96 lines
2.1 KiB
Bash
96 lines
2.1 KiB
Bash
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#!/usr/bin/env bash
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# This script shows how to use a complex multi-file layout such as Programmer's Dvorak
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# Jacob Alexander 2015-2016
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#################
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# Configuration #
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#################
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######## Left Side ########
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# Feel free to change the variables in this section to configure your keyboard
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BuildPath="ICED-L"
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## KLL Configuration ##
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# Generally shouldn't be changed, this will affect every layer
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BaseMap="scancode_map leftHand slave1 rightHand"
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# This is the default layer of the keyboard
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# NOTE: To combine kll files into a single layout, separate them by spaces
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# e.g. DefaultMap="mylayout mylayoutmod"
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DefaultMap="programmers_dvorak_default lcdFuncMap"
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# This is where you set the additional layers
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# NOTE: Indexing starts at 1
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# NOTE: Each new layer is another array entry
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# e.g. PartialMaps[1]="layer1 layer1mod"
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# PartialMaps[2]="layer2"
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# PartialMaps[3]="layer3"
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PartialMaps[1]="programmers_dvorak_shift"
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##########################
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# Advanced Configuration #
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##########################
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# Don't change the variables in this section unless you know what you're doing
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# These are useful for completely custom keyboards
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# NOTE: Changing any of these variables will require a force build to compile correctly
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# Keyboard Module Configuration
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ScanModule="Infinity_Ergodox"
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MacroModule="PartialMap"
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OutputModule="pjrcUSB"
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DebugModule="full"
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# Microcontroller
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Chip="mk20dx256vlh7"
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# Compiler Selection
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Compiler="gcc"
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########################
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# Bash Library Include #
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########################
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# Shouldn't need to touch this section
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# Check if the library can be found
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if [ ! -f cmake.bash ]; then
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echo "ERROR: Cannot find 'cmake.bash'"
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exit 1
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fi
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# Load the library
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source cmake.bash
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#########################
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# Re-run for right side #
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#########################
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######## Right Side ########
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# Feel free to change the variables in this section to configure your keyboard
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BuildPath="ICED-R"
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## KLL Configuration ##
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# Only changing the basemap (everything else is the same)
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# Generally shouldn't be changed, this will affect every layer
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BaseMap="defaultMap rightHand slave1 leftHand"
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# Load the library (starts the build)
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source cmake.bash
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