Kiibohd Controller
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connect_scan.h 4.9KB

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  1. /* Copyright (C) 2014-2015 by Jacob Alexander
  2. *
  3. * This file is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 3 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This file is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this file. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. // ----- Includes -----
  18. // Project Includes
  19. #include <kll.h>
  20. // ----- Enums -----
  21. // Functions
  22. typedef enum Command {
  23. CableCheck, // Comm check
  24. IdRequest, // Slave initialization (request id from master)
  25. IdEnumeration, // Slave initialization (begin enumeration from master)
  26. IdReport, // Slave initialization complete, report id to master
  27. ScanCode, // ScanCode event status change
  28. Animation, // Master trigger animation event (same command is sent back to master when ready)
  29. RemoteCapability, // Activate a capability on the given node
  30. RemoteOutput, // Remote debug output from a given node
  31. RemoteInput, // Remote command to send to a given node's debug cli
  32. Command_TOP, // Enum bounds
  33. } Command;
  34. // UART Rx/Tx Status
  35. typedef enum UARTStatus {
  36. UARTStatus_Wait = 0, // Waiting Rx: for SYN Tx: for current command copy to finish
  37. UARTStatus_SYN = 1, // Rx: SYN Received, waiting for SOH
  38. UARTStatus_SOH = 2, // Rx: SOH Received, waiting for Command
  39. UARTStatus_Command = 3, // Rx: Command Received, waiting for data
  40. UARTStatus_Ready = 4, // Tx: Ready to send commands
  41. } UARTStatus;
  42. // ----- Structs -----
  43. // UART Connect Commands
  44. // Cable Check Command
  45. // Called on each UART every few seconds to make sure there is a connection
  46. // Also used to make sure there aren't any serious problems with the cable with data corruption
  47. // This command must pass before sending any other commands on the particular UART
  48. // Each argument is always 0xD2 (11010010)
  49. typedef struct CableCheckCommand {
  50. Command command;
  51. uint8_t numArgs;
  52. uint8_t firstArg[0];
  53. } CableCheckCommand;
  54. // Id Request Command
  55. // Issued by the slave device (non-master) whenever it is powered up
  56. // Do not issue any commands until given an Id
  57. // (Except for Cable Check and IdRequestCommand)
  58. typedef struct IdRequestCommand {
  59. Command command;
  60. } IdRequestCommand;
  61. // Id Enumeration Command
  62. // Issued by the master whenever an Id Request is received
  63. typedef struct IdEnumerationCommand {
  64. Command command;
  65. uint8_t id;
  66. } IdEnumerationCommand;
  67. // Id Report Command
  68. // Issued by each slave to the master when assigned an Id
  69. typedef struct IdReportCommand {
  70. Command command;
  71. uint8_t id;
  72. } IdReportCommand;
  73. // Scan Code Command
  74. // Sent from the slave to the master whenever there is a scan code state change
  75. typedef struct ScanCodeCommand {
  76. Command command;
  77. uint8_t id;
  78. uint8_t numScanCodes;
  79. TriggerGuide firstScanCode[0];
  80. } ScanCodeCommand;
  81. // Animation Command
  82. // Initiated by the master whenever an animation id should modify it's state
  83. // Then after the leaf slave node receives the command, send it back to the master
  84. // On the way back, each device can begin the animation adjustment
  85. //
  86. // The master->leaf command should indicate to each device that it should finish sending the
  87. // current slave->master data and wait for the leaf->master command
  88. // This allows for a tighter synchronization of animation events
  89. typedef struct AnimationCommand {
  90. Command command;
  91. uint8_t animationId;
  92. uint8_t numParams;
  93. uint8_t firstParam[0];
  94. } AnimationCommand;
  95. // Remote Capability Command
  96. // Initiated by the master to trigger a capability on a given node
  97. // RemoteOutput is enabled while capability is activated
  98. typedef struct RemoteCapabilityCommand {
  99. Command command;
  100. uint8_t id;
  101. Capability capability;
  102. uint8_t numArgs;
  103. uint8_t firstArg[0];
  104. } RemoteCapabilityCommand;
  105. // Remote Output Command
  106. // Sends debug output to the master node
  107. // Uses print command redirection to generate each command message
  108. typedef struct RemoteOutputCommand {
  109. Command command;
  110. uint8_t id;
  111. uint8_t length;
  112. uint8_t firstChar[0];
  113. } RemoteOutputCommand;
  114. // Remote Input Command
  115. // Sends debug input to given node (usually from master)
  116. // Uses debug cli to execute command and sends all output using Remote Output Command
  117. typedef struct RemoteInputCommand {
  118. Command command;
  119. uint8_t id;
  120. uint8_t length;
  121. uint8_t firstChar[0];
  122. } RemoteInputCommand;
  123. // ----- Variables -----
  124. extern uint8_t Connect_id;
  125. extern uint8_t Connect_master; // Set if master
  126. // ----- Functions -----
  127. void Connect_setup( uint8_t master );
  128. void Connect_scan();
  129. void Connect_send_ScanCode( uint8_t id, TriggerGuide *scanCodeStateList, uint8_t numScanCodes );