output += " [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),\n"; | output += " [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),\n"; | ||||
output += " [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),\n"; | output += " [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),\n"; | ||||
output += " [29] = ACTION_MODS_ONESHOT(MOD_LSFT),\n"; | output += " [29] = ACTION_MODS_ONESHOT(MOD_LSFT),\n"; | ||||
output += " [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ESC),\n"; | |||||
output += " [31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSPACE),\n"; | |||||
output += " [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),\n"; | |||||
output += " [31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSLASH),\n"; | |||||
output += "};\n\n"; | output += "};\n\n"; | ||||
// keymaps | // keymaps |
output += " [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),\n"; | output += " [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),\n"; | ||||
output += " [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),\n"; | output += " [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),\n"; | ||||
output += " [29] = ACTION_MODS_ONESHOT(MOD_LSFT),\n"; | output += " [29] = ACTION_MODS_ONESHOT(MOD_LSFT),\n"; | ||||
output += " [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ESC),\n"; | |||||
output += " [31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSPACE),\n"; | |||||
output += " [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),\n"; | |||||
output += " [31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSLASH),\n"; | |||||
output += "};\n\n"; | output += "};\n\n"; | ||||
// keymaps | // keymaps |