Adding Infinity ErgoDox default layers and overlay
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24
layouts/iced_func.kll
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24
layouts/iced_func.kll
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Name = ICED Function Layer;
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Version = 0.1;
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Author = "HaaTa (Jacob Alexander) 2015";
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KLL = 0.3c;
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# Modified Date
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Date = 2015-08-21;
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# Top Row - Left
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U"1" : U"F1";
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U"2" : U"F2";
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U"3" : U"F3";
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U"4" : U"F4";
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U"5" : U"F5";
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U"Esc" : U"F11";
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# Top Row - Right
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U"Function6" : U"F12";
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U"6" : U"F6";
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U"7" : U"F7";
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U"8" : U"F8";
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U"9" : U"F9";
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U"0" : U"F10";
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43
layouts/iced_numpad.kll
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layouts/iced_numpad.kll
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Name = ICED Numpad Layer;
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Version = 0.1;
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Author = "HaaTa (Jacob Alexander) 2015";
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KLL = 0.3c;
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# Modified Date
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Date = 2015-08-21;
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# Top Row - Left
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U"Equals" : flashMode(); # Requires the following line un-commented
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#flashModeEnabled = 1;
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# Top Row - Right
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U"7" : U"Numlock";
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U"8" : U"Keypad Slash";
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U"9" : U"Keypad Asterisk";
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U"0" : U"Keypad Minus";
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# Top-Middle Row - Right
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U"U" : U"Keypad 7";
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U"I" : U"Keypad 8";
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U"O" : U"Keypad 9";
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U"P" : U"Keypad Plus";
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# Middle Row - Right
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U"J" : U"Keypad 4";
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U"K" : U"Keypad 5";
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U"L" : U"Keypad 6";
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U"Semicolon" : U"Keypad Plus";
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# Bottom-Middle Row - Right
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U"M" : U"Keypad 1";
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U"Comma" : U"Keypad 2";
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U"Period" : U"Keypad 3";
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U"Slash" : U"Keypad Enter";
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# Bottom Row - Right
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U"Up" : U"Keypad Period";
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U"Right" : U"Keypad Enter";
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# Bottom Thumb Cluster - Right
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U"Space" : U"Keypad 0";
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34
layouts/mdergo1Overlay.kll
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layouts/mdergo1Overlay.kll
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Name = mdergo1Overlay;
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Version = 0.1;
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Author = "HaaTa (Jacob Alexander) 2015";
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KLL = 0.3c;
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# Modified Date
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Date = 2015-08-21;
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# Make default layout more like the original ErgoDox default layout
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# https://keyboard-configurator.massdrop.com/ext/ergodox/?referer=NJD4SS&hash=f4bc8609bda446b3ac6cfc317eb3ed6a
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#
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# The defaultMap.kll in BaseMap cannot have any duplicate keys (or they cannot be fully remapped later)
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# But, the DefaultMap can start to duplicate keys without any issues
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# Top Row - Right
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# XXX Currently there are no "convenience" Function symbolic names for layerLock
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# This means the LCDLayerDisplay has to be applied here
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# Adding more symbolic names is possible, but it's not super straight-forward
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U"Function6" : layerLock( 2 ) + LCDLayerDisplay(); # Lock layer 2, and LCD update
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# Top-Middle Row - Left
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U"Function1" : layerLock( 1 ) + LCDLayerDisplay(); # Lock layer 1, and LCD update
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# Bottom-Middle Row - Left
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U"Function2" : U"Function1"; # Set Function2 to be layer shift 1
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# Bottom-Middle Row - Right
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U"Function7" : U"Function1"; # Set Function7 to be layer shift 1
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# Bottom Row - Left
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U"Function3" : U"Backslash";
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U"Function4" : U"Left";
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U"Function5" : U"Right";
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