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- /* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
-
- This software may be distributed and modified under the terms of the GNU
- General Public License version 2 (GPL2) as published by the Free Software
- Foundation and appearing in the file GPL2.TXT included in the packaging of
- this file. Please note that GPL2 Section 2[b] requires that all works based
- on this software must also be made publicly available under the terms of
- the GPL2 ("Copyleft").
-
- Contact information
- -------------------
-
- Kristian Lauszus, TKJ Electronics
- Web : http://www.tkjelectronics.com
- e-mail : [email protected]
- */
-
- #ifndef _xboxenums_h
- #define _xboxenums_h
-
- #include "controllerEnums.h"
-
- /** Enum used to set special LED modes supported by the Xbox controller. */
- enum LEDModeEnum {
- ROTATING = 0x0A,
- FASTBLINK = 0x0B,
- SLOWBLINK = 0x0C,
- ALTERNATING = 0x0D,
- };
-
- /** Used to set the LEDs on the controllers */
- const uint8_t XBOX_LEDS[] PROGMEM = {
- 0x00, // OFF
- 0x02, // LED1
- 0x03, // LED2
- 0x04, // LED3
- 0x05, // LED4
- 0x01, // ALL - Used to blink all LEDs
- };
- /** Buttons on the controllers */
- const uint16_t XBOX_BUTTONS[] PROGMEM = {
- 0x0100, // UP
- 0x0800, // RIGHT
- 0x0200, // DOWN
- 0x0400, // LEFT
-
- 0x2000, // BACK
- 0x1000, // START
- 0x4000, // L3
- 0x8000, // R3
-
- 0, 0, // Skip L2 and R2 as these are analog buttons
- 0x0001, // L1
- 0x0002, // R1
-
- 0x0020, // B
- 0x0010, // A
- 0x0040, // X
- 0x0080, // Y
-
- 0x0004, // XBOX
- 0x0008, // SYNC
- };
-
- #endif
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