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controller/Scan/BETKB/scan_loop.c

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/* Copyright (C) 2012 by Jacob Alexander
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
// ----- Includes -----
// AVR Includes
#include <avr/interrupt.h>
#include <avr/io.h>
#include <util/delay.h>
// Project Includes
#include <led.h>
#include <print.h>
// Local Includes
#include "scan_loop.h"
// ----- Defines -----
// Pinout Defines
#define RESET_PORT PORTB
#define RESET_DDR DDRD
#define RESET_PIN 0
// ----- Macros -----
// Make sure we haven't overflowed the buffer
#define bufferAdd(byte) \
if ( KeyIndex_BufferUsed < KEYBOARD_BUFFER ) \
KeyIndex_Buffer[KeyIndex_BufferUsed++] = byte
// ----- Variables -----
// Buffer used to inform the macro processing module which keys have been detected as pressed
volatile uint8_t KeyIndex_Buffer[KEYBOARD_BUFFER];
volatile uint8_t KeyIndex_BufferUsed;
// Buffer Signals
volatile uint8_t BufferReadyToClear;
// ----- Function Declarations -----
void processKeyValue( uint8_t keyValue );
// ----- Interrupt Functions -----
// USART Receive Buffer Full Interrupt
ISR(USART1_RX_vect)
{
cli(); // Disable Interrupts
uint8_t keyValue = 0x00;
// The interrupt is always for the first item of the packet set, reset the buffer
KeyIndex_BufferUsed = 0;
// Only the first 7 bits have scancode data
// The last packet of the packet set has the 8th bit high, all the others are low
//
// Interrupts are too slow for the rest of the packet set, poll for the rest
while ( 1 )
{
// Read the raw packet from the USART
keyValue = UDR1;
// Debug
char tmpStr[6];
hexToStr( keyValue, tmpStr );
dPrintStrs( tmpStr, " " );
// Process the scancode
processKeyValue( keyValue );
// Last packet of the set
if ( keyValue & 0x80 )
{
dPrintStrs( "**" );
break;
}
// Delay enough so we don't run into the same packet (or the previous buffered packet)
_delay_us(10000);
}
sei(); // Re-enable Interrupts
}
// ----- Functions -----
// Setup
inline void scan_setup()
{
// Setup the the USART interface for keyboard data input
// NOTE: The input data signal needs to be inverted for the Teensy USART to properly work
// Setup baud rate
// 16 MHz / ( 16 * Baud ) = UBRR
// Baud <- 0.823284 ms per bit, thus 1000 / 0.823284 = 1214.65004 -> 823.2824
// Thus baud setting = 823
uint16_t baud = 823; // Max setting of 4095
UBRR1H = (uint8_t)(baud >> 8);
UBRR1L = (uint8_t)baud;
// Enable the receiver, transitter, and RX Complete Interrupt as well as 9 bit data
UCSR1B = 0x9C;
// Set frame format: 9 data, 1 stop bit, no parity
// Asynchrounous USART mode
UCSR1C = 0x06;
// Initially buffer doesn't need to be cleared (it's empty...)
BufferReadyToClear = 0;
// Reset the keyboard before scanning, we might be in a wierd state
scan_resetKeyboard();
}
// Main Detection Loop
// Not needed for the BETKB, this is just a busy loop
inline uint8_t scan_loop()
{
return 0;
}
// TODO
void processKeyValue( uint8_t keyValue )
{
// Finalize output buffer
// Mask 8th bit
keyValue &= 0x7F;
// Interpret scan code
switch ( keyValue )
{
case 0x40: // Clear buffer command
info_print("CLEAR!");
BufferReadyToClear = 1;
break;
case 0x7F:
scan_lockKeyboard();
_delay_ms(3000);
scan_unlockKeyboard();
default:
// Make sure the key isn't already in the buffer
for ( uint8_t c = 0; c < KeyIndex_BufferUsed + 1; c++ )
{
// Key isn't in the buffer yet
if ( c == KeyIndex_BufferUsed )
{
bufferAdd( keyValue );
break;
}
// Key already in the buffer
if ( KeyIndex_Buffer[c] == keyValue )
break;
}
break;
}
}
// Send data
uint8_t scan_sendData( uint8_t dataPayload )
{
UDR1 = dataPayload;
return 0;
}
// Signal KeyIndex_Buffer that it has been properly read
// TODO
void scan_finishedWithBuffer( void )
{
return;
}
// Signal that the keys have been properly sent over USB
// TODO
void scan_finishedWithUSBBuffer( void )
{
/*
uint8_t foundModifiers = 0;
// Look for all of the modifiers present, there is a max of 8 (but only keys for 5 on the HASCI version)
for ( uint8_t c = 0; c < KeyIndex_BufferUsed; c++ )
{
// The modifier range is from 0x80 to 0x8F (well, the last bit is the ON/OFF signal, but whatever...)
if ( KeyIndex_Buffer[c] <= 0x8F && KeyIndex_Buffer[c] >= 0x80 )
{
// Add the modifier back into the the Key Buffer
KeyIndex_Buffer[foundModifiers] = KeyIndex_Buffer[c];
foundModifiers++;
}
}
// Adjust the size of the new Key Buffer
KeyIndex_BufferUsed = foundModifiers;
*/
}
// Reset/Hold keyboard
// NOTE: Does nothing with the BETKB
void scan_lockKeyboard( void )
{
}
// NOTE: Does nothing with the BETKB
void scan_unlockKeyboard( void )
{
}
// Reset Keyboard
// TODO?
// - Holds the input read line high to flush the buffer
// - This does not actually reset the keyboard, but always seems brings it to a sane state
// - Won't work fully if keys are being pressed done at the same time
void scan_resetKeyboard( void )
{
// Initiate data request line, but don't read the incoming data
//REQUEST_DATA(); TODO
// Not a calculated valued...
_delay_ms( 50 );
// Stop request line
//STOP_DATA(); TODO
}