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#!/bin/bash |
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# This is a build script template |
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# These build scripts are just a convenience for configuring your keyboard (less daunting than CMake) |
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# Jacob Alexander 2015 |
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################# |
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# Configuration # |
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################# |
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# Feel free to change the variables in this section to configure your keyboard |
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BuildPath="ICED" |
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## KLL Configuration ## |
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# Generally shouldn't be changed, this will affect every layer |
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BaseMap="defaultMap leftHand slave1 rightHand" |
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# This is the default layer of the keyboard |
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# NOTE: To combine kll files into a single layout, separate them by spaces |
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# e.g. DefaultMap="mylayout mylayoutmod" |
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DefaultMap="stdFuncMap" |
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# This is where you set the additional layers |
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# NOTE: Indexing starts at 1 |
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# NOTE: Each new layer is another array entry |
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# e.g. PartialMaps[1]="layer1 layer1mod" |
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# PartialMaps[2]="layer2" |
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# PartialMaps[3]="layer3" |
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PartialMaps[1]="hhkbpro2" |
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########################## |
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# Advanced Configuration # |
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########################## |
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# Don't change the variables in this section unless you know what you're doing |
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# These are useful for completely custom keyboards |
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# NOTE: Changing any of these variables will require a force build to compile correctly |
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# Keyboard Module Configuration |
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ScanModule="MDErgo1" |
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MacroModule="PartialMap" |
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OutputModule="pjrcUSB" |
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DebugModule="full" |
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# Microcontroller |
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Chip="mk20dx256vlh7" |
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# Compiler Selection |
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Compiler="gcc" |
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######################## |
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# Bash Library Include # |
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######################## |
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# Shouldn't need to touch this section |
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# Check if the library can be found |
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if [ ! -f cmake.bash ]; then |
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echo "ERROR: Cannot find 'cmake.bash'" |
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exit 1 |
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fi |
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# Load the library |
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source cmake.bash |
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