Adding colors associations to layers.
- All colors (except Fanta Orange) have been reduced by 75%
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@ -27,6 +27,34 @@ U"Function15" : layerShift( 15 ) + LCDLayerDisplay();
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U"Function16" : layerShift( 16 ) + LCDLayerDisplay();
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U"Function16" : layerShift( 16 ) + LCDLayerDisplay();
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# Colours assigned to each of the LCD numbers
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# The "top of stack" layer is the colour used
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STLcdNumber0Color => STLcdNumber0Color_define;
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STLcdNumber1Color => STLcdNumber1Color_define;
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STLcdNumber2Color => STLcdNumber2Color_define;
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STLcdNumber3Color => STLcdNumber3Color_define;
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STLcdNumber4Color => STLcdNumber4Color_define;
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STLcdNumber5Color => STLcdNumber5Color_define;
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STLcdNumber6Color => STLcdNumber6Color_define;
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STLcdNumber7Color => STLcdNumber7Color_define;
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STLcdNumber8Color => STLcdNumber8Color_define;
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STLcdNumber9Color => STLcdNumber9Color_define;
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# Brightness reduced to 75% and converted to 16-bit colour
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# <8-bit>/0xFF * 0xFFFF * 0.75
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STLcdNumber1Color = "0xA8A8, 0x2727, 0x1FA0"; # Taylor Swift's Lips #E0342A
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STLcdNumber2Color = "0x4B4B, 0x8D8D, 0x34B5"; # Matrix Green #64BC46
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STLcdNumber3Color = "0x0000, 0x8242, 0xB3F3"; # Smart Water Blue #00ADEF
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STLcdNumber4Color = "0xF6F6, 0xA5A5, 0x4949"; # Fanta Orange #F6A549 (boosted to 100%)
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STLcdNumber5Color = "0xB7B7, 0x5D5D, 0x8545"; # Nicki Minaj Pink #F47CB1
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STLcdNumber6Color = "0xBCFC, 0xB6F6, 0x2D2D"; # Iowa Corn Yellow #FBDF3C
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STLcdNumber7Color = "0x00C1, 0x7E7E, 0x3C3C"; # Sprite Green #01A850
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STLcdNumber8Color = "0x8303, 0x1394, 0xB9F9"; # Fanta Purple #AE1AF7
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STLcdNumber9Color = "0x09CA, 0x12D3, 0x8484"; # Red Bull Blue #0D19B0
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STLcdNumber0Color = "0xB939, 0xAAEA, 0x8D8D"; # Butter Cow Off-white #F6E3BC
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# Basic 32x32 numbers used to display layer stack
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# Basic 32x32 numbers used to display layer stack
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# Up to 4 of these numbers can be shown at a time on the LCD
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# Up to 4 of these numbers can be shown at a time on the LCD
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