Basic Trigger and Result Macros are now working.
- More complex macro not yet tested (long Trigger to long Result) - Long Trigger Macros not tested yet
This commit is contained in:
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@ -188,6 +188,7 @@ Guide_RM( 0 ) = { 1, 0, 0xDA, 0 };
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Guide_RM( 1 ) = { 1, 0, 0xBE, 1, 0, 0xEF, 0 };
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Guide_RM( 2 ) = { 2, 0, 0xFA, 0, 0xAD, 0 };
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Guide_RM( 3 ) = { 1, 1, 0xCA, 0xFE, 0 };
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Guide_RM( 4 ) = { 1, 0, 0xDA, 0 };
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// -- Result Macro List
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@ -202,6 +203,7 @@ ResultMacro ResultMacroList[] = {
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Define_RM( 1 ),
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Define_RM( 2 ),
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Define_RM( 3 ),
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Define_RM( 4 ),
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};
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@ -222,6 +224,12 @@ Guide_TM( 1 ) = { 1, 0x00, 0x01, 0x73, 1, 0x00, 0x01, 0x75, 0 };
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Guide_TM( 2 ) = { 2, 0x00, 0x01, 0x73, 0x00, 0x01, 0x74, 0 };
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Guide_TM( 3 ) = { 1, 0x00, 0x01, 0x76, 0 };
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Guide_TM( 4 ) = { 1, 0x00, 0x01, 0x77, 0 };
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Guide_TM( 5 ) = { 1, 0x00, 0x01, 0x2E, 0 };
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Guide_TM( 6 ) = { 1, 0x00, 0x01, 0x2D, 0 };
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Guide_TM( 7 ) = { 1, 0x00, 0x01, 0x2C, 0 };
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Guide_TM( 8 ) = { 2, 0x00, 0x01, 0x20, 0x00, 0x01, 0x21, 0 };
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Guide_TM( 9 ) = { 1, 0x00, 0x01, 0x20, 1, 0x00, 0x01, 0x22, 0 };
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Guide_TM( 10 ) = { 1, 0x00, 0x01, 0x2B, 0 };
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// -- Trigger Macro List
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@ -237,6 +245,12 @@ TriggerMacro TriggerMacroList[] = {
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Define_TM( 2, 2 ),
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Define_TM( 3, 3 ),
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Define_TM( 4, 0 ),
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Define_TM( 5, 0 ),
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Define_TM( 6, 1 ),
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Define_TM( 7, 2 ),
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Define_TM( 8, 0 ),
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Define_TM( 9, 0 ), // TODO
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Define_TM( 10, 4 ),
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};
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@ -294,8 +308,8 @@ Define_TL( default, 0x1C ) = { 0 };
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Define_TL( default, 0x1D ) = { 0 };
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Define_TL( default, 0x1E ) = { 0 };
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Define_TL( default, 0x1F ) = { 0 };
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Define_TL( default, 0x20 ) = { 0 };
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Define_TL( default, 0x21 ) = { 0 };
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Define_TL( default, 0x20 ) = { 1, 8 };
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Define_TL( default, 0x21 ) = { 1, 8 };
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Define_TL( default, 0x22 ) = { 0 };
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Define_TL( default, 0x23 ) = { 0 };
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Define_TL( default, 0x24 ) = { 0 };
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@ -305,10 +319,10 @@ Define_TL( default, 0x27 ) = { 0 };
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Define_TL( default, 0x28 ) = { 0 };
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Define_TL( default, 0x29 ) = { 0 };
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Define_TL( default, 0x2A ) = { 0 };
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Define_TL( default, 0x2B ) = { 0 };
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Define_TL( default, 0x2C ) = { 0 };
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Define_TL( default, 0x2D ) = { 0 };
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Define_TL( default, 0x2E ) = { 0 };
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Define_TL( default, 0x2B ) = { 1, 10 };
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Define_TL( default, 0x2C ) = { 1, 7 };
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Define_TL( default, 0x2D ) = { 1, 6 };
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Define_TL( default, 0x2E ) = { 1, 5 };
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Define_TL( default, 0x2F ) = { 0 };
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Define_TL( default, 0x30 ) = { 0 };
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Define_TL( default, 0x31 ) = { 0 };
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@ -317,8 +317,11 @@ inline void Macro_ledState( uint8_t ledCode, uint8_t state )
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// Append result macro to pending list, checking for duplicates
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// Do nothing if duplicate
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inline void Macro_appendResultMacroToPendingList( unsigned int resultMacroIndex )
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inline void Macro_appendResultMacroToPendingList( TriggerMacro *triggerMacro )
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{
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// Lookup result macro index
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unsigned int resultMacroIndex = triggerMacro->result;
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// Iterate through result macro pending list, making sure this macro hasn't been added yet
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for ( unsigned int macro = 0; macro < macroResultMacroPendingListSize; macro++ )
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{
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@ -329,6 +332,29 @@ inline void Macro_appendResultMacroToPendingList( unsigned int resultMacroIndex
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// No duplicates found, add to pending list
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macroResultMacroPendingList[ macroResultMacroPendingListSize++ ] = resultMacroIndex;
