b4e4a13811
- Layered assignments were lost due to how the cached assignments were replayed - Replaying each assignment cache after each file is done processing
296 lines
9.5 KiB
Python
296 lines
9.5 KiB
Python
#!/usr/bin/env python3
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# KLL Compiler Containers
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#
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# Copyright (C) 2014 by Jacob Alexander
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#
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# This file is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This file is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this file. If not, see <http://www.gnu.org/licenses/>.
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### Imports ###
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import copy
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### Decorators ###
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## Print Decorator Variables
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ERROR = '\033[5;1;31mERROR\033[0m:'
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### Parsing ###
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## Containers
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class Capabilities:
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# Container for capabilities dictionary and convenience functions
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def __init__( self ):
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self.capabilities = dict()
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def __getitem__( self, name ):
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return self.capabilities[ name ]
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def __setitem__( self, name, contents ):
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self.capabilities[ name ] = contents
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def __repr__( self ):
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return "Capabilities => {0}\nIndexed Capabilities => {1}".format( self.capabilities, sorted( self.capabilities, key = self.capabilities.get ) )
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# Total bytes needed to store arguments
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def totalArgBytes( self, name ):
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totalBytes = 0
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# Iterate over the arguments, summing the total bytes
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for arg in self.capabilities[ name ][ 1 ]:
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totalBytes += int( arg[ 1 ] )
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return totalBytes
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# Name of the capability function
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def funcName( self, name ):
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return self.capabilities[ name ][ 0 ]
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# Only valid while dictionary keys are not added/removed
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def getIndex( self, name ):
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return sorted( self.capabilities, key = self.capabilities.get ).index( name )
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def getName( self, index ):
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return sorted( self.capabilities, key = self.capabilities.get )[ index ]
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def keys( self ):
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return sorted( self.capabilities, key = self.capabilities.get )
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class Macros:
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# Container for Trigger Macro : Result Macro correlation
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# Layer selection for generating TriggerLists
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#
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# Only convert USB Code list once all the ResultMacros have been accumulated (does a macro reduction; not reversible)
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# Two staged list for ResultMacros:
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# 1) USB Code/Non-converted (may contain capabilities)
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# 2) Capabilities
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def __init__( self ):
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# Default layer (0)
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self.layer = 0
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# Macro Storage
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self.macros = [ dict() ]
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# Base Layout Storage
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self.baseLayout = None
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self.layerLayoutMarkers = []
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# Correlated Macro Data
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self.resultsIndex = dict()
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self.triggersIndex = dict()
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self.resultsIndexSorted = []
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self.triggersIndexSorted = []
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self.triggerList = []
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self.maxScanCode = []
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self.firstScanCode = []
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# USBCode Assignment Cache
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self.assignmentCache = []
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def __repr__( self ):
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return "{0}".format( self.macros )
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def completeBaseLayout( self ):
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# Copy base layout for later use when creating partial layers and add marker
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self.baseLayout = copy.deepcopy( self.macros[ 0 ] )
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self.layerLayoutMarkers.append( copy.deepcopy( self.baseLayout ) ) # Not used for default layer, just simplifies coding
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def removeUnmarked( self ):
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# Remove all of the unmarked mappings from the partial layer
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for trigger in self.layerLayoutMarkers[ self.layer ].keys():
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del self.macros[ self.layer ][ trigger ]
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def addLayer( self ):
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# Increment layer count, and append another macros dictionary
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self.layer += 1
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self.macros.append( copy.deepcopy( self.baseLayout ) )
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# Add a layout marker for each layer
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self.layerLayoutMarkers.append( copy.deepcopy( self.baseLayout ) )
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# Use for ScanCode trigger macros
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def appendScanCode( self, trigger, result ):
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if not trigger in self.macros[ self.layer ]:
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self.replaceScanCode( trigger, result )
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else:
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self.macros[ self.layer ][ trigger ].append( result )
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# Remove the given trigger/result pair
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def removeScanCode( self, trigger, result ):
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# Remove all instances of the given trigger/result pair
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while result in self.macros[ self.layer ][ trigger ]:
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self.macros[ self.layer ][ trigger ].remove( result )
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# Replaces the given trigger with the given result
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# If multiple results for a given trigger, clear, then add
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def replaceScanCode( self, trigger, result ):
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self.macros[ self.layer ][ trigger ] = [ result ]
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# Mark layer scan code, so it won't be removed later
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# Also check to see if it hasn't already been removed before
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if not self.baseLayout is None and trigger in self.layerLayoutMarkers[ self.layer ]:
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del self.layerLayoutMarkers[ self.layer ][ trigger ]
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# Return a list of ScanCode triggers with the given USB Code trigger
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def lookupUSBCodes( self, usbCode ):
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scanCodeList = []
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# Scan current layer for USB Codes
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for macro in self.macros[ self.layer ].keys():
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if usbCode in self.macros[ self.layer ][ macro ]:
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scanCodeList.append( macro )
