#ifndef KEY_LAYEREDKEYS1_H #define KEY_LAYEREDKEYS1_H #include #include #include "LayerStateInterface.h" #include "Key.h" #include "Key_LayeredKeysBase.h" /* Most of the Key_LayeredKeys1 functionality is in Key_LayeredKeysBase. Key_LayeredKeys1 is just like Key_LayeredKeys, but with a distinct refLayerState. Key_LayeredKeys1 and Key_LayeredKeys can have different size ptrsKeys[]. */ class Key_LayeredKeys1 : public Key_LayeredKeysBase { private: static LayerStateInterface& refLayerState; public: Key_LayeredKeys1(Key* const ptrsKeys[]) : Key_LayeredKeysBase(ptrsKeys) {} virtual uint8_t getActiveLayer(); //get active layer from refLayerState }; #endif