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// Lookup scanCode of the last key in the last combo
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unsigned int pos = 0;
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for ( uint8_t comboLength = triggerMacro->guide[0]; comboLength > 0; )
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{
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pos += TriggerGuideSize * comboLength + 1;
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comboLength = triggerMacro->guide[ pos ];
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}
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uint8_t scanCode = ((TriggerGuide*)&triggerMacro->guide[ pos - TriggerGuideSize ])->scanCode;
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// Lookup scanCode in buffer list for the current state and stateType
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for ( uint8_t keyIndex = 0; keyIndex < macroTriggerListBufferSize; keyIndex++ )
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{
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if ( macroTriggerListBuffer[ keyIndex ].scanCode == scanCode )
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{
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ResultMacroList[ resultMacroIndex ].state = macroTriggerListBuffer[ keyIndex ].state;
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ResultMacroList[ resultMacroIndex ].stateType = macroTriggerListBuffer[ keyIndex ].type;
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}
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}
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// Reset the macro position
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ResultMacroList[ resultMacroIndex ].pos = 0;
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}
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@ -336,14 +362,78 @@ inline void Macro_appendResultMacroToPendingList( unsigned int resultMacroIndex
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inline uint8_t Macro_isLongResultMacro( ResultMacro *macro )
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{
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// Check the second sequence combo length
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// If non-zero return 1 (long sequence)
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// If non-zero return non-zero (long sequence)
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// 0 otherwise (short sequence)
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return macro->guide[ macro->guide[0] * ResultGuideSize( (ResultGuide*)macro->guide ) ] > 0 ? 1 : 0;
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unsigned int position = 1;
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for ( unsigned int result = 0; result < macro->guide[0]; result++ )
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position += ResultGuideSize( (ResultGuide*)¯o->guide[ position ] );
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return macro->guide[ position ];
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}
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// Votes on the given key vs. guide
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inline TriggerMacroVote Macro_evalTriggerMacroVote( TriggerGuide *key, TriggerGuide *guide )
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// Determine if long TriggerMacro (more than 1 sequence element)
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inline uint8_t Macro_isLongTriggerMacro( TriggerMacro *macro )
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{
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// Check the second sequence combo length
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// If non-zero return non-zero (long sequence)
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// 0 otherwise (short sequence)
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return macro->guide[ macro->guide[0] * TriggerGuideSize + 1 ];
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}
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// Votes on the given key vs. guide, short macros
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inline TriggerMacroVote Macro_evalShortTriggerMacroVote( TriggerGuide *key, TriggerGuide *guide )
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{
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// Depending on key type
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switch ( guide->type )
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{
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// Normal State Type
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case 0x00:
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// For short TriggerMacros completely ignore incorrect keys
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if ( guide->scanCode == key->scanCode )
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{
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switch ( key->state )
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{
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// Correct key, pressed, possible passing
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case 0x01:
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return TriggerMacroVote_Pass;
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// Correct key, held, possible passing or release
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case 0x02:
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return TriggerMacroVote_PassRelease;
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// Correct key, released, possible release
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case 0x03:
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return TriggerMacroVote_Release;
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}
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}
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return TriggerMacroVote_DoNothing;
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// LED State Type
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case 0x01:
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erro_print("LED State Type - Not implemented...");
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break;
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// Analog State Type
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case 0x02:
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erro_print("Analog State Type - Not implemented...");
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break;
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// Invalid State Type
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default:
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erro_print("Invalid State Type. This is a bug.");
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break;
