1
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Merge branch 'unimap'

This commit is contained in:
tmk 2016-08-30 11:22:14 +09:00
commit 39d4f923cd
142 changed files with 5012 additions and 1067 deletions

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@ -7,6 +7,10 @@ The latest source code is available here: <http://github.com/tmk/tmk_keyboard>
Updates
-------
#### 2016/06/26
Keymap framework was updated. `fn_actions[]` should be defined as `action_t` instead of `uint16_t`. And default code for keymap handling is now included in core you just need define `uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS]` and `action_t fn_actions[]`.
#### 2016/06/22
Some projects were moved from `converter` and `keyboard` to `orphan` directory. Those might be removed in some future but you will be able to access them with `orphans` tag. See <https://github.com/tmk/tmk_keyboard/issues/173>

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@ -1,64 +1,17 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = adb_usb_lufa
TARGET ?= adb_usb
# Directory common source filess exist
TMK_DIR = ../../tmk_core
TMK_DIR ?= ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
TARGET_DIR ?= .
# project specific files
SRC = keymap_common.c \
matrix.c \
SRC ?= matrix.c \
led.c \
adb.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_plain.c $(SRC)
endif
CONFIG_H = config.h
@ -66,7 +19,7 @@ CONFIG_H = config.h
# atmega32u4 Teensy2.0
# atemga32u4 TMK Converter rev.1
# atemga32u2 TMK Converter rev.2
MCU = atmega32u2
MCU ?= atmega32u2
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
@ -79,14 +32,14 @@ MCU = atmega32u2
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
F_CPU ?= 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
ARCH ?= AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
@ -99,7 +52,7 @@ ARCH = AVR8
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
F_USB ?= $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
@ -125,6 +78,9 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover
ADB_MOUSE_ENABLE = yes
#UNIMAP_ENABLE = yes
#ACTIONMAP_ENABLE = yes # Use 16bit actionmap instead of 8bit keymap
#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
# ADB Mice need acceleration for todays much bigger screens.
OPT_DEFS += -DADB_MOUSE_MAXACC=8
@ -133,6 +89,26 @@ OPT_DEFS += -DADB_MOUSE_MAXACC=8
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
#
# Keymap file
#
ifdef UNIMAP_ENABLE
KEYMAP_FILE = unimap
else
ifdef ACTIONMAP_ENABLE
KEYMAP_FILE = actionmap
else
KEYMAP_FILE = keymap
endif
endif
ifdef KEYMAP
SRC := $(KEYMAP_FILE)_$(KEYMAP).c $(SRC)
else
SRC := $(KEYMAP_FILE)_plain.c $(SRC)
endif
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)

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@ -1,143 +1,3 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = adb_usb_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c \
adb.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_ansi.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
# atmega32u4 Teensy2.0
# atemga32u4 TMK Converter rev.1
# atemga32u2 TMK Converter rev.2
TARGET = adb_usb_rev1
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096 for TMK Converter rev.1/rev.2
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover
ADB_MOUSE_ENABLE = yes
# ADB Mice need acceleration for todays much bigger screens.
OPT_DEFS += -DADB_MOUSE_MAXACC=8
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk
include Makefile

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@ -1,143 +1,3 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = adb_usb_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c \
adb.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_ansi.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
# atmega32u4 Teensy2.0
# atemga32u4 TMK Converter rev.1
# atemga32u2 TMK Converter rev.2
TARGET = adb_usb_teensy
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096 for TMK Converter rev.1/rev.2
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover
ADB_MOUSE_ENABLE = yes
# ADB Mice need acceleration for todays much bigger screens.
OPT_DEFS += -DADB_MOUSE_MAXACC=8
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk
include Makefile

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@ -0,0 +1,4 @@
TARGET = adb_usb_unimap
UNIMAP_ENABLE = yes
KEYMAP_SECTION_ENABLE = yes
include Makefile

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@ -1,10 +1,10 @@
ADB to USB keyboard converter
=============================
This firmware converts Apple ADB keyboard protocol to USB. You can use TMK Converter, PJRC Teensy2.0 and other USB AVR MCU(ATMega32U4, AT90USB64/128 or etc) for this. But binary size is probably more than 10KB and it won't fit into 8K flash.
This firmware converts Apple ADB keyboard protocol to USB, you can use it to plug old ADB keyboard into modern computer. It works on TMK ADB-USB Converter, PJRC Teensy2.0 and other USB AVR MCU(ATMega32U4, AT90USB64/128 or etc) and needs more than 10KB flash at least.
Discuss: http://geekhack.org/showwiki.php?title=Island:14290
Discuss here: http://geekhack.org/showwiki.php?title=Island:14290
TMK Converter: https://geekhack.org/index.php?topic=72052.0
You can buy a TMK converter here: https://geekhack.org/index.php?topic=72052.0

