/* Copyright (C) 2011 by Jacob Alexander * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ // ----- Includes ----- // Local Includes #include "scan_loop.h" // ----- Defines ----- // Debouncing Defines #define SAMPLE_THRESHOLD 110 #define MAX_SAMPLES 127 // Max is 127, reaching 128 is very bad // ----- Macros ----- // Loop over all of the sampled keys of the given array // If the number of samples is higher than the sample threshold, flag the high bit, clear otherwise // This should be resetting VERY quickly, cutting off a potentially valid keypress is not an issue #define DEBOUNCE_ASSESS(table,size) \ for ( uint8_t key = 1; key < size + 1; key++ ) {\ table[key] = ( table[key] & ~(1 << 7) ) > SAMPLE_THRESHOLD ? (1 << 7) : 0x00; \ } \ // ----- Variables ----- // Keeps track of the number of scans, so we only do a debounce assess when it would be valid (as it throws away data) uint8_t scan_count = 0; // ----- Functions ----- // Main Detection Loop void scan_loop() { //matrix_pinSetup( matrix_pinout ); //matrix_scan( matrix_pinout, keyboardDetectArray ); // Check count to see if the sample threshold may have been reached, otherwise collect more data if ( scan_count++ < MAX_SAMPLES ) return; // Reset Sample Counter scan_count = 0; // Assess debouncing sample table //DEBOUNCE_ASSESS(keyDetectArray,KEYBOARD_SIZE) }