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Basic Trigger and Result Macros are now working.

- More complex macro not yet tested (long Trigger to long Result)
- Long Trigger Macros not tested yet
simple
Jacob Alexander 9 年之前
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31a2d75116
共有 2 個文件被更改,包括 215 次插入46 次删除
  1. 20
    6
      Macro/PartialMap/generatedKeymap.h
  2. 195
    40
      Macro/PartialMap/macro.c

+ 20
- 6
Macro/PartialMap/generatedKeymap.h 查看文件

@@ -188,6 +188,7 @@ Guide_RM( 0 ) = { 1, 0, 0xDA, 0 };
Guide_RM( 1 ) = { 1, 0, 0xBE, 1, 0, 0xEF, 0 };
Guide_RM( 2 ) = { 2, 0, 0xFA, 0, 0xAD, 0 };
Guide_RM( 3 ) = { 1, 1, 0xCA, 0xFE, 0 };
Guide_RM( 4 ) = { 1, 0, 0xDA, 0 };


// -- Result Macro List
@@ -202,6 +203,7 @@ ResultMacro ResultMacroList[] = {
Define_RM( 1 ),
Define_RM( 2 ),
Define_RM( 3 ),
Define_RM( 4 ),
};


@@ -222,6 +224,12 @@ Guide_TM( 1 ) = { 1, 0x00, 0x01, 0x73, 1, 0x00, 0x01, 0x75, 0 };
Guide_TM( 2 ) = { 2, 0x00, 0x01, 0x73, 0x00, 0x01, 0x74, 0 };
Guide_TM( 3 ) = { 1, 0x00, 0x01, 0x76, 0 };
Guide_TM( 4 ) = { 1, 0x00, 0x01, 0x77, 0 };
Guide_TM( 5 ) = { 1, 0x00, 0x01, 0x2E, 0 };
Guide_TM( 6 ) = { 1, 0x00, 0x01, 0x2D, 0 };
Guide_TM( 7 ) = { 1, 0x00, 0x01, 0x2C, 0 };
Guide_TM( 8 ) = { 2, 0x00, 0x01, 0x20, 0x00, 0x01, 0x21, 0 };
Guide_TM( 9 ) = { 1, 0x00, 0x01, 0x20, 1, 0x00, 0x01, 0x22, 0 };
Guide_TM( 10 ) = { 1, 0x00, 0x01, 0x2B, 0 };


// -- Trigger Macro List
@@ -237,6 +245,12 @@ TriggerMacro TriggerMacroList[] = {
Define_TM( 2, 2 ),
Define_TM( 3, 3 ),
Define_TM( 4, 0 ),
Define_TM( 5, 0 ),
Define_TM( 6, 1 ),
Define_TM( 7, 2 ),
Define_TM( 8, 0 ),
Define_TM( 9, 0 ), // TODO
Define_TM( 10, 4 ),
};


@@ -294,8 +308,8 @@ Define_TL( default, 0x1C ) = { 0 };
Define_TL( default, 0x1D ) = { 0 };
Define_TL( default, 0x1E ) = { 0 };
Define_TL( default, 0x1F ) = { 0 };
Define_TL( default, 0x20 ) = { 0 };
Define_TL( default, 0x21 ) = { 0 };
Define_TL( default, 0x20 ) = { 1, 8 };
Define_TL( default, 0x21 ) = { 1, 8 };
Define_TL( default, 0x22 ) = { 0 };
Define_TL( default, 0x23 ) = { 0 };
Define_TL( default, 0x24 ) = { 0 };
@@ -305,10 +319,10 @@ Define_TL( default, 0x27 ) = { 0 };
Define_TL( default, 0x28 ) = { 0 };
Define_TL( default, 0x29 ) = { 0 };
Define_TL( default, 0x2A ) = { 0 };
Define_TL( default, 0x2B ) = { 0 };
Define_TL( default, 0x2C ) = { 0 };
Define_TL( default, 0x2D ) = { 0 };
Define_TL( default, 0x2E ) = { 0 };
Define_TL( default, 0x2B ) = { 1, 10 };
Define_TL( default, 0x2C ) = { 1, 7 };
Define_TL( default, 0x2D ) = { 1, 6 };
Define_TL( default, 0x2E ) = { 1, 5 };
Define_TL( default, 0x2F ) = { 0 };
Define_TL( default, 0x30 ) = { 0 };
Define_TL( default, 0x31 ) = { 0 };