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File diff suppressed because it is too large Load Diff

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@ -40,10 +40,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LOCKING_RESYNC_ENABLE
/* legacy keymap support */
#define USE_LEGACY_KEYMAP
/* ADB port setting */
#define ADB_PORT PORTD
#define ADB_PIN PIND

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@ -12,5 +12,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

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@ -1,30 +0,0 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

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@ -19,7 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
@ -29,10 +28,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* Common layout: ANSI+ISO
* ,---. .---------------. ,---------------. ,---------------. ,-----------. ,---------------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |VDn|VUp|Mut|Pwr|

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@ -53,6 +53,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_BSLS),
};

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@ -12,5 +12,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

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@ -36,7 +36,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_GRV),
[1] = ACTION_LAYER_TAP_KEY(1, KC_BSLS),
};

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@ -0,0 +1,213 @@
/*
Copyright 2016 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef UNIMAP_COMMON_H
#define UNIMAP_COMMON_H
#include <stdint.h>
#include <avr/pgmspace.h>
#include "unimap.h"
/* Apple Extended Keyboard Common layout: ANSI+ISO
* ,---. .---------------. ,---------------. ,---------------. ,-----------. ,---------------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |VDn|VUp|Mut|F24|
* `---' `---------------' `---------------' `---------------' `-----------' `---------------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| -|
* |-----------------------------------------------------------| `-----------' |---------------|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| +|
* |-----------------------------------------------------------| ,---. |---------------|
* |Shif|\ | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Alt |Gui | Space |Gui |Alt |Ctrl | |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
* Command = Gui
* Option = Alt
* Power key = F24
* Mic = F13(Adjustable keyboard)
*/
// http://lxr.free-electrons.com/source/drivers/macintosh/adbhid.c
// http://opensource.apple.com//source/IOHIDFamily/IOHIDFamily-701.20.10/IOHIDFamily/Cosmo_USB2ADB.c
// http://m0115.web.fc2.com/m0115.jpg
const uint8_t PROGMEM unimap_trans[MATRIX_ROWS][MATRIX_COLS] = {
// Position(unimap) ADB scan code(matrix)
// ---------------------------------------------
{
UNIMAP_A, // 0x00
UNIMAP_S, // 0x01
UNIMAP_D, // 0x02
UNIMAP_F, // 0x03
UNIMAP_H, // 0x04
