Name = MatrixArmCapabilities; Version = 0.1; Author = "HaaTa (Jacob Alexander) 2015"; KLL = 0.3a; # Modified Date Date = 2015-02-28; # Defines available to the MatrixArm sub-module # This debounce scheme uses a rolling counter for press/unpress on each key # Each counter is incremented if pressed/unpressed and the opposite counter is divided by 2 # Using the default division threshold (0xFFFF), there are approximately 13 cycles in a perfect cycle # If debounce is actually necessary, this will increase (better switches will debounce faster) # # The maximum threshold is 0xFFFFFFFF, which will give around ~32 -> 36 cycles per perfect cycle # Using a threshold higher than 0xFFFF will require 32 bit variables, and double the ram usage. DebounceDivThreshold => DebounceDivThreshold_define; DebounceDivThreshold = 0xFFFF; # Default debounce #DebounceDivThreshold = 0xFFFFFFFF; # Max debounce # This defines how often the matrix is scanned # By, default the key matrix is scanned once per macro processing loop # For fast uCs and bouncy switches, this can be non-ideal # 0 - Bit-shift of 0 # 1 - Bit-shift of 1 (i.e. divide by 2) # 2 - Bit-shift of 2 (i.e. divide by 4) # 3 - Bit-shift of 3 (i.e. divide by 8) # etc. # Depending on the architecture, this is either a maximum of 16 or 32 # Increasing this value will increase switch latency DebounceThrottleDiv => DebounceThrottleDiv_define; DebounceThrottleDiv = 0; # Default #DebounceThrottleDiv = 2; # /4 divider # This defines the minimum amount of time after a transition until allowing another transition # Generally switches require a minimum 5 ms debounce period # Since a decision can usually be made quite quickly, there is little latency on each press # However, this defines the latency at which the switch state can change MinDebounceTime => MinDebounceTime_define; MinDebounceTime = 5; # 5 ms # This option delays each strobe by the given number of microseconds # By default this should *NOT* be set unless your keyboard is having issues # Delaying more than 10 usecs may cause significant slow-downs with other keyboard functions StrobeDelay => StrobeDelay_define; StrobeDelay = 0; # Disabled #StrobeDelay = 10; # 10 us