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}
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// XXX Shouldn't reach here
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return TriggerMacroVote_Invalid;
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}
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// Votes on the given key vs. guide, long macros
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// A long macro is defined as a guide with more than 1 combo
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inline TriggerMacroVote Macro_evalLongTriggerMacroVote( TriggerGuide *key, TriggerGuide *guide )
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{
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// Depending on key type
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switch ( guide->type )
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@ -419,14 +509,14 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
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if ( macro->state == TriggerMacro_Release )
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{
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macro->state = TriggerMacro_Waiting;
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macro->pos = macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize;
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macro->pos = macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1;
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}
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// Current Macro position
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unsigned int pos = macro->pos;
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// Length of the combo being processed
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uint8_t comboLength = macro->guide[ pos ];
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uint8_t comboLength = macro->guide[ pos ] * TriggerGuideSize;
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// If no combo items are left, remove the TriggerMacro from the pending list
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if ( comboLength == 0 )
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@ -434,7 +524,10 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
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return TriggerMacroEval_Remove;
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}
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// Iterate through the key buffer, comparing to each key in the combo
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// Check if this is a long Trigger Macro
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uint8_t longMacro = Macro_isLongTriggerMacro( macro );
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// Iterate through the items in the combo, voting the on the key state
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// If any of the pressed keys do not match, fail the macro
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//
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// The macro is waiting for input when in the TriggerMacro_Waiting state
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@ -446,21 +539,23 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
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// TODO Add support for 0x00 Key state (not pressing a key, not all that useful in general)
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// TODO Add support for Press/Hold/Release differentiation when evaluating (not sure if useful)
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TriggerMacroVote overallVote = TriggerMacroVote_Invalid;
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for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
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{
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// Lookup key information
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TriggerGuide *keyInfo = ¯oTriggerListBuffer[ key ];
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// Iterate through the items in the combo, voting the on the key state
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TriggerMacroVote vote = TriggerMacroVote_Invalid;
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for ( uint8_t comboItem = pos + 1; comboItem < pos + comboLength + 1; comboItem += TriggerGuideSize )
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{
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// Assign TriggerGuide element (key type, state and scancode)
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TriggerGuide *guide = (TriggerGuide*)(¯o->guide[ comboItem ]);
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TriggerMacroVote vote = TriggerMacroVote_Invalid;
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// Iterate through the key buffer, comparing to each key in the combo
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for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
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{
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// Lookup key information
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TriggerGuide *keyInfo = ¯oTriggerListBuffer[ key ];
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// If vote is a pass (>= 0x08, no more keys in the combo need to be looked at)
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// Also mask all of the non-passing votes
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vote |= Macro_evalTriggerMacroVote( keyInfo, guide );
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vote |= longMacro
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? Macro_evalLongTriggerMacroVote( keyInfo, guide )
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: Macro_evalShortTriggerMacroVote( keyInfo, guide );
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if ( vote >= TriggerMacroVote_Pass )
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{
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vote &= TriggerMacroVote_Release | TriggerMacroVote_PassRelease | TriggerMacroVote_Pass;
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@ -468,6 +563,11 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
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}
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}
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// If no pass vote was found after scanning all of the keys
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// Fail the combo, if this is a short macro (long macros already will have a fail vote)
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if ( !longMacro && vote < TriggerMacroVote_Pass )
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vote |= TriggerMacroVote_Fail;
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// After voting, append to overall vote
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overallVote |= vote;