UNIMAP_G, // 0x05
UNIMAP_Z, // 0x06
UNIMAP_X, // 0x07
},
{
UNIMAP_C, // 0x08
UNIMAP_V, // 0x09
UNIMAP_NONUS_BSLASH, // 0x0A
UNIMAP_B, // 0x0B
UNIMAP_Q, // 0x0C
UNIMAP_W, // 0x0D
UNIMAP_E, // 0x0E
UNIMAP_R, // 0x0F
},
{
UNIMAP_Y, // 0x10
UNIMAP_T, // 0x11
UNIMAP_1, // 0x12
UNIMAP_2, // 0x13
UNIMAP_3, // 0x14
UNIMAP_4, // 0x15
UNIMAP_6, // 0x16
UNIMAP_5, // 0x17
},
{
UNIMAP_EQUAL, // 0x18
UNIMAP_9, // 0x19
UNIMAP_7, // 0x1A
UNIMAP_MINUS, // 0x1B
UNIMAP_8, // 0x1C
UNIMAP_0, // 0x1D
UNIMAP_RBRACKET, // 0x1E
UNIMAP_O, // 0x1F
},
{
UNIMAP_U, // 0x20
UNIMAP_LBRACKET, // 0x21
UNIMAP_I, // 0x22
UNIMAP_P, // 0x23
UNIMAP_ENTER, // 0x24
UNIMAP_L, // 0x25
UNIMAP_J, // 0x26
UNIMAP_QUOTE, // 0x27
},
{
UNIMAP_K, // 0x28
UNIMAP_SCOLON, // 0x29
UNIMAP_BSLASH, // 0x2A
UNIMAP_COMMA, // 0x2B
UNIMAP_SLASH, // 0x2C
UNIMAP_N, // 0x2D
UNIMAP_M, // 0x2E
UNIMAP_DOT, // 0x2F
},
{
UNIMAP_TAB, // 0x30
UNIMAP_SPACE, // 0x31
UNIMAP_GRAVE, // 0x32
UNIMAP_BSPACE, // 0x33
UNIMAP_KP_ENTER, // 0x34
UNIMAP_ESCAPE, // 0x35
UNIMAP_LCTRL, // 0x36
UNIMAP_LGUI, // 0x37
},
{
UNIMAP_LSHIFT, // 0x38
UNIMAP_CAPSLOCK, // 0x39
UNIMAP_LALT, // 0x3A
UNIMAP_LEFT, // 0x3B
UNIMAP_RIGHT, // 0x3C
UNIMAP_DOWN, // 0x3D
UNIMAP_UP, // 0x3E
UNIMAP_F23, // 0x3F FN?
},
{
UNIMAP_F17, // 0x40
UNIMAP_KP_DOT, // 0x41
UNIMAP_F13, // 0x42 Mic(Adjustable keyboard)
UNIMAP_KP_MINUS, // 0x43 ADB keypad asterisk(top right)
UNIMAP_NO, // 0x44
UNIMAP_KP_COMMA, // 0x45 ADB keypad plus
UNIMAP_NO, // 0x46
UNIMAP_NUMLOCK, // 0x47
},
{
UNIMAP_VOLUME_UP, // 0x48 Vol Up(Adjustable keyboard)
UNIMAP_VOLUME_DOWN, // 0x49 Vol Down(Adjustable keyboard)
UNIMAP_VOLUME_MUTE, // 0x4A Vol Mute(Adjustable keyboard)
UNIMAP_KP_ASTERISK, // 0x4B ADB keypad slash(between equal and asterisk)
UNIMAP_KP_ENTER, // 0x4C
UNIMAP_NO, // 0x4D
UNIMAP_KP_PLUS, // 0x4E ADB keypad minus
UNIMAP_F18, // 0x4F
},
{
UNIMAP_F19, // 0x50
UNIMAP_KP_SLASH, // 0x51 ADB keypad equal(next to clear/numlock)
UNIMAP_KP_0, // 0x52
UNIMAP_KP_1, // 0x53
UNIMAP_KP_2, // 0x54
UNIMAP_KP_3, // 0x55
UNIMAP_KP_4, // 0x56
UNIMAP_KP_5, // 0x57
},
{
UNIMAP_KP_6, // 0x58
UNIMAP_KP_7, // 0x59
UNIMAP_F20, // 0x5A
UNIMAP_KP_8, // 0x5B
UNIMAP_KP_9, // 0x5C
UNIMAP_JYEN, // 0x5D
UNIMAP_RO, // 0x5E
UNIMAP_KP_COMMA, // 0x5F
},
{
UNIMAP_F5, // 0x60
UNIMAP_F6, // 0x61
UNIMAP_F7, // 0x62
UNIMAP_F3, // 0x63
UNIMAP_F8, // 0x64
UNIMAP_F9, // 0x65
UNIMAP_MHEN, // 0x66
UNIMAP_F11, // 0x67
},
{
UNIMAP_HENK, // 0x68
UNIMAP_PSCREEN, // 0x69
UNIMAP_F16, // 0x6A
UNIMAP_SCROLLLOCK, // 0x6B
UNIMAP_NO, // 0x6C
UNIMAP_F10, // 0x6D
UNIMAP_APPLICATION, // 0x6E compose
UNIMAP_F12, // 0x6F
},
{
UNIMAP_NO, // 0x70
UNIMAP_PAUSE, // 0x71
UNIMAP_INSERT, // 0x72
UNIMAP_HOME, // 0x73
UNIMAP_PGUP, // 0x74
UNIMAP_DELETE, // 0x75
UNIMAP_F4, // 0x76
UNIMAP_END, // 0x77
},
{
UNIMAP_F2, // 0x78
UNIMAP_PGDOWN, // 0x79
UNIMAP_F1, // 0x7A
UNIMAP_RSHIFT, // 0x7B
UNIMAP_RALT, // 0x7C
UNIMAP_RCTRL, // 0x7D
UNIMAP_RGUI, // 0x7E
UNIMAP_F24, // 0x7F power key
}
};
#endif

