Kiibohd Controller
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connect_scan.h 3.8KB

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  1. /* Copyright (C) 2014-2015 by Jacob Alexander
  2. *
  3. * This file is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 3 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This file is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this file. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. // ----- Includes -----
  18. // Project Includes
  19. #include <kll.h>
  20. // ----- Enums -----
  21. // Functions
  22. typedef enum Command {
  23. CableCheck = 0, // Comm check
  24. IdRequest = 1, // Slave initialization (request id from master)
  25. IdEnumeration = 2, // Slave initialization (begin enumeration from master)
  26. IdReport = 3, // Slave initialization complete, report id to master
  27. ScanCode = 4, // ScanCode event status change
  28. Animation = 5, // Master trigger animation event (same command is sent back to master when ready)
  29. } Command;
  30. // UART Rx/Tx Status
  31. typedef enum UARTStatus {
  32. UARTStatus_Wait = 0, // Waiting Rx: for SYN Tx: for current command copy to finish
  33. UARTStatus_SYN = 1, // Rx: SYN Received, waiting for SOH
  34. UARTStatus_SOH = 2, // Rx: SOH Received, waiting for Command
  35. UARTStatus_Command = 3, // Rx: Command Received, waiting for data
  36. UARTStatus_Ready = 4, // Tx: Ready to receive commands
  37. } UARTStatus;
  38. // ----- Structs -----
  39. // UART Connect Commands
  40. // Cable Check Command
  41. // Called on each UART every few seconds to make sure there is a connection
  42. // Also used to make sure there aren't any serious problems with the cable with data corruption
  43. // This command must pass before sending any other commands on the particular UART
  44. // Each argument is always 0xD2 (11010010)
  45. typedef struct CableCheckCommand {
  46. Command command;
  47. uint8_t numArgs;
  48. uint8_t firstArg[0];
  49. } CableCheckCommand;
  50. // Id Request Command
  51. // Issued by the slave device (non-master) whenever it is powered up
  52. // Do not issue any commands until given an Id
  53. // (Except for Cable Check and IdRequestCommand)
  54. typedef struct IdRequestCommand {
  55. Command command;
  56. } IdRequestCommand;
  57. // Id Enumeration Command
  58. // Issued by the master whenever an Id Request is received
  59. // XXX Future work may include an "external capabilities" list in this command
  60. typedef struct IdEnumerationCommand {
  61. Command command;
  62. uint8_t id;
  63. } IdEnumerationCommand;
  64. // Id Report Command
  65. // Issued by each slave to the master when assigned an Id
  66. // XXX Future work will include an "external capabilities" list in this command
  67. typedef struct IdReportCommand {
  68. Command command;
  69. uint8_t id;
  70. } IdReportCommand;
  71. // Scan Code Command
  72. // Sent from the slave to the master whenever there is a scan code state change
  73. typedef struct ScanCodeCommand {
  74. Command command;
  75. uint8_t id;
  76. uint8_t numScanCodes;
  77. TriggerGuide firstScanCode[0];
  78. } ScanCodeCommand;
  79. // Animation Command
  80. // Initiated by the master whenever an animation id should modify it's state
  81. // Then after the leaf slave node receives the command, send it back to the master
  82. // On the way back, each device can begin the animation adjustment
  83. //
  84. // The master->leaf command should indicate to each device that it should finish sending the
  85. // current slave->master data and wait for the leaf->master command
  86. // This allows for a tighter synchronization of animation events
  87. typedef struct AnimationCommand {
  88. Command command;
  89. uint8_t animationId;
  90. uint8_t numParams;
  91. uint8_t firstParam[0];
  92. } AnimationCommand;
  93. // ----- Functions -----
  94. void Connect_setup( uint8_t master );
  95. void Connect_scan();