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Adding bootloader jump macro into buffered keypress module

simple
Jacob Alexander 12 년 전
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d85c8b56eb
1개의 변경된 파일43개의 추가작업 그리고 3개의 파일을 삭제
  1. 43
    3
      Macro/buffer/macro.c

+ 43
- 3
Macro/buffer/macro.c 파일 보기

@@ -46,11 +46,34 @@
static uint8_t Bootloader_ConditionSequence[] = {1,16,6,11};
uint8_t Bootloader_ConditionState = 0;
uint8_t Bootloader_NextPositionReady = 1;
uint8_t Bootloader_KeyDetected = 0;



// ----- Functions -----

inline void macro_finishedWithBuffer(void)
{
// Boot loader sequence state handler
switch ( KeyIndex_BufferUsed )
{
// The next bootloader key can now be pressed, if there were no keys processed
case 0:
Bootloader_NextPositionReady = 1;
break;
// If keys were detected, and it wasn't in the sequence (or there was multiple keys detected), start bootloader sequence over
// This case purposely falls through
case 1:
if ( Bootloader_KeyDetected )
break;
default:
Bootloader_ConditionState = 0;
break;
}

Bootloader_KeyDetected = 0;
}

void jumpToBootloader(void)
{
cli();
@@ -190,7 +213,21 @@ int scancodeMacro( uint8_t scanCode )
}
return 1;
*/
return 0;
// Is this a bootloader sequence key?
if ( !Bootloader_KeyDetected
&& Bootloader_NextPositionReady
&& scanCode == Bootloader_ConditionSequence[Bootloader_ConditionState] )
{
Bootloader_KeyDetected = 1;
Bootloader_NextPositionReady = 0;
Bootloader_ConditionState++;
}
else if ( Bootloader_ConditionState > 0 && scanCode == Bootloader_ConditionSequence[Bootloader_ConditionState - 1] )
{
Bootloader_KeyDetected = 1;
}

return 1;
}

uint8_t sendCode = 0;
@@ -292,6 +329,9 @@ void keyPressBufferRead( uint8_t *modifiers, uint8_t numberOfModifiers, uint8_t
}
}

// Signal Macro processor that all of the buffered keys have been processed
macro_finishedWithBuffer();

// Signal buffer that we've used it
scan_finishedWithBuffer();
}
@@ -306,7 +346,7 @@ inline void process_macros(void)
keyPressBufferRead( MODIFIER_MASK, sizeof(MODIFIER_MASK), KEYINDEX_MASK );

// Check for bootloader condition
//if ( Bootloader_ConditionState == sizeof( Bootloader_ConditionSequence ) )
// jumpToBootloader();
if ( Bootloader_ConditionState == sizeof( Bootloader_ConditionSequence ) )
jumpToBootloader();
}