+ 195
- 40
Macro/PartialMap/macro.c 查看文件

@@ -317,8 +317,11 @@ inline void Macro_ledState( uint8_t ledCode, uint8_t state )

// Append result macro to pending list, checking for duplicates
// Do nothing if duplicate
inline void Macro_appendResultMacroToPendingList( unsigned int resultMacroIndex )
inline void Macro_appendResultMacroToPendingList( TriggerMacro *triggerMacro )
{
// Lookup result macro index
unsigned int resultMacroIndex = triggerMacro->result;

// Iterate through result macro pending list, making sure this macro hasn't been added yet
for ( unsigned int macro = 0; macro < macroResultMacroPendingListSize; macro++ )
{
@@ -329,6 +332,29 @@ inline void Macro_appendResultMacroToPendingList( unsigned int resultMacroIndex

// No duplicates found, add to pending list
macroResultMacroPendingList[ macroResultMacroPendingListSize++ ] = resultMacroIndex;

// Lookup scanCode of the last key in the last combo
unsigned int pos = 0;
for ( uint8_t comboLength = triggerMacro->guide[0]; comboLength > 0; )
{
pos += TriggerGuideSize * comboLength + 1;
comboLength = triggerMacro->guide[ pos ];
}

uint8_t scanCode = ((TriggerGuide*)&triggerMacro->guide[ pos - TriggerGuideSize ])->scanCode;

// Lookup scanCode in buffer list for the current state and stateType
for ( uint8_t keyIndex = 0; keyIndex < macroTriggerListBufferSize; keyIndex++ )
{
if ( macroTriggerListBuffer[ keyIndex ].scanCode == scanCode )
{
ResultMacroList[ resultMacroIndex ].state = macroTriggerListBuffer[ keyIndex ].state;
ResultMacroList[ resultMacroIndex ].stateType = macroTriggerListBuffer[ keyIndex ].type;
}
}

// Reset the macro position
ResultMacroList[ resultMacroIndex ].pos = 0;
}


@@ -336,14 +362,78 @@ inline void Macro_appendResultMacroToPendingList( unsigned int resultMacroIndex
inline uint8_t Macro_isLongResultMacro( ResultMacro *macro )
{
// Check the second sequence combo length
// If non-zero return 1 (long sequence)
// If non-zero return non-zero (long sequence)
// 0 otherwise (short sequence)
return macro->guide[ macro->guide[0] * ResultGuideSize( (ResultGuide*)macro->guide ) ] > 0 ? 1 : 0;
unsigned int position = 1;
for ( unsigned int result = 0; result < macro->guide[0]; result++ )
position += ResultGuideSize( (ResultGuide*)&macro->guide[ position ] );
return macro->guide[ position ];
}


// Votes on the given key vs. guide
inline TriggerMacroVote Macro_evalTriggerMacroVote( TriggerGuide *key, TriggerGuide *guide )
// Determine if long TriggerMacro (more than 1 sequence element)
inline uint8_t Macro_isLongTriggerMacro( TriggerMacro *macro )
{
// Check the second sequence combo length
// If non-zero return non-zero (long sequence)
// 0 otherwise (short sequence)
return macro->guide[ macro->guide[0] * TriggerGuideSize + 1 ];
}


