Keyboard firmwares for Atmel AVR and Cortex-M
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  1. Build Firmware and Program Controller
  2. =====================================
  3. Download and Install
  4. --------------------
  5. ### 1. Install Tools
  6. 1. **Toolchain** On Windows install [Atmel AVR Toolchain][atmelgcc] for AVR GCC compiler and [Cygwin][cygwin](or [MinGW][mingw]) for shell terminal. On Mac you can use [CrossPack][crosspack] or your favorite package manager. On Linux you can install AVR GCC with your favorite package manager.
  7. 2. **Programmer** Install [dfu-programmer][dfu-prog]. GUI tool [Atmel FLIP][flip] also can be used on Windows.
  8. 3. **Driver** On Windows when you start DFU bootloader on the chip first time you will see **Found New Hardware Wizard** to install driver. If you install device driver properly you will find chip name like **ATmega32U4** under **LibUSB-Win32 Devices** tree on **Device Manager**. If not you shall need to update its driver on **Device Manager**. You will find the driver in `FLIP` install directory like: `C:\Program Files (x86)\Atmel\Flip 3.4.5\usb\`. In case of `dfu-programmer` install driver distributed with it.
  9. If you use PJRC Teensy you don't need step 2 and 3 above, just get [Teensy loader][teensy-loader].
  10. ### 2. Download source
  11. You can find firmware source at github:
  12. - <https://github.com/tmk/tmk_keyboard>
  13. If you are familiar with `git` tools you are recommended to use it but you can also download zip archive from:
  14. - <https://github.com/tmk/tmk_keyboard/archive/master.zip>
  15. Build firmware
  16. --------------
  17. ### 1. Open terminal
  18. Open terminal window to get access to commands. Use Cygwin(or MingGW) shell terminal in Windows or `Terminal.app` on Mac OSX.
  19. ### 2. Change directory
  20. Move to project directory in the firmware source.
  21. cd tmk_keyboard/{'keyboard' or 'converter'}/<project>
  22. ### 3. Make
  23. Build firmware using GNU `make` command. You'll see `<project>_<variant>.hex` file in that directory unless something unexpected occurs in build process.
  24. make -f Makefile.<variant> clean
  25. make -f Makefile.<variant>
  26. Program Controller
  27. ------------------
  28. Now you have **hex** file to program on current directory. This **hex** is only needed to program your controller, other files are used for development and you may leave and forget them.
  29. ### 1. Start bootloader
  30. How to program controller depends on controller chip and its board design. To program AVR USB chips you'll need to start it up in bootloader mode. Most of boards with the chip have a push button to let bootloader come up. Consult with your controller board manual.
  31. ### 2. Program with DFU bootloader
  32. Stock AVR USB chips have DFU bootloader by factory default. `FLIP` is a DFU programmer on Windows offered by Atmel. Open source command line tool `dfu-programmer` also supports AVR chips, it runs on Linux, Mac OSX and even Windows.
  33. To program AVR chip with DFU bootloader use `FLIP` or `dfu-programmer`.
  34. If you have a proper program command in `Makefile` just type this.
  35. `FLIP` has two version of tool, GUI app and command line program. If you want GUI see tutorial below.
  36. To use command line tool run this command. Note that you need to set PATH variable properly.
  37. $ make -f Makefile.<variant> flip
  38. Or to program with `dfu-programmer` run:
  39. $ make -f Makefile.<variant> dfu
  40. #### FLIP GUI tutorial
  41. 1. On menu bar click **Device** -> **Select**, then choose your chip name. (In most case **ATmega32U2** or **ATmega32U4**)
  42. 2. On menu bar click **Settings** -> **Communication** -> **USB**, then click **Open** button on **USB Port Connection** dialog. At this point you'll have to plug into USB and start bootloader.
  43. 3. On menu bar click **File** -> **Load HEX File**, then select your firmware hex file on File Selector dialog.
  44. 4. On **Operations Flow** panel click **Run** button to load the firmware binary to the chip. Note that you should keep **Erase**, **Blank Check**, **Program** and **Verify** check boxes selected.
  45. 5. Re-plug USB cord or click **Start Application** button to restart your controller.
