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Adding configurable DebounceDivThreshold

Can be specified from any .kll file

DebounceDivThreshold = 0xFFFFFFFF
Sets to max debounce, default is 0xFFFF.
The 0xFFFFFFFF is about a 2x longer debounce
The max requires more ram (as it uses 32 bit variables instead of 16).

Added support for submodule capabilities files.
simple
Jacob Alexander 9 years ago
parent
commit
a9c5898ba5

+ 5
- 9
Lib/CMake/kll.cmake View File

@@ -1,6 +1,6 @@
###| CMAKE Kiibohd Controller KLL Configurator |###
#
# Written by Jacob Alexander in 2014 for the Kiibohd Controller
# Written by Jacob Alexander in 2014-2015 for the Kiibohd Controller
#
# Released into the Public Domain
#
@@ -46,14 +46,10 @@ endif () # kll/kll.py exists

#| KLL_DEPENDS is used to build a dependency tree for kll.py, this way when files are changed, kll.py gets re-run

#| Search for capabilities.kll in each module directory
foreach ( DIR ${ScanModulePath} ${MacroModulePath} ${OutputModulePath} ${DebugModulePath} )
# capabilities.kll exists, add to BaseMap
set ( filename "${PROJECT_SOURCE_DIR}/${DIR}/capabilities.kll" )
if ( EXISTS ${filename} )
set ( BaseMap_Args ${BaseMap_Args} ${filename} )
set ( KLL_DEPENDS ${KLL_DEPENDS} ${filename} )
endif ()
#| Add each of the detected capabilities.kll
foreach ( filename ${ScanModule_KLL} ${MacroModule_KLL} ${OutputModule_KLL} ${DebugModule_KLL} )
set ( BaseMap_Args ${BaseMap_Args} ${filename} )
set ( KLL_DEPENDS ${KLL_DEPENDS} ${filename} )
endforeach ()

#| If set BaseMap cannot be found, use default map

+ 12
- 5
Lib/CMake/modules.cmake View File

@@ -1,6 +1,6 @@
###| CMAKE Kiibohd Controller Source Configurator |###
#
# Written by Jacob Alexander in 2011-2014 for the Kiibohd Controller
# Written by Jacob Alexander in 2011-2015 for the Kiibohd Controller
#
# Released into the Public Domain
#
@@ -104,10 +104,8 @@ function ( AddModule ModuleType ModuleName )
PathPrepend ( Module_SRCS ${ModulePath} ${Module_SRCS} )

# Check the current scope to see if a sub-module added some source files
set ( Module_SRCS ${${ModuleType}_SRCS} ${Module_SRCS} )

# Append each of the sources to each type of module srcs list
set ( ${ModuleType}_SRCS ${Module_SRCS} )
set ( ${ModuleType}_SRCS ${${ModuleType}_SRCS} ${Module_SRCS} )

# Add .h files
add_definitions ( -I${ModuleFullPath} )
@@ -124,8 +122,17 @@ function ( AddModule ModuleType ModuleName )
endif ()
endforeach ()

# Finally, add the sources to the parent scope (i.e. return)
# Check for any capabilities.kll files in the Module
set ( kll_capabilities_file "${ModuleFullPath}/capabilities.kll" )
if ( EXISTS ${kll_capabilities_file} )
# Add the kll file and any submodule kll files to the running list
set ( ${ModuleType}Module_KLL ${${ModuleType}Module_KLL} ${kll_capabilities_file} )
endif ()


# Finally, add the sources and kll files to the parent scope (i.e. return)
set ( ${ModuleType}_SRCS ${${ModuleType}_SRCS} PARENT_SCOPE )
set ( ${ModuleType}Module_KLL ${${ModuleType}Module_KLL} PARENT_SCOPE )
endfunction ()



+ 20
- 0
Scan/MatrixARM/capabilities.kll View File

@@ -0,0 +1,20 @@
Name = MatrixArmCapabilities;
Version = 0.1;
Author = "HaaTa (Jacob Alexander) 2015";
KLL = 0.3a;

# Modified Date
Date = 2015-02-28;

# Defines available to the MatrixArm sub-module
# This debounce scheme uses a rolling counter for press/unpress on each key
# Each counter is incremented if pressed/unpressed and the opposite counter is divided by 2
# Using the default division threshold (0xFFFF), there are approximately 13 cycles in a perfect cycle
# If debounce is actually necessary, this will increase (better switches will debounce faster)
#
# The maximum threshold is 0xFFFFFFFF, which will give around ~32 -> 36 cycles per perfect cycle
# Using a threshold higher than 0xFFFF will require 32 bit variables, and double the ram usage.
DebounceDivThreshold => DebounceDivThreshold_define;
DebounceDivThreshold = 0xFFFF; # Default debounce
#DebounceDivThreshold = 0xFFFFFFFF; # Max debounce


+ 4
- 4
Scan/MatrixARM/matrix_scan.c View File

@@ -1,4 +1,4 @@
/* Copyright (C) 2014 by Jacob Alexander
/* Copyright (C) 2014-2015 by Jacob Alexander
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@@ -191,7 +191,7 @@ void Matrix_setup()
Matrix_scanArray[ item ].prevState = KeyState_Off;
Matrix_scanArray[ item ].curState = KeyState_Off;
Matrix_scanArray[ item ].activeCount = 0;
Matrix_scanArray[ item ].inactiveCount = 0xFFFF; // Start at 'off' steady state
Matrix_scanArray[ item ].inactiveCount = DebounceDivThreshold_define; // Start at 'off' steady state
}

// Clear scan stats counters
@@ -275,14 +275,14 @@ void Matrix_scan( uint16_t scanNum )
if ( Matrix_pin( Matrix_rows[ sense ], Type_Sense ) )
{
// Only update if not going to wrap around
if ( state->activeCount < 0xFFFF ) state->activeCount += 1;
if ( state->activeCount < DebounceDivThreshold_define ) state->activeCount += 1;
state->inactiveCount >>= 1;
}
// Signal Not Detected
else
{
// Only update if not going to wrap around
if ( state->inactiveCount < 0xFFFF ) state->inactiveCount += 1;
if ( state->inactiveCount < DebounceDivThreshold_define ) state->inactiveCount += 1;
state->activeCount >>= 1;
}


+ 22
- 5
Scan/MatrixARM/matrix_scan.h View File

@@ -1,4 +1,4 @@
/* Copyright (C) 2014 by Jacob Alexander
/* Copyright (C) 2014-2015 by Jacob Alexander
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@@ -24,6 +24,23 @@

// ----- Includes -----

// KLL Generated Defines
#include <kll_defs.h>



// ----- Defines -----

#if ( DebounceDivThreshold_define < 0xFF + 1 )
#define DebounceCounter uint8_t
#elif ( DebounceDivThreshold_define < 0xFFFF + 1 )
#define DebounceCounter uint16_t
#elif ( DebounceDivThreshold_define < 0xFFFFFFFF + 1 )
#define DebounceCounter uint32_t
#else
#error "Debounce threshold is too high... 32 bit max. Check .kll defines."
#endif



// ----- Enums -----
@@ -110,10 +127,10 @@ typedef struct GPIO_Pin {

// Debounce Element
typedef struct KeyState {
KeyPosition prevState;
KeyPosition curState;
uint16_t activeCount;
uint16_t inactiveCount;
KeyPosition prevState;
KeyPosition curState;
DebounceCounter activeCount;
DebounceCounter inactiveCount;
} KeyState;