// Votes on the given key vs. guide, short macros
inline TriggerMacroVote Macro_evalShortTriggerMacroVote( TriggerGuide *key, TriggerGuide *guide )
{
// Depending on key type
switch ( guide->type )
{
// Normal State Type
case 0x00:
// For short TriggerMacros completely ignore incorrect keys
if ( guide->scanCode == key->scanCode )
{
switch ( key->state )
{
// Correct key, pressed, possible passing
case 0x01:
return TriggerMacroVote_Pass;

// Correct key, held, possible passing or release
case 0x02:
return TriggerMacroVote_PassRelease;

// Correct key, released, possible release
case 0x03:
return TriggerMacroVote_Release;
}
}

return TriggerMacroVote_DoNothing;

// LED State Type
case 0x01:
erro_print("LED State Type - Not implemented...");
break;

// Analog State Type
case 0x02:
erro_print("Analog State Type - Not implemented...");
break;

// Invalid State Type
default:
erro_print("Invalid State Type. This is a bug.");
break;
}

// XXX Shouldn't reach here
return TriggerMacroVote_Invalid;
}


// Votes on the given key vs. guide, long macros
// A long macro is defined as a guide with more than 1 combo
inline TriggerMacroVote Macro_evalLongTriggerMacroVote( TriggerGuide *key, TriggerGuide *guide )
{
// Depending on key type
switch ( guide->type )
@@ -419,14 +509,14 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
if ( macro->state == TriggerMacro_Release )
{
macro->state = TriggerMacro_Waiting;
macro->pos = macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize;
macro->pos = macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1;
}

// Current Macro position
unsigned int pos = macro->pos;

// Length of the combo being processed
uint8_t comboLength = macro->guide[ pos ];
uint8_t comboLength = macro->guide[ pos ] * TriggerGuideSize;

// If no combo items are left, remove the TriggerMacro from the pending list
if ( comboLength == 0 )
@@ -434,7 +524,10 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
return TriggerMacroEval_Remove;
}

// Iterate through the key buffer, comparing to each key in the combo
// Check if this is a long Trigger Macro
uint8_t longMacro = Macro_isLongTriggerMacro( macro );

// Iterate through the items in the combo, voting the on the key state
// If any of the pressed keys do not match, fail the macro
//
// The macro is waiting for input when in the TriggerMacro_Waiting state
@@ -446,21 +539,23 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
// TODO Add support for 0x00 Key state (not pressing a key, not all that useful in general)
// TODO Add support for Press/Hold/Release differentiation when evaluating (not sure if useful)
TriggerMacroVote overallVote = TriggerMacroVote_Invalid;
for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
for ( uint8_t comboItem = pos + 1; comboItem < pos + comboLength + 1; comboItem += TriggerGuideSize )
{
// Lookup key information
TriggerGuide *keyInfo = &macroTriggerListBuffer[ key ];
// Assign TriggerGuide element (key type, state and scancode)
TriggerGuide *guide = (TriggerGuide*)(&macro->guide[ comboItem ]);

// Iterate through the items in the combo, voting the on the key state
TriggerMacroVote vote = TriggerMacroVote_Invalid;
for ( uint8_t comboItem = pos + 1; comboItem < pos + comboLength + 1; comboItem += TriggerGuideSize )
// Iterate through the key buffer, comparing to each key in the combo
for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
{
// Assign TriggerGuide element (key type, state and scancode)
TriggerGuide *guide = (TriggerGuide*)(&macro->guide[ comboItem ]);
// Lookup key information
TriggerGuide *keyInfo = &macroTriggerListBuffer[ key ];

// If vote is a pass (>= 0x08, no more keys in the combo need to be looked at)
// Also mask all of the non-passing votes
vote |= Macro_evalTriggerMacroVote( keyInfo, guide );
vote |= longMacro
? Macro_evalLongTriggerMacroVote( keyInfo, guide )
: Macro_evalShortTriggerMacroVote( keyInfo, guide );
if ( vote >= TriggerMacroVote_Pass )
{
vote &= TriggerMacroVote_Release | TriggerMacroVote_PassRelease | TriggerMacroVote_Pass;
@@ -468,6 +563,11 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
}
}