View File

@ -0,0 +1,46 @@
/*
Copyright 2016 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "unimap_common.h"
#define AC_FN0 ACTION_LAYER_TAP_KEY(1, KC_GRV)
#define AC_FN1 ACTION_LAYER_TAP_KEY(1, KC_BSLS)
#ifdef KEYMAP_SECTION_ENABLE
const action_t actionmaps[][UNIMAP_ROWS][UNIMAP_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
const action_t actionmaps[][UNIMAP_ROWS][UNIMAP_COLS] PROGMEM = {
#endif
UNIMAP(
F13, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, F24,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, VOLD,VOLU,MUTE,
FN0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NO, BSPC, INS, HOME,PGUP, NLCK,PEQL,PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, FN1, DEL, END, PGDN, P7, P8, P9, PMNS,
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, NUHS,ENT, P4, P5, P6, PPLS,
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, NO, RSFT, UP, P1, P2, P3, NO,
LCTL,LGUI,LALT,NO, SPC, NO, NO, RALT,RGUI,NO, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
UNIMAP(
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,
TRNS,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,DEL, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, INS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,TRNS,TRNS,HOME,PGUP,LEFT,RGHT, TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,END, PGDN,DOWN, TRNS,TRNS, PGUP, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, HOME,PGDN,END, TRNS, TRNS,TRNS
),
};

View File

@ -8,8 +8,7 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
SRC = matrix.c \
led.c \
protocol/ibm4704.c

View File

@ -11,7 +11,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

View File

@ -45,6 +45,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

View File

@ -1,30 +0,0 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

View File

@ -19,7 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
@ -29,11 +28,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* 107-key */
#define KEYMAP( \
K46,K64, K00,K18,K19,K1A,K10,K11,K12,K08,K09,K0A,K0F,K1F,K0D,K0C,K0E, K6A,K6B,K6C, K47,K48,K49,K4A, \

View File

@ -60,7 +60,7 @@ enum macro_id {
ALT_TAB,
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SCLN),
[2] = ACTION_LAYER_TAP_KEY(3, KC_SLASH),

View File

@ -45,6 +45,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

View File

@ -10,7 +10,6 @@ TARGET_DIR = .
# keyboard dependent files
SRC = matrix.c \
led.c \
keymap_common.c \
m0110.c
# To use own keymap file run make like: make keymap=hasu

View File

@ -10,7 +10,6 @@ TARGET_DIR = .
# keyboard dependent files
SRC = matrix.c \
led.c \
keymap_common.c \
m0110.c
# To use own keymap file run make like: make keymap=hasu

View File

@ -10,7 +10,6 @@ TARGET_DIR = .
# keyboard dependent files
SRC = matrix.c \
led.c \
keymap_common.c \
m0110.c
# To use own keymap file run make like: make keymap=hasu

View File

@ -10,7 +10,6 @@ TARGET_DIR = .
# keyboard dependent files
SRC = matrix.c \
led.c \
keymap_common.c \
m0110.c
# To use own keymap file run make like: make keymap=hasu

View File

@ -1,37 +0,0 @@
/*
Copyright 2011,2012,2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <avr/pgmspace.h>
#include "action.h"
#include "keycode.h"
#include "keymap.h"
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn index to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action;
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
return action;
}

View File

@ -15,15 +15,10 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* Common layout for M0110 and M0110A
* This keymap works with both keyboards. As you can see, the M0110A is
* a superset of M0110 keyboard, only one exception is 'Enter'(34) of M0110

View File

@ -98,9 +98,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),

View File

@ -79,7 +79,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SLASH),
[2] = ACTION_LAYER_TAP_KEY(3, KC_SPACE),

View File

@ -68,6 +68,6 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

View File

@ -65,7 +65,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

View File

@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "util.h"
#include "keymap.h"
@ -56,7 +55,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
const uint8_t PROGMEM fn_layer[] = {
0, // Fn0
0, // Fn1
0, // Fn2
@ -69,7 +68,7 @@ static const uint8_t PROGMEM fn_layer[] = {
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_NO, // Fn1
KC_NO, // Fn2
@ -81,7 +80,7 @@ static const uint8_t PROGMEM fn_keycode[] = {
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,------------------------, ,------------------------. ,---------.
* |Pow| | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10| | F11| F12| ,-----------.
@ -107,19 +106,3 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LALT,CAPS,LALT, SPC, ERAS, RALT,RGUI,RCTL, PGDN, TAB, LEFT,DOWN,RGHT
),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}
uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}

