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Fixing releasing Function key and holding layered key

- Pressed key will remain on the same layer until released
  regardless of the layer changes that happen in the meantime
This commit is contained in:
Jacob Alexander 2015-03-01 21:04:33 -08:00
parent a737e36b3b
commit f07e9342dd
2 changed files with 29 additions and 5 deletions

View File

@ -49,7 +49,7 @@ done
if [[ "$SERIAL_PORT" != "" ]] && [[ -e "$SERIAL_PORT" ]]; then
echo "NOTE: This may fail if the uC is in a bad state or does not support remote flashing"
printf "reload\r" > $SERIAL_PORT
sleep 1
sleep 2
fi
# Load via dfu-util

View File

@ -1,4 +1,4 @@
/* Copyright (C) 2014 by Jacob Alexander
/* Copyright (C) 2014-2015 by Jacob Alexander
*
* This file is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -121,9 +121,11 @@ uint8_t macroPauseMode = 0;
uint16_t macroStepCounter = 0;
// Key Trigger List Buffer
// Key Trigger List Buffer and Layer Cache
// The layer cache is set on press only, hold and release events refer to the value set on press
TriggerGuide macroTriggerListBuffer[ MaxScanCode ];
uint8_t macroTriggerListBufferSize = 0;
var_uint_t macroTriggerListLayerCache[ MaxScanCode ];
// Pending Trigger Macro Index List
// * Any trigger macros that need processing from a previous macro processing loop
@ -311,8 +313,24 @@ void Macro_layerShift_capability( uint8_t state, uint8_t stateType, uint8_t *arg
// Looks up the trigger list for the given scan code (from the active layer)
// NOTE: Calling function must handle the NULL pointer case
nat_ptr_t *Macro_layerLookup( uint8_t scanCode, uint8_t latch_expire )
nat_ptr_t *Macro_layerLookup( TriggerGuide *guide, uint8_t latch_expire )
{
uint8_t scanCode = guide->scanCode;
// TODO Analog
// If a normal key, and not pressed, do a layer cache lookup
if ( guide->type == 0x00 && guide->state != 0x01 )
{
// Cached layer
var_uint_t cachedLayer = macroTriggerListLayerCache[ scanCode ];
// Lookup map, then layer
nat_ptr_t **map = (nat_ptr_t**)LayerIndex[ cachedLayer ].triggerMap;
const Layer *layer = &LayerIndex[ cachedLayer ];
return map[ scanCode - layer->first ];
}
// If no trigger macro is defined at the given layer, fallthrough to the next layer
for ( uint16_t layerIndex = 0; layerIndex < macroLayerIndexStackSize; layerIndex++ )
{
@ -342,6 +360,9 @@ nat_ptr_t *Macro_layerLookup( uint8_t scanCode, uint8_t latch_expire )
&& scanCode >= layer->first
&& *map[ scanCode - layer->first ] != 0 )
{
// Set the layer cache
macroTriggerListLayerCache[ scanCode ] = macroLayerIndexStack[ layerIndex ];
return map[ scanCode - layer->first ];
}
}
@ -359,6 +380,9 @@ nat_ptr_t *Macro_layerLookup( uint8_t scanCode, uint8_t latch_expire )
&& scanCode >= layer->first
&& *map[ scanCode - layer->first ] != 0 )
{
// Set the layer cache to default map
macroTriggerListLayerCache[ scanCode ] = 0;
return map[ scanCode - layer->first ];
}
@ -836,7 +860,7 @@ inline void Macro_updateTriggerMacroPendingList()
uint8_t latch_expire = macroTriggerListBuffer[ key ].state == 0x03;
// Lookup Trigger List
nat_ptr_t *triggerList = Macro_layerLookup( macroTriggerListBuffer[ key ].scanCode, latch_expire );
nat_ptr_t *triggerList = Macro_layerLookup( &macroTriggerListBuffer[ key ], latch_expire );
// Number of Triggers in list
nat_ptr_t triggerListSize = triggerList[0];