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Fixing layer latch capability.

Latch now activates on key release, and deactivates on next key release.
This commit is contained in:
Jacob Alexander 2014-11-13 00:49:02 -08:00
parent 504058bdb1
commit f75e9423b5
2 changed files with 11 additions and 9 deletions

View File

@ -97,9 +97,8 @@ set( BaseMap "defaultMap"
##| Layer additonal .kll maps on the BaseMap, layers are in order from 1st to nth ##| Layer additonal .kll maps on the BaseMap, layers are in order from 1st to nth
##| Can be set to "" ##| Can be set to ""
set( DefaultMap "stdFuncMap" set( DefaultMap "md1Overlay stdFuncMap"
CACHE STRING "KLL DefaultMap" ) CACHE STRING "KLL DefaultMap" )
#set( DefaultMap "colemak stdFuncMap" CACHE )
##| ParitalMaps available on top of the BaseMap. See above for syntax on specifying multiple layers vs. layering ##| ParitalMaps available on top of the BaseMap. See above for syntax on specifying multiple layers vs. layering
##| Can be set to "" ##| Can be set to ""

View File

@ -246,8 +246,7 @@ void Macro_layerLatch_capability( uint8_t state, uint8_t stateType, uint8_t *arg
// Only use capability on press // Only use capability on press
// TODO Analog // TODO Analog
// XXX To make sense, this code be on press or release. Or it could even be a sticky shift (why? dunno) -HaaTa if ( stateType == 0x00 && state != 0x03 ) // Only on release
if ( stateType == 0x00 && state != 0x01 ) // All normal key conditions except press
return; return;
// Get layer index from arguments // Get layer index from arguments
@ -312,7 +311,7 @@ void Macro_layerShift_capability( uint8_t state, uint8_t stateType, uint8_t *arg
// Looks up the trigger list for the given scan code (from the active layer) // Looks up the trigger list for the given scan code (from the active layer)
// NOTE: Calling function must handle the NULL pointer case // NOTE: Calling function must handle the NULL pointer case
nat_ptr_t *Macro_layerLookup( uint8_t scanCode ) nat_ptr_t *Macro_layerLookup( uint8_t scanCode, uint8_t latch_expire )
{ {
// If no trigger macro is defined at the given layer, fallthrough to the next layer // If no trigger macro is defined at the given layer, fallthrough to the next layer
for ( uint16_t layerIndex = 0; layerIndex < macroLayerIndexStackSize; layerIndex++ ) for ( uint16_t layerIndex = 0; layerIndex < macroLayerIndexStackSize; layerIndex++ )
@ -322,10 +321,10 @@ nat_ptr_t *Macro_layerLookup( uint8_t scanCode )
// Check if latch has been pressed for this layer // Check if latch has been pressed for this layer
// XXX Regardless of whether a key is found, the latch is removed on first lookup // XXX Regardless of whether a key is found, the latch is removed on first lookup
uint8_t latch = LayerState[ layerIndex ] & 0x02; uint8_t latch = LayerState[ macroLayerIndexStack[ layerIndex ] ] & 0x02;
if ( latch ) if ( latch && latch_expire )
{ {
LayerState[ layerIndex ] &= ~0x02; Macro_layerState( 0, 0, macroLayerIndexStack[ layerIndex ], 0x02 );
} }
// Only use layer, if state is valid // Only use layer, if state is valid
@ -832,8 +831,12 @@ inline void Macro_updateTriggerMacroPendingList()
if ( macroTriggerListBuffer[ key ].state == 0x00 && macroTriggerListBuffer[ key ].state != 0x01 ) if ( macroTriggerListBuffer[ key ].state == 0x00 && macroTriggerListBuffer[ key ].state != 0x01 )
continue; continue;
// TODO Analog
// If this is a release case, indicate to layer lookup for possible latch expiry
uint8_t latch_expire = macroTriggerListBuffer[ key ].state == 0x03;
// Lookup Trigger List // Lookup Trigger List
nat_ptr_t *triggerList = Macro_layerLookup( macroTriggerListBuffer[ key ].scanCode ); nat_ptr_t *triggerList = Macro_layerLookup( macroTriggerListBuffer[ key ].scanCode, latch_expire );
// Number of Triggers in list // Number of Triggers in list
nat_ptr_t triggerListSize = triggerList[0]; nat_ptr_t triggerListSize = triggerList[0];