View File

@ -50,7 +50,6 @@ POSSIBILITY OF SUCH DAMAGE.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
@ -59,7 +58,7 @@ POSSIBILITY OF SUCH DAMAGE.
#include "keycode.h"
// 32*8(256) byte array which converts PS/2 code into USB code
static const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
ACTION_LAYER_MOMENTARY(1), // FN0 - left command key
ACTION_LAYER_MOMENTARY(1), // FN1 - right command key
ACTION_KEY(KC_BSLS), // FN2 - number pad slash & backslash
@ -116,7 +115,7 @@ static const uint16_t PROGMEM fn_actions[] = {
}
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: default
* ,-----------------------------------------------------------. ,-----------. ,---------------.
@ -163,15 +162,3 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
)
};
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

View File

@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
@ -72,7 +71,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
,---------------------------------------------------------------.
| 60| 61| 62| 63| 64| 65| 66| 67| 68| 69| 6A| 6B| 36| 37| 3F| 3E|
@ -114,7 +113,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LGUI, LALT, LCTL, LSFT, SPC, SPC, RALT
),
};
static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
/*
* Macro definition
@ -163,7 +161,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
/*
* Fn actions
*/
static const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
ACTION_LAYER_TAP_TOGGLE(0), // FN0
ACTION_LAYER_TAP_KEY(1, KC_SLASH), // FN1
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN2
@ -172,37 +170,3 @@ static const uint16_t PROGMEM fn_actions[] = {
ACTION_MACRO(RBRACKET), // FN5
ACTION_MACRO(DUMMY), // FN6
};
/*
* No need to edit.
*/
#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
if (layer < KEYMAPS_SIZE) {
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
} else {
// fall back to layer 0
return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
}
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action;
if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
} else {
action.code = ACTION_NO;
}
return action;
}

View File

@ -11,8 +11,7 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
SRC = matrix.c \
led.c
ifdef KEYMAP

View File

@ -10,7 +10,6 @@ OBJDIR = ./build
OBJECTS = \
$(OBJDIR)/protocol/ps2_busywait.o \
$(OBJDIR)/protocol/ps2_io_mbed.o \
$(OBJDIR)/./keymap_common.o \
$(OBJDIR)/./matrix.o \
$(OBJDIR)/./led.o \
$(OBJDIR)/./main.o

View File

@ -8,8 +8,7 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .
# keyboard dependent files
SRC = keymap_common.c \
matrix.c \
SRC = matrix.c \
led.c
ifdef KEYMAP

View File

@ -12,8 +12,7 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
SRC = matrix.c \
led.c
ifdef KEYMAP

View File

@ -12,8 +12,7 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
SRC = matrix.c \
led.c
ifdef KEYMAP

View File

@ -8,8 +8,7 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .
# keyboard dependent files
SRC = keymap_common.c \
matrix.c \
SRC = matrix.c \
led.c
ifdef KEYMAP

View File

@ -1,31 +0,0 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
#include "progmem.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

View File

@ -28,11 +28,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* All keys */
#define KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \

View File

@ -30,5 +30,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

View File

@ -28,5 +28,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

View File

@ -54,7 +54,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

View File

@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "util.h"
#include "keymap.h"
@ -87,7 +86,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
const uint8_t PROGMEM fn_layer[] = {
2, // Fn0
3, // Fn1
4, // Fn2
@ -100,7 +99,7 @@ static const uint8_t PROGMEM fn_layer[] = {
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_SCLN, // Fn1
KC_SLSH, // Fn2
@ -112,7 +111,7 @@ static const uint8_t PROGMEM fn_keycode[] = {
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
KEYMAP(
HELP, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10,F11,F12, PSCR,SLCK,PAUS, MUTE,VOLD,VOLU,PWR,
@ -174,19 +173,3 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
CAPS,LALT,LGUI, BTN1, RGUI,RALT,NO, LEFT,DOWN,RGHT
),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}
uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}

View File

@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "util.h"
#include "keymap.h"
@ -155,19 +154,3 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
*/
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}
uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}

View File

@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
@ -102,7 +101,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
}
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
const uint8_t PROGMEM fn_layer[] = {
0, // Fn0
0, // Fn1
0, // Fn2
@ -115,7 +114,7 @@ static const uint8_t PROGMEM fn_layer[] = {
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_NO, // Fn1
KC_NO, // Fn2
@ -127,7 +126,7 @@ static const uint8_t PROGMEM fn_keycode[] = {
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
@ -198,19 +197,3 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
*/
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}
uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}

