Fixed ghosting matrix check (did send bad keys on release), now using also ghost_old state
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@ -80,6 +80,7 @@ KeyGhost Matrix_ghostArray[ Matrix_colsNum * Matrix_rowsNum ];
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uint8_t col_use[Matrix_colsNum], row_use[Matrix_rowsNum]; // used count
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uint8_t col_use[Matrix_colsNum], row_use[Matrix_rowsNum]; // used count
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uint8_t col_ghost[Matrix_colsNum], row_ghost[Matrix_rowsNum]; // marked as having ghost if 1
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uint8_t col_ghost[Matrix_colsNum], row_ghost[Matrix_rowsNum]; // marked as having ghost if 1
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uint8_t col_ghost_old[Matrix_colsNum], row_ghost_old[Matrix_rowsNum]; // old ghost state
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#endif
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#endif
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@ -211,12 +212,18 @@ void Matrix_setup()
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for ( uint8_t pin = 0; pin < Matrix_colsNum; pin++ )
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for ( uint8_t pin = 0; pin < Matrix_colsNum; pin++ )
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{
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{
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Matrix_pin( Matrix_cols[ pin ], Type_StrobeSetup );
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Matrix_pin( Matrix_cols[ pin ], Type_StrobeSetup );
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col_use[pin] = 0;
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col_ghost[pin] = 0;
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col_ghost_old[pin] = 0;
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}
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}
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// Setup Sense Pins
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// Setup Sense Pins
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for ( uint8_t pin = 0; pin < Matrix_rowsNum; pin++ )
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for ( uint8_t pin = 0; pin < Matrix_rowsNum; pin++ )
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{
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{
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Matrix_pin( Matrix_rows[ pin ], Type_SenseSetup );
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Matrix_pin( Matrix_rows[ pin ], Type_SenseSetup );
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row_use[pin] = 0;
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row_ghost[pin] = 0;
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row_ghost_old[pin] = 0;
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}
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}
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// Clear out Debounce Array
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// Clear out Debounce Array
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@ -448,7 +455,6 @@ void Matrix_scan( uint16_t scanNum )
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// strobe = column, sense = row
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// strobe = column, sense = row
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// Count (rows) use for columns
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// Count (rows) use for columns
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//print("C ");
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for ( uint8_t col = 0; col < Matrix_colsNum; col++ )
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for ( uint8_t col = 0; col < Matrix_colsNum; col++ )
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{
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{
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uint8_t used = 0;
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uint8_t used = 0;
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@ -459,13 +465,12 @@ void Matrix_scan( uint16_t scanNum )
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if ( keyOn(state->curState) )
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if ( keyOn(state->curState) )
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used++;
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used++;
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}
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}
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//printInt8(used);
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col_use[col] = used;
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col_use[col] = used;
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col_ghost_old[col] = col_ghost[col];
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col_ghost[col] = 0; // clear
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col_ghost[col] = 0; // clear
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}
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}
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// Count (columns) use for rows
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// Count (columns) use for rows
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//print(" R ");
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for ( uint8_t row = 0; row < Matrix_rowsNum; row++ )
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for ( uint8_t row = 0; row < Matrix_rowsNum; row++ )
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{
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{
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uint8_t used = 0;
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uint8_t used = 0;
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@ -476,14 +481,13 @@ void Matrix_scan( uint16_t scanNum )
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if ( keyOn(state->curState) )
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if ( keyOn(state->curState) )
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used++;
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used++;
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}
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}
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//printInt8(used);
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row_use[row] = used;
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row_use[row] = used;
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row_ghost_old[row] = row_ghost[row];
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row_ghost[row] = 0; // clear
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row_ghost[row] = 0; // clear
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}
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}
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// Check if matrix has ghost
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// Check if matrix has ghost
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// Happens when key is pressed and some other key is pressed in same row and another in same column
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// Happens when key is pressed and some other key is pressed in same row and another in same column
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//print(" G ");
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for ( uint8_t col = 0; col < Matrix_colsNum; col++ )
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for ( uint8_t col = 0; col < Matrix_colsNum; col++ )
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{
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{
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for ( uint8_t row = 0; row < Matrix_rowsNum; row++ )
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for ( uint8_t row = 0; row < Matrix_rowsNum; row++ )
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@ -495,11 +499,9 @@ void Matrix_scan( uint16_t scanNum )
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// mark col and row as having ghost
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// mark col and row as having ghost
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col_ghost[col] = 1;
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col_ghost[col] = 1;
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row_ghost[row] = 1;
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row_ghost[row] = 1;
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//print(" "); printInt8(col); print(","); printInt8(row);
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}
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}
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}
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}
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}
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}
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//print( NL );
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// Send keys
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// Send keys
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for ( uint8_t col = 0; col < Matrix_colsNum; col++ )
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for ( uint8_t col = 0; col < Matrix_colsNum; col++ )
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@ -512,6 +514,8 @@ void Matrix_scan( uint16_t scanNum )
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// col or row is ghosting (crossed)
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// col or row is ghosting (crossed)
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uint8_t ghost = (col_ghost[col] > 0 || row_ghost[row] > 0) ? 1 : 0;
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uint8_t ghost = (col_ghost[col] > 0 || row_ghost[row] > 0) ? 1 : 0;
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uint8_t ghost_old = (col_ghost_old[col] > 0 || row_ghost_old[row] > 0) ? 1 : 0;
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ghost = ghost || ghost_old ? 1 : 0;
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st->prev = st->cur; // previous
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st->prev = st->cur; // previous
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// save state if no ghost or outside ghosted area
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// save state if no ghost or outside ghosted area
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