Kiibohd Controller
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CMakeLists.txt 3.5KB

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  1. ###| CMAKE Kiibohd Controller |###
  2. #
  3. # Jacob Alexander 2011-2013
  4. # Due to this file's usefulness:
  5. #
  6. # Released into the Public Domain
  7. #
  8. ###
  9. #| Windows / Cygwin Compatibility options
  10. set( CMAKE_LEGACY_CYGWIN_WIN32 0 )
  11. set( CMAKE_USE_RELATIVE_PATHS 1 )
  12. #| Add Dependency Macro
  13. include( AddFileDependencies )
  14. ###
  15. # Compiler Family
  16. #
  17. #| Specify the compiler family to use
  18. #| Currently only supports AVR and ARM
  19. #| "avr" # Teensy 1.0
  20. #| "avr" # Teensy 2.0
  21. #| "avr" # Teensy++ 1.0
  22. #| "avr" # Teensy++ 2.0
  23. #| "arm" # Teensy 3.0
  24. set( COMPILER_FAMILY "arm" )
  25. #set( COMPILER_FAMILY "avr" )
  26. message( STATUS "Compiler Family:" )
  27. message( "${COMPILER_FAMILY}" )
  28. #| Load the compiler family specific configurations
  29. include( ${COMPILER_FAMILY}.cmake )
  30. ###
  31. # Project Description
  32. #
  33. #| Project
  34. project( kiibohd_controller )
  35. #| Target Name (output name)
  36. set( TARGET kiibohd )
  37. #| General Settings
  38. cmake_minimum_required( VERSION 2.8 )
  39. ###
  40. # Source Defines
  41. #
  42. #| Sources (see setup.h for configuring in/away code blocks or other complete modules)
  43. #| XXX Not set here in this project, see setup.cmake
  44. #set( SRCS ./main.c )
  45. #| Instead, include the module source selector
  46. include( setup.cmake )
  47. set( SRCS
  48. main.c
  49. ${COMPILER_SRCS}
  50. ${SCAN_SRCS}
  51. ${MACRO_SRCS}
  52. ${USB_SRCS}
  53. ${DEBUG_SRCS}
  54. )
  55. #| Directories to include by default
  56. include_directories( ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} )
  57. ###
  58. # Module Compatibility Check
  59. #
  60. #| Check for whether the set modules are compatible with the specified compiler family
  61. ModuleCompatibility( ${ScanModulePath} ${ScanModuleCompatibility} )
  62. ModuleCompatibility( ${MacroModulePath} ${MacroModuleCompatibility} )
  63. ModuleCompatibility( ${USBModulePath} ${USBModuleCompatibility} )
  64. ModuleCompatibility( ${DebugModulePath} ${DebugModuleCompatibility} )
  65. ###
  66. # Build Targets
  67. #
  68. #| Create the .ELF file
  69. set( TARGET_ELF ${TARGET}.elf )
  70. add_executable( ${TARGET_ELF} ${SRCS} )
  71. #| .ELF Properties
  72. set_target_properties( ${TARGET_ELF} PROPERTIES
  73. LINK_FLAGS ${LINKER_FLAGS}
  74. SUFFIX "" # XXX Force Windows to keep the .exe off
  75. )
  76. #| Convert the .ELF into a .HEX to load onto the Teensy
  77. set( TARGET_HEX ${TARGET}.hex )
  78. add_custom_command( TARGET ${TARGET_ELF} POST_BUILD
  79. COMMAND ${OBJCOPY} ${HEX_FLAGS} ${TARGET_ELF} ${TARGET_HEX}
  80. COMMENT "Creating load file for Flash: ${TARGET_HEX}"
  81. )
  82. #| Generate the Extended .LSS
  83. set( TARGET_LSS ${TARGET}.lss )
  84. add_custom_command( TARGET ${TARGET_ELF} POST_BUILD
  85. COMMAND ${OBJDUMP} ${LSS_FLAGS} ${TARGET_ELF} > ${TARGET_LSS}
  86. COMMENT "Creating Extended Listing: ${TARGET_LSS}"
  87. )
  88. #| Generate the Symbol Table .SYM
  89. set( TARGET_SYM ${TARGET}.sym )
  90. add_custom_command( TARGET ${TARGET_ELF} POST_BUILD
  91. COMMAND ${NM} -n ${TARGET_ELF} > ${TARGET_SYM}
  92. COMMENT "Creating Symbol Table: ${TARGET_SYM}"
  93. )
  94. ###
  95. # Size Information
  96. #
  97. #| After Changes Size Information
  98. add_custom_target( SizeAfter ALL ${SIZE} --target=${FORMAT} ${TARGET_HEX} ${TARGET_ELF}
  99. DEPENDS ${TARGET_ELF}
  100. COMMENT "Size after generation:"
  101. )
  102. ###
  103. # Setup Loader Script
  104. #
  105. #| Provides the user with the correct teensy-loader-cli command for the built .HEX file
  106. #| teensy-loader-cli must be in the user's path
  107. if( ${CMAKE_SYSTEM_NAME} MATCHES "Linux" OR ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" )
  108. configure_file( LoadFile/bash load )
  109. endif( ${CMAKE_SYSTEM_NAME} MATCHES "Linux" OR ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" )
  110. #| TODO Windows
  111. if( ${CMAKE_SYSTEM_NAME} MATCHES "Windows" )
  112. configure_file( LoadFile/bash load )
  113. endif( ${CMAKE_SYSTEM_NAME} MATCHES "Windows" )