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Fixing releasing Function key and holding layered key

- Pressed key will remain on the same layer until released
  regardless of the layer changes that happen in the meantime
simple
Jacob Alexander 9 years ago
parent
commit
f07e9342dd
2 changed files with 29 additions and 5 deletions
  1. 1
    1
      LoadFile/load.dfu
  2. 28
    4
      Macro/PartialMap/macro.c

+ 1
- 1
LoadFile/load.dfu View File

@@ -49,7 +49,7 @@ done
if [[ "$SERIAL_PORT" != "" ]] && [[ -e "$SERIAL_PORT" ]]; then
echo "NOTE: This may fail if the uC is in a bad state or does not support remote flashing"
printf "reload\r" > $SERIAL_PORT
sleep 1
sleep 2
fi

# Load via dfu-util

+ 28
- 4
Macro/PartialMap/macro.c View File

@@ -1,4 +1,4 @@
/* Copyright (C) 2014 by Jacob Alexander
/* Copyright (C) 2014-2015 by Jacob Alexander
*
* This file is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -121,9 +121,11 @@ uint8_t macroPauseMode = 0;
uint16_t macroStepCounter = 0;


// Key Trigger List Buffer
// Key Trigger List Buffer and Layer Cache
// The layer cache is set on press only, hold and release events refer to the value set on press
TriggerGuide macroTriggerListBuffer[ MaxScanCode ];
uint8_t macroTriggerListBufferSize = 0;
var_uint_t macroTriggerListLayerCache[ MaxScanCode ];

// Pending Trigger Macro Index List
// * Any trigger macros that need processing from a previous macro processing loop
@@ -311,8 +313,24 @@ void Macro_layerShift_capability( uint8_t state, uint8_t stateType, uint8_t *arg

// Looks up the trigger list for the given scan code (from the active layer)
// NOTE: Calling function must handle the NULL pointer case
nat_ptr_t *Macro_layerLookup( uint8_t scanCode, uint8_t latch_expire )
nat_ptr_t *Macro_layerLookup( TriggerGuide *guide, uint8_t latch_expire )
{
uint8_t scanCode = guide->scanCode;

// TODO Analog
// If a normal key, and not pressed, do a layer cache lookup
if ( guide->type == 0x00 && guide->state != 0x01 )
{
// Cached layer
var_uint_t cachedLayer = macroTriggerListLayerCache[ scanCode ];

// Lookup map, then layer
nat_ptr_t **map = (nat_ptr_t**)LayerIndex[ cachedLayer ].triggerMap;
const Layer *layer = &LayerIndex[ cachedLayer ];

return map[ scanCode - layer->first ];
}

// If no trigger macro is defined at the given layer, fallthrough to the next layer
for ( uint16_t layerIndex = 0; layerIndex < macroLayerIndexStackSize; layerIndex++ )
{
@@ -342,6 +360,9 @@ nat_ptr_t *Macro_layerLookup( uint8_t scanCode, uint8_t latch_expire )
&& scanCode >= layer->first
&& *map[ scanCode - layer->first ] != 0 )
{
// Set the layer cache
macroTriggerListLayerCache[ scanCode ] = macroLayerIndexStack[ layerIndex ];

return map[ scanCode - layer->first ];
}
}
@@ -359,6 +380,9 @@ nat_ptr_t *Macro_layerLookup( uint8_t scanCode, uint8_t latch_expire )
&& scanCode >= layer->first
&& *map[ scanCode - layer->first ] != 0 )
{
// Set the layer cache to default map
macroTriggerListLayerCache[ scanCode ] = 0;

return map[ scanCode - layer->first ];
}

@@ -836,7 +860,7 @@ inline void Macro_updateTriggerMacroPendingList()
uint8_t latch_expire = macroTriggerListBuffer[ key ].state == 0x03;

// Lookup Trigger List
nat_ptr_t *triggerList = Macro_layerLookup( macroTriggerListBuffer[ key ].scanCode, latch_expire );
nat_ptr_t *triggerList = Macro_layerLookup( &macroTriggerListBuffer[ key ], latch_expire );

// Number of Triggers in list
nat_ptr_t triggerListSize = triggerList[0];