// If no pass vote was found after scanning all of the keys
// Fail the combo, if this is a short macro (long macros already will have a fail vote)
if ( !longMacro && vote < TriggerMacroVote_Pass )
vote |= TriggerMacroVote_Fail;

// After voting, append to overall vote
overallVote |= vote;
}
@@ -479,36 +579,69 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
return TriggerMacroEval_Remove;
}
// Do nothing, incorrect key is being held or released
else if ( overallVote & TriggerMacroVote_DoNothing )
else if ( overallVote & TriggerMacroVote_DoNothing && longMacro )
{
// Just doing nothing :)
}
// If passing and in Waiting state, set macro state to Press
else if ( overallVote & TriggerMacroVote_Pass && macro->state == TriggerMacro_Waiting )
else if ( overallVote & TriggerMacroVote_Pass
&& ( macro->state == TriggerMacro_Waiting || macro->state == TriggerMacro_Press ) )
{
macro->state = TriggerMacro_Press;

// If in press state, and this is the final combo, send request for ResultMacro
// Check to see if the result macro only has a single element
// If this result macro has more than 1 key, only send once
// TODO Add option to have macro repeat rate
if ( macro->guide[ pos + comboLength ] == 0 )
// TODO Add option to have long macro repeat rate
if ( macro->guide[ pos + comboLength + 1 ] == 0 )
{
// Long Macro, only send once (more than 1 sequence item)
// Short Macro (only 1 sequence item)
return Macro_isLongResultMacro( &ResultMacroList[ macro->result ] )
? TriggerMacroEval_DoResult
: TriggerMacroEval_DoResultAndRemove;
// Long result macro (more than 1 combo)
if ( Macro_isLongResultMacro( &ResultMacroList[ macro->result ] ) )
{
// Only ever trigger result once, on press
if ( overallVote == TriggerMacroVote_Pass )
{
return TriggerMacroEval_DoResultAndRemove;
}
}
// Short result macro
else
{
// Only trigger result once, on press, if long trigger (more than 1 combo)
if ( Macro_isLongTriggerMacro( macro ) )
{
return TriggerMacroEval_DoResultAndRemove;
}
// Otherwise, trigger result continuously
else
{
return TriggerMacroEval_DoResult;
}
}
}

}
// If ready for transition and in Press state, set to Waiting and increment combo position
// Position is incremented (and possibly remove the macro from the pending list) on the next iteration
else if ( overallVote & TriggerMacroVote_Release && macro->state == TriggerMacro_Press )
{
macro->state = TriggerMacro_Release;

// If this is the last combo in the sequence, remove from the pending list
if ( macro->guide[ macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1 ] == 0 )
return TriggerMacroEval_Remove;
}
// Otherwise, just remove the macro on key release
// XXX Might cause some issues
else if ( overallVote & TriggerMacroVote_Release )
{
return TriggerMacroEval_Remove;
}

// If this is a short macro, just remove it
// The state can be rebuilt on the next iteration
if ( !longMacro )
return TriggerMacroEval_Remove;

return TriggerMacroEval_DoNothing;
}

@@ -525,12 +658,6 @@ inline ResultMacroEval Macro_evalResultMacro( unsigned int resultMacroIndex )
// Length of combo being processed
uint8_t comboLength = macro->guide[ pos ];

// If no combo items are left, remove the ResultMacro from the pending list
if ( comboLength == 0 )
{
return ResultMacroEval_Remove;
}

// Function Counter, used to keep track of the combo items processed
unsigned int funcCount = 0;

