord[2][9]) chordBytes[index] |= B11000010; // -D if (currentChord[1][10]) chordBytes[index] |= B11000100; // -Z if (currentChord[2][10]) chordBytes[index] |= B11001000; // # if (currentChord[0][1] || currentChord[0][2] || currentChord[0][3] || currentChord[0][4] || currentChord[0][6] || currentChord[0][7] || currentChord[0][8] || currentChord[0][9]) chordBytes[index] |= B11010000; // Increment the index if the current byte has any keys set. if (chordBytes[index]) index++; // Now we have index bytes followed by a zero byte where 0 < index <= 4. index++; // Increment index to include the trailing zero byte. for (int i = 0; i < index; i++) { Serial.write(chordBytes[i]); } } // Send the chord using the current protocol. If there are fn keys // pressed, delegate to the corresponding function instead. // In future versions, there should also be a way to handle fn keys presses before // they are released, eg. for mouse emulation functionality or custom key presses. void sendChord() { // If fn keys have been pressed, delegate to corresponding method and return if (currentChord[1][0] && currentChord[2][0]) { fn1fn2(); return; } else if (currentChord[1][0]) { fn1(); return; } else if (currentChord[2][0]) { fn2(); return; } if (protocol == NKRO) { sendChordNkro(); } else if (protocol == GEMINI) { sendChordGemini(); } else { sendChordTxBolt(); } } // Fn1 functions // // This function is called when "fn1" key has been pressed, but not "fn2". // Tip: maybe it is better to avoid using "fn1" key alone in order to avoid // accidental activation? // // Current functions: // PH-PB -> Set NKRO Keyboard emulation mode // PH-G -> Set Gemini PR protocol mode // PH-B -> Set TX Bolt protocol mode void fn1() { // "PH" -> Set protocol if (currentChord[1][3] && currentChord[1][4]) { // "-PB" -> NKRO Keyboard if (currentChord[1][7] && currentChord[2][7]) { protocol = NKRO; } // "-G" -> Gemini PR else if (currentChord[2][8]) { protocol = GEMINI; } // "-B" -> TX Bolt else if (currentChord[2][7]) { protocol = TXBOLT; } } } // Fn2 functions // // This function is called when "fn2" key has been pressed, but not "fn1". // Tip: maybe it is better to avoid using "fn2" key alone in order to avoid // accidental activation? // // Current functions: none. void fn2() { } // Fn1-Fn2 functions // // This function is called when both "fn1" and "fn1" keys have been pressed. // // Current functions: // HR-P -> LED intensity up // HR-F -> LED intensity down void fn1fn2() { // "HR" -> Change LED intensity if (currentChord[1][4] && currentChord[2][4]) { // "-P" -> LED intensity up if (currentChord[1][7]) { if (ledIntensity == 0) ledIntensity +=1; else if(ledIntensity < 50) ledIntensity += 10; else ledIntensity += 30; if (ledIntensity > 255) ledIntensity = 0; analogWrite(ledPin, ledIntensity); } // "-F" -> LED intensity down if (currentChord[1][6]) { if(ledIntensity == 0) ledIntensity = 255; else if(ledIntensity < 50) ledIntensity -= 10; else ledIntensity -= 30; if (ledIntensity < 1) ledIntensity = 0; analogWrite(ledPin, ledIntensity); } } }