2015-11-12 09:21:32 +00:00
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#!/bin/bash
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# This is a build script template
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# These build scripts are just a convenience for configuring your keyboard (less daunting than CMake)
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# Jacob Alexander 2015
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#################
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# Configuration #
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#################
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# Feel free to change the variables in this section to configure your keyboard
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BuildPath="ICPad"
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## KLL Configuration ##
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# Generally shouldn't be changed, this will affect every layer
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BaseMap="defaultMap"
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# This is the default layer of the keyboard
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# NOTE: To combine kll files into a single layout, separate them by spaces
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# e.g. DefaultMap="mylayout mylayoutmod"
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DefaultMap="stdFuncMap"
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# This is where you set the additional layers
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# NOTE: Indexing starts at 1
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# NOTE: Each new layer is another array entry
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# e.g. PartialMaps[1]="layer1 layer1mod"
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# PartialMaps[2]="layer2"
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# PartialMaps[3]="layer3"
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PartialMaps[1]=""
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##########################
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# Advanced Configuration #
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##########################
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# Don't change the variables in this section unless you know what you're doing
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# These are useful for completely custom keyboards
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# NOTE: Changing any of these variables will require a force build to compile correctly
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# Keyboard Module Configuration
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ScanModule="ICPad"
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2016-01-03 18:21:10 +00:00
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MacroModule="PixelMap"
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2015-11-12 09:21:32 +00:00
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OutputModule="pjrcUSB"
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DebugModule="full"
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# Microcontroller
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Chip="mk20dx256vlh7"
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# Compiler Selection
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Compiler="gcc"
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########################
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# Bash Library Include #
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########################
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# Shouldn't need to touch this section
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# Check if the library can be found
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if [ ! -f cmake.bash ]; then
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echo "ERROR: Cannot find 'cmake.bash'"
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exit 1
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fi
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# Load the library
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source cmake.bash
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