@@ -541,7 +668,7 @@ inline ResultMacroEval Macro_evalResultMacro( unsigned int resultMacroIndex )
while ( funcCount < comboLength )
{
// Assign TriggerGuide element (key type, state and scancode)
ResultGuide *guide = (ResultGuide*)(&macro->guide[ pos ]);
ResultGuide *guide = (ResultGuide*)(&macro->guide[ comboItem ]);

// Do lookup on capability function
void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ guide->index ].func);
@@ -557,17 +684,29 @@ inline ResultMacroEval Macro_evalResultMacro( unsigned int resultMacroIndex )
// Move to next item in the sequence
macro->pos = comboItem;

// If the ResultMacro is finished, it will be removed on the next iteration
// If the ResultMacro is finished, remove
if ( macro->guide[ comboItem ] == 0 )
{
return ResultMacroEval_Remove;
}

// Otherwise leave the macro in the list
return ResultMacroEval_DoNothing;
}


// Update pending trigger list
void Macro_updateTriggerMacroPendingList()
inline void Macro_updateTriggerMacroPendingList()
{
// Iterate over the macroTriggerListBuffer to add any new Trigger Macros to the pending list
for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
{
// TODO LED States
// TODO Analog Switches
// Only add TriggerMacro to pending list if key was pressed (not held, released or off)
if ( macroTriggerListBuffer[ key ].state == 0x00 && macroTriggerListBuffer[ key ].state != 0x01 )
continue;

// Lookup Trigger List
unsigned int *triggerList = Macro_layerLookup( macroTriggerListBuffer[ key ].scanCode );

@@ -596,6 +735,10 @@ void Macro_updateTriggerMacroPendingList()
if ( pending == macroTriggerMacroPendingListSize )
{
macroTriggerMacroPendingList[ macroTriggerMacroPendingListSize++ ] = triggerMacroIndex;

// Reset macro position
TriggerMacroList[ triggerMacroIndex ].pos = 0;
TriggerMacroList[ triggerMacroIndex ].state = TriggerMacro_Waiting;
}
}
}
@@ -636,20 +779,23 @@ inline void Macro_process()
// Trigger Result Macro (purposely falling through)
case TriggerMacroEval_DoResult:
// Append ResultMacro to PendingList
Macro_appendResultMacroToPendingList( TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ].result );
Macro_appendResultMacroToPendingList( &TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ] );
print("D");

// Otherwise, just re-add
default:
macroTriggerMacroPendingList[ macroTriggerMacroPendingListTail++ ] = macroTriggerMacroPendingList[ macro ];
print("A");
break;

// Trigger Result Macro and Remove (purposely falling through)
case TriggerMacroEval_DoResultAndRemove:
// Append ResultMacro to PendingList
Macro_appendResultMacroToPendingList( TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ].result );
Macro_appendResultMacroToPendingList( &TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ] );
print("&");

// Remove Macro from Pending List, nothing to do, removing by default
case TriggerMacroEval_Remove:
print("R");
break;
}
}
@@ -717,8 +863,8 @@ inline void Macro_setup()
// Initialize TriggerMacro states
for ( unsigned int macro = 0; macro < TriggerMacroNum; macro++ )
{
TriggerMacroList[ macro ].pos = 0;
TriggerMacroList[ macro ].state = TriggerMacro_Waiting;
TriggerMacroList[ macro ].pos = 0;
TriggerMacroList[ macro ].state = TriggerMacro_Waiting;
}

// Initialize ResultMacro states
@@ -1114,6 +1260,15 @@ void macroDebugShowTrigger( unsigned int index )
// Display result macro index
print( NL "Result Macro Index: " );
printInt16( (uint16_t)macro->result ); // Hopefully large enough :P (can't assume 32-bit)

// Display trigger macro state
print( NL "Trigger Macro State: " );
switch ( macro->state )
{
case TriggerMacro_Press: print("Press"); break;
case TriggerMacro_Release: print("Release"); break;
case TriggerMacro_Waiting: print("Waiting"); break;
}
}

void macroDebugShowResult( unsigned int index )