2014-08-23 15:16:16 +00:00
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#include "backlight.h"
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KEYMAP(\
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FN0, F1, DEL, BSPC, \
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NLCK,PSLS,PAST,PMNS, \
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P7, P8, P9, PPLS, \
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P4, P5, P6, \
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P1, P2, P3, PENT, \
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P0, NO, PDOT), \
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KEYMAP(\
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TRNS,PGDN,PGUP,MUTE, \
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MSEL,MPRV,MNXT,VOLD, \
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P7, P8, P9, VOLU, \
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FN4, FN5, FN6, \
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FN1, FN2, FN3, MPLY, \
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FN7, NO, MSTP)
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};
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2016-03-29 18:40:37 +00:00
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static const action_t PROGMEM fn_actions[] = {
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2014-08-23 15:16:16 +00:00
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[0] = ACTION_LAYER_MOMENTARY(1),
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[1] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN1),
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[2] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN2),
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[3] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN3),
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[4] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN4),
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[5] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_NUMPAD),
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[6] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_REAR),
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[7] = ACTION_BACKLIGHT_TOGGLE()
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};
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