Archived
1
0

Fixing release state for keys

- Layers were not disabling because function was only called on press/hold
- Disabled layer shift function on key hold
- Fixed the press/hold/release states for other layer capabilities and USB code send
This commit is contained in:
Jacob Alexander 2014-09-10 20:53:30 -07:00
parent 2a6c2a9c78
commit c169097ccf
2 changed files with 32 additions and 2 deletions

View File

@ -202,6 +202,12 @@ void Macro_layerState_capability( uint8_t state, uint8_t stateType, uint8_t *arg
return;
}
// Only use capability on press or release
// TODO Analog
// XXX This may cause issues, might be better to implement state table here to decide -HaaTa
if ( stateType == 0x00 && state == 0x02 ) // Hold condition
return;
// Get layer index from arguments
// Cast pointer to uint8_t to unsigned int then access that memory location
uint16_t layer = *(uint16_t*)(&args[0]);
@ -224,6 +230,12 @@ void Macro_layerLatch_capability( uint8_t state, uint8_t stateType, uint8_t *arg
return;
}
// Only use capability on press
// TODO Analog
// XXX To make sense, this code be on press or release. Or it could even be a sticky shift (why? dunno) -HaaTa
if ( stateType == 0x00 && state != 0x01 ) // All normal key conditions except press
return;
// Get layer index from arguments
// Cast pointer to uint8_t to unsigned int then access that memory location
uint16_t layer = *(uint16_t*)(&args[0]);
@ -243,6 +255,12 @@ void Macro_layerLock_capability( uint8_t state, uint8_t stateType, uint8_t *args
return;
}
// Only use capability on press
// TODO Analog
// XXX Could also be on release, but that's sorta dumb -HaaTa
if ( stateType == 0x00 && state != 0x01 ) // All normal key conditions except press
return;
// Get layer index from arguments
// Cast pointer to uint8_t to unsigned int then access that memory location
uint16_t layer = *(uint16_t*)(&args[0]);
@ -262,6 +280,13 @@ void Macro_layerShift_capability( uint8_t state, uint8_t stateType, uint8_t *arg
return;
}
// Only use capability on press or release
// TODO Analog
if ( stateType == 0x00 && ( state == 0x00 || state == 0x02 ) ) // Only pass press or release conditions
return;
print("YAY");
// Get layer index from arguments
// Cast pointer to uint8_t to unsigned int then access that memory location
uint16_t layer = *(uint16_t*)(&args[0]);
@ -704,10 +729,10 @@ inline TriggerMacroEval Macro_evalTriggerMacro( unsigned int triggerMacroIndex )
return TriggerMacroEval_Remove;
}
// Otherwise, just remove the macro on key release
// XXX Might cause some issues
// One more result has to be called to indicate to the ResultMacro that the key transitioned to the release state
else if ( overallVote & TriggerMacroVote_Release )
{
return TriggerMacroEval_Remove;
return TriggerMacroEval_DoResultAndRemove;
}
// If this is a short macro, just remove it

View File

@ -110,6 +110,11 @@ void Output_usbCodeSend_capability( uint8_t state, uint8_t stateType, uint8_t *a
return;
}
// TODO Analog inputs
// Only send keypresses if press or hold state
if ( stateType == 0x00 && state == 0x03 ) // Release state
return;
// Get the keycode from arguments
uint8_t key = args[0];