View File

@ -108,9 +108,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
#OPT_DEFS += -DNO_ACTION_LAYER
#OPT_DEFS += -DNO_ACTION_MACRO
SRC = \
keymap_common.c \
usb_usb.cpp \
SRC = usb_usb.cpp \
main.cpp
ifdef KEYMAP

View File

@ -119,4 +119,4 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
};
const uint16_t fn_actions[] PROGMEM = {};
const action_t fn_actions[] PROGMEM = {};

View File

@ -1,31 +0,0 @@
/*
Copyright 2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
#include "progmem.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

View File

@ -28,10 +28,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* ,---------------. ,---------------. ,---------------.
* |F13|F14|F15|F16| |F17|F18|F19|F20| |F21|F22|F23|F24|
* ,---. |---------------| |---------------| |---------------| ,-----------. ,---------------. ,-------.

View File

@ -52,7 +52,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".key
),
};
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),

View File

@ -142,9 +142,9 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)

View File

@ -32,5 +32,5 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
};

View File

@ -32,5 +32,5 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
};

View File

@ -58,7 +58,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

View File

@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "util.h"
@ -72,7 +71,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
}
static const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_FUNCTION(0), // toggle all LEDs
};
@ -92,7 +91,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
}
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* X68000 Keyboard Scan codes
,---. ,---. ,-------------------, ,-------------------. ,-----------. ,---------------.
| 61| | 62| | 63| 64| 65| 66| 67| | 68| 69| 6A| 6B| 6C| | 5A| 5B| 5C| | 5D| 52| 53| 54|
@ -128,16 +127,3 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LGUI,LALT,MHEN, SPC, HENK,KANA,APP, ZKHK, F14, F15, P0, PCMM,PDOT
),
};
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

View File

@ -11,8 +11,7 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
SRC = matrix.c \
led.c
ifdef KEYMAP

View File

@ -1,31 +0,0 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
#include "progmem.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

View File

@ -28,10 +28,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* All keys */
#define KEYMAP_ALL( \
K00, K02,K03,K04,K05,K06,K07,K08,K09,K0A,K0B,K0C,K0D, K0E,K0F,K0G, \

View File

@ -30,5 +30,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

View File

@ -28,5 +28,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

View File

@ -54,7 +54,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

View File

@ -120,7 +120,6 @@ ifdef ACTIONMAP_ENABLE
KEYMAP_FILE = actionmap
else
KEYMAP_FILE = keymap
SRC := keymap_common.c $(SRC)
endif
ifdef KEYMAP
SRC := $(KEYMAP_FILE)_$(KEYMAP).c $(SRC)

View File

@ -1,4 +1,3 @@
#include <avr/pgmspace.h>
#include "actionmap.h"
#include "action_code.h"
#include "actionmap_common.h"
@ -37,7 +36,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
const uint16_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |

View File

@ -1,4 +1,3 @@
#include <avr/pgmspace.h>
#include "actionmap.h"
#include "action_code.h"
#include "actionmap_common.h"
@ -10,7 +9,7 @@
#define AC_LM1 ACTION_LAYER_MOMENTARY(1) // HHKB layer
const uint16_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|BSpc |

View File

@ -1,30 +0,0 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

View File

@ -19,7 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
@ -30,10 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* Alps64 keymap definition macro */
#define KEYMAP( \
K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K26, K27, \

View File

@ -27,9 +27,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
};
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),

View File

@ -121,7 +121,7 @@ enum macro_id {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // HHKB layer
[1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // HHKB layer
[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*

View File

@ -28,6 +28,6 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

View File

@ -48,8 +48,7 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
SRC = matrix.c \
led.c
ifdef KEYMAP

View File

@ -1,30 +0,0 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

View File

@ -19,7 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
@ -30,10 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* GH60 keymap definition macro
* K2C, K31 and K3C are extra keys for ISO
*/

View File

@ -131,7 +131,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(4),
[1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
[2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),

View File

@ -47,6 +47,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

View File

@ -8,4 +8,4 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
};
const uint16_t PROGMEM fn_actions[] = {};
const action_t PROGMEM fn_actions[] = {};

View File

@ -90,7 +90,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay
[1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay

View File

@ -40,7 +40,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc)
[1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle

