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Adding Infinity ErgoDox default layers and overlay

This commit is contained in:
Jacob Alexander 2015-08-21 19:36:03 -07:00
parent 60b08f8564
commit 381e0a37f5
3 changed files with 101 additions and 0 deletions

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layouts/iced_func.kll Normal file
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Name = ICED Function Layer;
Version = 0.1;
Author = "HaaTa (Jacob Alexander) 2015";
KLL = 0.3c;
# Modified Date
Date = 2015-08-21;
# Top Row - Left
U"1" : U"F1";
U"2" : U"F2";
U"3" : U"F3";
U"4" : U"F4";
U"5" : U"F5";
U"Esc" : U"F11";
# Top Row - Right
U"Function6" : U"F12";
U"6" : U"F6";
U"7" : U"F7";
U"8" : U"F8";
U"9" : U"F9";
U"0" : U"F10";

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layouts/iced_numpad.kll Normal file
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Name = ICED Numpad Layer;
Version = 0.1;
Author = "HaaTa (Jacob Alexander) 2015";
KLL = 0.3c;
# Modified Date
Date = 2015-08-21;
# Top Row - Left
U"Equals" : flashMode(); # Requires the following line un-commented
#flashModeEnabled = 1;
# Top Row - Right
U"7" : U"Numlock";
U"8" : U"Keypad Slash";
U"9" : U"Keypad Asterisk";
U"0" : U"Keypad Minus";
# Top-Middle Row - Right
U"U" : U"Keypad 7";
U"I" : U"Keypad 8";
U"O" : U"Keypad 9";
U"P" : U"Keypad Plus";
# Middle Row - Right
U"J" : U"Keypad 4";
U"K" : U"Keypad 5";
U"L" : U"Keypad 6";
U"Semicolon" : U"Keypad Plus";
# Bottom-Middle Row - Right
U"M" : U"Keypad 1";
U"Comma" : U"Keypad 2";
U"Period" : U"Keypad 3";
U"Slash" : U"Keypad Enter";
# Bottom Row - Right
U"Up" : U"Keypad Period";
U"Right" : U"Keypad Enter";
# Bottom Thumb Cluster - Right
U"Space" : U"Keypad 0";

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Name = mdergo1Overlay;
Version = 0.1;
Author = "HaaTa (Jacob Alexander) 2015";
KLL = 0.3c;
# Modified Date
Date = 2015-08-21;
# Make default layout more like the original ErgoDox default layout
# https://keyboard-configurator.massdrop.com/ext/ergodox/?referer=NJD4SS&hash=f4bc8609bda446b3ac6cfc317eb3ed6a
#
# The defaultMap.kll in BaseMap cannot have any duplicate keys (or they cannot be fully remapped later)
# But, the DefaultMap can start to duplicate keys without any issues
# Top Row - Right
# XXX Currently there are no "convenience" Function symbolic names for layerLock
# This means the LCDLayerDisplay has to be applied here
# Adding more symbolic names is possible, but it's not super straight-forward
U"Function6" : layerLock( 2 ) + LCDLayerDisplay(); # Lock layer 2, and LCD update
# Top-Middle Row - Left
U"Function1" : layerLock( 1 ) + LCDLayerDisplay(); # Lock layer 1, and LCD update
# Bottom-Middle Row - Left
U"Function2" : U"Function1"; # Set Function2 to be layer shift 1
# Bottom-Middle Row - Right
U"Function7" : U"Function1"; # Set Function7 to be layer shift 1
# Bottom Row - Left
U"Function3" : U"Backslash";
U"Function4" : U"Left";
U"Function5" : U"Right";