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}
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@ -479,35 +579,68 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
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return TriggerMacroEval_Remove;
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}
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// Do nothing, incorrect key is being held or released
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else if ( overallVote & TriggerMacroVote_DoNothing )
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else if ( overallVote & TriggerMacroVote_DoNothing && longMacro )
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{
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// Just doing nothing :)
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}
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// If passing and in Waiting state, set macro state to Press
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else if ( overallVote & TriggerMacroVote_Pass && macro->state == TriggerMacro_Waiting )
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else if ( overallVote & TriggerMacroVote_Pass
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&& ( macro->state == TriggerMacro_Waiting || macro->state == TriggerMacro_Press ) )
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{
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macro->state = TriggerMacro_Press;
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// If in press state, and this is the final combo, send request for ResultMacro
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// Check to see if the result macro only has a single element
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// If this result macro has more than 1 key, only send once
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// TODO Add option to have macro repeat rate
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if ( macro->guide[ pos + comboLength ] == 0 )
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// TODO Add option to have long macro repeat rate
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if ( macro->guide[ pos + comboLength + 1 ] == 0 )
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{
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// Long Macro, only send once (more than 1 sequence item)
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// Short Macro (only 1 sequence item)
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return Macro_isLongResultMacro( &ResultMacroList[ macro->result ] )
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? TriggerMacroEval_DoResult
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: TriggerMacroEval_DoResultAndRemove;
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// Long result macro (more than 1 combo)
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if ( Macro_isLongResultMacro( &ResultMacroList[ macro->result ] ) )
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{
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// Only ever trigger result once, on press
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if ( overallVote == TriggerMacroVote_Pass )
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{
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return TriggerMacroEval_DoResultAndRemove;
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}
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}
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// Short result macro
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else
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{
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// Only trigger result once, on press, if long trigger (more than 1 combo)
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if ( Macro_isLongTriggerMacro( macro ) )
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{
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return TriggerMacroEval_DoResultAndRemove;
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}
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// Otherwise, trigger result continuously
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else
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{
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return TriggerMacroEval_DoResult;
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}
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}
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}
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}
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// If ready for transition and in Press state, set to Waiting and increment combo position
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// Position is incremented (and possibly remove the macro from the pending list) on the next iteration
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else if ( overallVote & TriggerMacroVote_Release && macro->state == TriggerMacro_Press )
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{
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macro->state = TriggerMacro_Release;
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// If this is the last combo in the sequence, remove from the pending list
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if ( macro->guide[ macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1 ] == 0 )
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return TriggerMacroEval_Remove;
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}
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// Otherwise, just remove the macro on key release
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// XXX Might cause some issues
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else if ( overallVote & TriggerMacroVote_Release )
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{
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return TriggerMacroEval_Remove;
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}
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// If this is a short macro, just remove it
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// The state can be rebuilt on the next iteration
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if ( !longMacro )
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return TriggerMacroEval_Remove;
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return TriggerMacroEval_DoNothing;
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}
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@ -525,12 +658,6 @@ inline ResultMacroEval Macro_evalResultMacro( unsigned int resultMacroIndex )
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// Length of combo being processed
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uint8_t comboLength = macro->guide[ pos ];
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// If no combo items are left, remove the ResultMacro from the pending list
