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Commenting out Tandy1000 code to make compile.

- Code hasn't been compatible with the API for a long time
- It should be possible to use the hardware UART to simplify the code immensely
simple
Jacob Alexander 11年前
コミット
6b3ba17f57
2個のファイルの変更11行の追加0行の削除
  1. 9
    0
      Scan/Tandy1000/scan_loop.c
  2. 2
    0
      Scan/Tandy1000/scan_loop.h

+ 9
- 0
Scan/Tandy1000/scan_loop.c ファイルの表示

@@ -152,6 +152,8 @@ inline uint8_t scan_loop()
// Disable keyboard interrupt (does nothing if already off)
UNSET_INTR();

/* XXX OLD CODE - Somewhat worked, has glitches, and is not compatible with the current API

// Read the clock 8 times
if ( READ_CLK )
{
@@ -213,6 +215,8 @@ inline uint8_t scan_loop()
while ( READ_CLK );
}

*/

// Interrupt keyboard if there is no pending packet
SET_INTR();

@@ -232,6 +236,11 @@ void scan_finishedWithBuffer( void )
{
}

// Signal that the keys have been properly sent over USB
void scan_finishedWithUSBBuffer( void )
{
}

// Reset/Hold keyboard
// Warning! This will cause the keyboard to not send any data, so you can't disable with a keypress
// The Tandy 1000 keyboard has a dedicated hold/processor interrupt line

+ 2
- 0
Scan/Tandy1000/scan_loop.h ファイルの表示

@@ -42,6 +42,7 @@

extern volatile uint8_t KeyIndex_Buffer[KEYBOARD_BUFFER];
extern volatile uint8_t KeyIndex_BufferUsed;
extern volatile uint8_t KeyIndex_Add_InputSignal;



@@ -56,6 +57,7 @@ uint8_t scan_loop( void );
uint8_t scan_sendData( uint8_t dataPayload );

void scan_finishedWithBuffer( void );
void scan_finishedWithUSBBuffer( void );
void scan_lockKeyboard( void );
void scan_unlockKeyboard( void );
void scan_resetKeyboard( void );