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return scanCodeList
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# Cache USBCode Assignment
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def cacheAssignment( self, operator, scanCode, result ):
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self.assignmentCache.append( [ operator, scanCode, result ] )
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# Assign cached USBCode Assignments
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def replayCachedAssignments( self ):
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# Iterate over each item in the assignment cache
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for item in self.assignmentCache:
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# Check operator, and choose the specified assignment action
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# Append Case
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if item[0] == ":+":
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self.appendScanCode( item[1], item[2] )
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# Remove Case
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elif item[0] == ":-":
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self.removeScanCode( item[1], item[2] )
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# Replace Case
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elif item[0] == ":":
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self.replaceScanCode( item[1], item[2] )
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# Clear assignment cache
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self.assignmentCache = []
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# Generate/Correlate Layers
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def generate( self ):
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self.generateIndices()
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self.sortIndexLists()
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self.generateTriggerLists()
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# Generates Index of Results and Triggers
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def generateIndices( self ):
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# Iterate over every trigger result, and add to the resultsIndex and triggersIndex
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for layer in range( 0, len( self.macros ) ):
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for trigger in self.macros[ layer ].keys():
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# Each trigger has a list of results
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for result in self.macros[ layer ][ trigger ]:
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# Only add, with an index, if result hasn't been added yet
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if not result in self.resultsIndex:
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self.resultsIndex[ result ] = len( self.resultsIndex )
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# Then add a trigger for each result, if trigger hasn't been added yet
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triggerItem = tuple( [ trigger, self.resultsIndex[ result ] ] )
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if not triggerItem in self.triggersIndex:
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self.triggersIndex[ triggerItem ] = len( self.triggersIndex )
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# Sort Index Lists using the indices rather than triggers/results
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def sortIndexLists( self ):
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self.resultsIndexSorted = [ None ] * len( self.resultsIndex )
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# Iterate over the resultsIndex and sort by index
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for result in self.resultsIndex.keys():
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self.resultsIndexSorted[ self.resultsIndex[ result ] ] = result
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self.triggersIndexSorted = [ None ] * len( self.triggersIndex )
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# Iterate over the triggersIndex and sort by index
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for trigger in self.triggersIndex.keys():
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self.triggersIndexSorted[ self.triggersIndex[ trigger ] ] = trigger
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# Generates Trigger Lists per layer using index lists
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def generateTriggerLists( self ):
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for layer in range( 0, len( self.macros ) ):
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# Set max scancode to 0xFF (255)
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# But keep track of the actual max scancode and reduce the list size
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self.triggerList.append( [ [] ] * 0xFF )
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self.maxScanCode.append( 0x00 )
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# Iterate through trigger macros to locate necessary ScanCodes and corresponding triggerIndex
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for trigger in self.macros[ layer ].keys():
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for variant in range( 0, len( self.macros[ layer ][ trigger ] ) ):
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# Identify result index
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resultIndex = self.resultsIndex[ self.macros[ layer ][ trigger ][ variant ] ]
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# Identify trigger index
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triggerIndex = self.triggersIndex[ tuple( [ trigger, resultIndex ] ) ]
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# Iterate over the trigger to locate the ScanCodes
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for sequence in trigger:
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for combo in sequence:
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# Append triggerIndex for each found scanCode of the Trigger List
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# Do not re-add if triggerIndex is already in the Trigger List
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if not triggerIndex in self.triggerList[ layer ][ combo ]:
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# Append is working strangely with list pre-initialization
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# Doing a 0 check replacement instead -HaaTa
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if len( self.triggerList[ layer ][ combo ] ) == 0:
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self.triggerList[ layer ][ combo ] = [ triggerIndex ]
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else:
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self.triggerList[ layer ][ combo ].append( triggerIndex )
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# Look for max Scan Code
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if combo > self.maxScanCode[ layer ]:
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self.maxScanCode[ layer ] = combo
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# Shrink triggerList to actual max size
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self.triggerList[ layer ] = self.triggerList[ layer ][ : self.maxScanCode[ layer ] + 1 ]
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# Calculate first scan code for layer, useful for uC implementations trying to save RAM
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firstScanCode = 0
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for triggerList in range( 0, len( self.triggerList[ layer ] ) ):
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firstScanCode = triggerList
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# Break if triggerList has items
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if len( self.triggerList[ layer ][ triggerList ] ) > 0:
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break;
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self.firstScanCode.append( firstScanCode )
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# Determine overall maxScanCode
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self.overallMaxScanCode = 0x00
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for maxVal in self.maxScanCode:
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if maxVal > self.overallMaxScanCode:
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self.overallMaxScanCode = maxVal
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class Variables:
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# Container for variables
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# Stores three sets of variables, the overall combined set, per layer, and per file
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def __init__( self ):
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pass
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def baseLayerFinished( self ):
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pass
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def setCurrentFile( self, name ):
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# Store using filename and current layer
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pass
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def setCurrentLayer( self, layer ):
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# Store using layer index
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pass
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def assignVariable( self, key, value ):
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pass
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