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if ( comboLength == 0 )
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{
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return ResultMacroEval_Remove;
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}
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// Function Counter, used to keep track of the combo items processed
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unsigned int funcCount = 0;
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@ -541,7 +668,7 @@ inline ResultMacroEval Macro_evalResultMacro( unsigned int resultMacroIndex )
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while ( funcCount < comboLength )
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{
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// Assign TriggerGuide element (key type, state and scancode)
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ResultGuide *guide = (ResultGuide*)(¯o->guide[ pos ]);
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ResultGuide *guide = (ResultGuide*)(¯o->guide[ comboItem ]);
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// Do lookup on capability function
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void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ guide->index ].func);
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@ -557,17 +684,29 @@ inline ResultMacroEval Macro_evalResultMacro( unsigned int resultMacroIndex )
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// Move to next item in the sequence
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macro->pos = comboItem;
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// If the ResultMacro is finished, it will be removed on the next iteration
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// If the ResultMacro is finished, remove
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if ( macro->guide[ comboItem ] == 0 )
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{
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return ResultMacroEval_Remove;
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}
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// Otherwise leave the macro in the list
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return ResultMacroEval_DoNothing;
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}
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// Update pending trigger list
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void Macro_updateTriggerMacroPendingList()
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inline void Macro_updateTriggerMacroPendingList()
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{
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// Iterate over the macroTriggerListBuffer to add any new Trigger Macros to the pending list
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for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
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{
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// TODO LED States
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// TODO Analog Switches
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// Only add TriggerMacro to pending list if key was pressed (not held, released or off)
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if ( macroTriggerListBuffer[ key ].state == 0x00 && macroTriggerListBuffer[ key ].state != 0x01 )
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continue;
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// Lookup Trigger List
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unsigned int *triggerList = Macro_layerLookup( macroTriggerListBuffer[ key ].scanCode );
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@ -596,6 +735,10 @@ void Macro_updateTriggerMacroPendingList()
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if ( pending == macroTriggerMacroPendingListSize )
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{
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macroTriggerMacroPendingList[ macroTriggerMacroPendingListSize++ ] = triggerMacroIndex;
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// Reset macro position
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TriggerMacroList[ triggerMacroIndex ].pos = 0;
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TriggerMacroList[ triggerMacroIndex ].state = TriggerMacro_Waiting;
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}
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}
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}
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@ -636,20 +779,23 @@ inline void Macro_process()
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// Trigger Result Macro (purposely falling through)
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case TriggerMacroEval_DoResult:
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// Append ResultMacro to PendingList
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Macro_appendResultMacroToPendingList( TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ].result );
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Macro_appendResultMacroToPendingList( &TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ] );
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print("D");
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// Otherwise, just re-add
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default:
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macroTriggerMacroPendingList[ macroTriggerMacroPendingListTail++ ] = macroTriggerMacroPendingList[ macro ];
|
||||
print("A");
|
||||
break;
|
||||
|
||||
// Trigger Result Macro and Remove (purposely falling through)
|
||||
case TriggerMacroEval_DoResultAndRemove:
|
||||
// Append ResultMacro to PendingList
|
||||
Macro_appendResultMacroToPendingList( TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ].result );
|
||||
Macro_appendResultMacroToPendingList( &TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ] );
|
||||
print("&");
|
||||
|
||||
// Remove Macro from Pending List, nothing to do, removing by default
|
||||
case TriggerMacroEval_Remove:
|
||||
print("R");
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -1114,6 +1260,15 @@ void macroDebugShowTrigger( unsigned int index )
|
||||
// Display result macro index
|
||||
print( NL "Result Macro Index: " );
|
||||
printInt16( (uint16_t)macro->result ); // Hopefully large enough :P (can't assume 32-bit)
|
||||
|
||||
// Display trigger macro state
|
||||
print( NL "Trigger Macro State: " );
|
||||
switch ( macro->state )
|
||||
{
|
||||
case TriggerMacro_Press: print("Press"); break;
|
||||
case TriggerMacro_Release: print("Release"); break;
|
||||
case TriggerMacro_Waiting: print("Waiting"); break;
|
||||
}
|
||||
}
|
||||
|
||||
void macroDebugShowResult( unsigned int index )
|
||||
|
Reference in New Issue
Block a user