- Changing default name from defaultMap.kll to scancode_map.kll
- Old name of defaultMap.kll will still work (and is the final fallback)
- Updated all the main projects to use the new name
- Updated BETKB (not entirely finished, but mostly complete)
- Added sub-use of interconnect scancode cache for converters
- Added infinity_led.bash
No behaviour changes, just restructuring.
The compilation process itself doesn't take very long, but it's weird to
let it continue trying to build when we've encountered an error worthy
of changing cmake/make's return codes. This gives clear indication of a
failed build as the last line of the script's output.