  46. Done.
  47. See also these instructions if needed.
  48. - <http://code.google.com/p/micropendous/wiki/LoadingFirmwareWithFLIP>
  49. - <http://www.atmel.com/Images/doc7769.pdf>
  50. ##### Troubleshoot
  51. * **FLIP: AtLibUsbDfu.dll not found**
  52. Remove current driver and re-install one FLIP provides from DeviceManager of WIndows. See <http://imgur.com/a/bnwzy>
  53. ### 3. Program with Other programmer
  54. If you are using PJRC Teensy consult with instruction of [Teensy Loader][teensy-loader]. Or run this target with `make` after you install command line version of it.
  55. $ make -f Makefile.<variant> teensy
  56. You may want to use other programmer like [`avrdude`][avrdude]. In that case you can still use make target `program` for build with configuring `PROGRAM_CMD` in Makefile. See below.
  57. $ make -f Makefile.<variant> program
  58. [atmelgcc]: http://www.atmel.com/tools/ATMELAVRTOOLCHAINFORWINDOWS.aspx
  59. [cygwin]: https://www.cygwin.com/
  60. [mingw]: http://www.mingw.org/
  61. [crosspack]: http://www.obdev.at/products/crosspack/index.html
  62. [flip]: http://www.atmel.com/tools/FLIP.aspx
  63. [dfu-prog]: http://dfu-programmer.sourceforge.net/
  64. [teensy-loader]:http://www.pjrc.com/teensy/loader.html
  65. [avrdude]: http://savannah.nongnu.org/projects/avrdude/
  66. Makefile Options
  67. ----------------
  68. ### 1. MCU and Frequency.
  69. MCU = atmega32u4 # Teensy 2.0
  70. #MCU = at90usb1286 # Teensy++ 2.0
  71. F_CPU = 16000000
  72. Set your MCU and its clock in Hz.
  73. # Boot Section Size in *bytes*
  74. # Teensy halfKay 512
  75. # Teensy++ halfKay 2048
  76. # Atmel DFU loader 4096
  77. # LUFA bootloader 4096
  78. OPT_DEFS += -DBOOTLOADER_SIZE=4096
  79. If you are using PJRC Teensy use `512` for `BOOTLOADER_SIZE`, otherwise use `4096` unless you are sure.
  80. ### 2. Features
  81. Optional. Note that ***comment out*** with `#` to disable them.
  82. BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
  83. MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
  84. EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
  85. CONSOLE_ENABLE = yes # Console for debug(+400)
  86. COMMAND_ENABLE = yes # Commands for debug and configuration
  87. SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
  88. #NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
  89. #BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
  90. ### 3. Programmer
  91. Optional. Set proper command for your controller, bootloader and programmer. This command can be used with `make program`.
  92. # avrdude with AVRISPmkII
  93. PROGRAM_CMD = avrdude -p $(MCU) -c avrispmkII -P USB -U flash:w:$(TARGET).hex
  94. # avrdude with USBaspLoader
  95. PROGRAM_CMD = avrdude -p $(MCU) -c usbasp -U flash:w:$(TARGET).hex
  96. # avrdude with arduino
  97. PROGRAM_CMD = avrdude -p $(MCU) -c arduino -P COM1 -b 57600 -U flash:w:$(TARGET).hex
  98. Config.h Options
  99. ----------------
  100. ### 1. Magic command key combination
  101. #define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_RSHIFT)))
  102. ### 2. Mechanical Locking Support for CapsLock
  103. /* Mechanical locking CapsLock support. Use KC_LCAP instead of KC_CAPS in keymap */
  104. #define CAPSLOCK_LOCKING_ENABLE
  105. /* Locking CapsLock re-synchronize hack */
  106. #define CAPSLOCK_LOCKING_RESYNC_ENABLE
  107. ### 3. Disable Debug and Print
  108. /* disable debug print */
  109. #define NO_DEBUG
  110. /* disable print */
  111. #define NO_PRINT
  112. ### 4. Disable Action Features
  113. #define NO_ACTION_LAYER
  114. #define NO_ACTION_TAPPING
  115. #define NO_ACTION_ONESHOT
  116. #define NO_ACTION_MACRO
  117. #define NO_ACTION_FUNCTION
  118. ***TBD***