66 line
1.6 KiB
C
66 line
1.6 KiB
C
|
/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
|
||
|
|
||
|
This software may be distributed and modified under the terms of the GNU
|
||
|
General Public License version 2 (GPL2) as published by the Free Software
|
||
|
Foundation and appearing in the file GPL2.TXT included in the packaging of
|
||
|
this file. Please note that GPL2 Section 2[b] requires that all works based
|
||
|
on this software must also be made publicly available under the terms of
|
||
|
the GPL2 ("Copyleft").
|
||
|
|
||
|
Contact information
|
||
|
-------------------
|
||
|
|
||
|
Kristian Lauszus, TKJ Electronics
|
||
|
Web : http://www.tkjelectronics.com
|
||
|
e-mail : kristianl@tkjelectronics.com
|
||
|
*/
|
||
|
|
||
|
#ifndef _xboxenums_h
|
||
|
#define _xboxenums_h
|
||
|
|
||
|
#include "controllerEnums.h"
|
||
|
|
||
|
/** Enum used to set special LED modes supported by the Xbox controller. */
|
||
|
enum LEDModeEnum {
|
||
|
ROTATING = 0x0A,
|
||
|
FASTBLINK = 0x0B,
|
||
|
SLOWBLINK = 0x0C,
|
||
|
ALTERNATING = 0x0D,
|
||
|
};
|
||
|
|
||
|
/** Used to set the LEDs on the controllers */
|
||
|
const uint8_t XBOX_LEDS[] PROGMEM = {
|
||
|
0x00, // OFF
|
||
|
0x02, // LED1
|
||
|
0x03, // LED2
|
||
|
0x04, // LED3
|
||
|
0x05, // LED4
|
||
|
0x01, // ALL - Used to blink all LEDs
|
||
|
};
|
||
|
/** Buttons on the controllers */
|
||
|
const uint16_t XBOX_BUTTONS[] PROGMEM = {
|
||
|
0x0100, // UP
|
||
|
0x0800, // RIGHT
|
||
|
0x0200, // DOWN
|
||
|
0x0400, // LEFT
|
||
|
|
||
|
0x2000, // BACK
|
||
|
0x1000, // START
|
||
|
0x4000, // L3
|
||
|
0x8000, // R3
|
||
|
|
||
|
0, 0, // Skip L2 and R2 as these are analog buttons
|
||
|
0x0001, // L1
|
||
|
0x0002, // R1
|
||
|
|
||
|
0x0020, // B
|
||
|
0x0010, // A
|
||
|
0x0040, // X
|
||
|
0x0080, // Y
|
||
|
|
||
|
0x0004, // XBOX
|
||
|
0x0008, // SYNC
|
||
|
};
|
||
|
|
||
|
#endif
|