#include "Code_Shift.h" void Code_Shift::press() { Keyboard.press(scancode); pressed = true; } void Code_Shift::release() { Keyboard.release(scancode); pressed = false; } bool Code_Shift::isPressed() { return pressed; } void Code_Shift::unpress() { if (pressed) { Keyboard.release(scancode); } } void Code_Shift::restorePressed() { if (pressed) { Keyboard.press(scancode); } }