Tutorial 6 - Active high ========================= This tutorial pulls together several concepts needed to understand active state in the context of a keyboard. Skip to the end of this tutorial if you just want to copy an active-high keyboard. ## Pull-up resistors There are many sources that explain "pull-up resistors", so I won't repeat it here. Here is a [good tutorial on Pull-up Resistors](https://learn.sparkfun.com/tutorials/pull-up-resistors/what-is-a-pull-up-resistor). ## Active low All the preceding breadboard keyboards in this tutorial series have used active low with internal pull-up resistors. "Active low" means that if a switch is pressed (active state), the read pin is low. When the switch is released (inactive state), the pull-up resistor pulls the read pin high. Active low requires pull-up resistors. The following table traces the strobe current from left to right (0 is ground, 1 is power). If the switch is closed, the strobe current passes through the switch and pulls the read pin low. If the switch is open, the pull-up resistor pulls the read pin high. |Strobe pin on | Diode orientation | Switch position | Pull resistor | Read pin state | |:------------:|:------------------:|:---------------:|:-------------:|:---------------:| | 0 | cathode -:<- anode | close | 1 pull-up | 0 active low | | 0 | cathode -:<- anode | open | 1 pull-up | 1 inactive high | Arduino boards have internal pull-up resistors, which saves on parts and labor compared to manually adding external pull resistors. If you are designing a keyboard, go with active low. To make a keyboard active low: * Use internal pull-up resistors if the IC has them * Orient diodes with cathode (banded end) towards the write pins (row) * Define strobe on and off in the sketch like this: ``` const bool Scanner_uC::STROBE_ON = LOW; const bool Scanner_uC::STROBE_OFF = HIGH; ``` ## Active high "Active high" means that if a switch is pressed (active), the read pin is high. When the switch is released (inactive), the pull-down resistor pulls the read pin low. Active high requires pull-down resistors. The following table traces the strobe current from left to right (0 is ground, 1 is power). If the switch is closed, the strobe current passes through the switch and pulls the read pin high. If the switch is open, the pull-up resistor pulls the read pin low. |Strobe pin on | Diode orientation | Switch position | Pull resistor | Read pin state | |:------------:|:------------------:|:---------------:|:-------------:|:---------------:| | 1 | anode ->:- cathode | close | 0 pull-down | 1 active high | | 1 | anode ->:- cathode | open | 0 pull-down | 0 inactive low | Arduino boards do not have internal pull-down resistors. If you want to use active low, you will have to add external pull-down resistors to the read pins. To make a keyboard active high: * Add an external 10k pull-down resistor to each read pin * Orient diodes with cathode (banded end) towards the read pins * Define strobe on and off in the sketch like this: ``` const bool Scanner_uC::STROBE_ON = HIGH; const bool Scanner_uC::STROBE_OFF = LOW; ``` ## Making an active-high keyboard This tutorial converts the basic breadboard keyboard from tutorial 1 to active high. By comparing the above tables, one can see what changes need to be made: * add external pull-down resistors to the read pins * flip the diodes so that the cathode (banded end) are towards the read pins * swap the STROBE_ON and STROBE_OFF values The red bus is grounded. The pull-down resistors plug into the red bus and column read pins. The [keybrd_6_active_highsketch.ino](keybrd_6_active_high/keybrd_6_active_high.ino) is the tutorial 2 sketch with STROBE_ON and STROBE_OFF values swapped. ![pull_down_resistors.JPG](keybrd_6_active_high/pull_down_resistors.JPG "Active-high diodes and pull-down resistors")