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@@ -2614,13 +2614,11 @@ inline void Pixel_process() |
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case PixelTest_Pixel_Test: |
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// Start from the top of the Animation Stack |
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// TODO |
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dbug_print("YSSS"); |
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// XXX Temp - Play rainbow |
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Pixel_pixelProcess( rainbow_frames[rainbow_pos], rainbow_framesizes[rainbow_pos] ); |
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rainbow_pos++; |
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Pixel_testMode = PixelTest_Off; |
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if ( rainbow_pos >= sizeof( rainbow_frames ) / 2 ) |
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if ( rainbow_pos > 33 ) |
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{ |
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rainbow_pos = 0; |
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goto pixel_process_done; |
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@@ -2630,22 +2628,6 @@ inline void Pixel_process() |
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break; |
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} |
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// Start from the top of the Animation Stack |
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// TODO |
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/* |
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// XXX Temp - Play rainbow |
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Pixel_pixelProcess( rainbow_frames[rainbow_pos], rainbow_framesizes[rainbow_pos] ); |
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rainbow_pos++; |
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Pixel_testMode = PixelTest_Off; |
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if ( rainbow_pos >= sizeof( rainbow_framesizes ) / 2 ) |
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{ |
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rainbow_pos = 0; |
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} |
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*/ |
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pixel_process_done: |
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// Frame is now ready to send |
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Pixel_FrameState = FrameState_Ready; |
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@@ -2661,7 +2643,8 @@ inline void Pixel_setup() |
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Pixel_FrameState = FrameState_Update; |
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// Disable test modes by default, start at position 0 |
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Pixel_testMode = PixelTest_Off; |
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Pixel_testMode = PixelTest_Pixel_Test; // TODO Remove when better default available |
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//Pixel_testMode = PixelTest_Off; |
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// Clear animation stack |
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Pixel_AnimationStack.size = 0; |