View File

@ -65,7 +65,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_SET(4, ON_PRESS), // FN0 move to Fn'd when press
[1] = ACTION_LAYER_SET(5, ON_PRESS), // FN1 move to Fn'd arrow when press

View File

@ -49,7 +49,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

View File

@ -49,8 +49,7 @@ TARGET_DIR = .
# List C source files here. (C dependencies are automatically generated.)
SRC += keymap_common.c \
matrix.c \
SRC += matrix.c \
led.c
CONFIG_H = config.h
@ -119,6 +118,9 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover
#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
#HHKB_JP = yes # HHKB JP support
#UNIMAP_ENABLE = yes
#ACTIONMAP_ENABLE = yes # Use 16bit actionmap instead of 8bit keymap
#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
#OPT_DEFS += -DNO_ACTION_TAPPING
#OPT_DEFS += -DNO_ACTION_LAYER
@ -128,13 +130,22 @@ NKRO_ENABLE = yes # USB Nkey Rollover
#
# Keymap file
#
ifdef UNIMAP_ENABLE
KEYMAP_FILE = unimap
else
ifdef ACTIONMAP_ENABLE
KEYMAP_FILE = actionmap
else
KEYMAP_FILE = keymap
endif
endif
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
SRC := $(KEYMAP_FILE)_$(KEYMAP).c $(SRC)
else
ifdef HHKB_JP
SRC := keymap_jp.c $(SRC)
SRC := $(KEYMAP_FILE)_jp.c $(SRC)
else
SRC := keymap_hhkb.c $(SRC)
SRC := $(KEYMAP_FILE)_hhkb.c $(SRC)
endif
endif

View File

@ -13,8 +13,7 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .
# keyboard dependent files
SRC = keymap_common.c \
matrix.c \
SRC = matrix.c \
led.c
ifdef KEYMAP

View File

@ -49,8 +49,7 @@ TARGET_DIR = .
# List C source files here. (C dependencies are automatically generated.)
SRC += keymap_common.c \
matrix.c \
SRC += matrix.c \
led.c
CONFIG_H = config_rn42.h

View File

@ -0,0 +1,4 @@
HHKB_JP = yes
UNIMAP_ENABLE = yes
KEYMAP_SECTION_ENABLE = yes
include Makefile

File diff suppressed because it is too large Load Diff

View File

@ -1,33 +0,0 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include "action.h"
#include <avr/pgmspace.h>
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

View File

@ -32,10 +32,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
#define KEYMAP( \
K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \
K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \

View File

@ -192,9 +192,9 @@ enum macro_id {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)

View File

@ -54,7 +54,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),
@ -89,7 +89,7 @@ const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSLASH),
};
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};
#endif

View File

@ -42,9 +42,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
};

View File

@ -108,7 +108,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde

View File

@ -0,0 +1,222 @@
/*
Copyright 2016 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef UNIMAP_COMMON_H
#define UNIMAP_COMMON_H
#include <stdint.h>
#include <avr/pgmspace.h>
#include "unimap.h"
/* HHKB JP
* ,-----------------------------------------------------------.
* |` |1 |2 |3 |4 |5 |6 |7 |8 |9 |0 |- |= |JPY|BS |
* |-----------------------------------------------------------|
* |Tab |Q |W |E |R |T |Y |U |I |O |P |[ |] |Enter|
* |------------------------------------------------------` |
* |Caps |A |S |D |F |G |H |J |K |L |; |' |# | |
* |-----------------------------------------------------------|
* |Shift |Z |X |C |V |B |N |M |, |. |/ |Ro |Up |Shi|
* |-----------------------------------------------------------|
* |Ctl||Esc|Gui|Alt|Mhn| |Hen|Kan|Alt|Ctl||Lef|Dow|Rig|
* `-----------------------------------------------------------'
* Esc = Grave(`)
* Control = Caps Lock
* Left Fn = Left Control
* Right Fn = Right Control
*/
// row:16 x col:8
const uint8_t PROGMEM unimap_trans[MATRIX_ROWS][MATRIX_COLS] = {
// 0
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_GRAVE,
UNIMAP_TAB,
UNIMAP_LCTRL,
UNIMAP_LSHIFT,
UNIMAP_CAPSLOCK,
UNIMAP_NO,
},
// 1
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_4,
UNIMAP_E,
UNIMAP_MHEN,
UNIMAP_C,
UNIMAP_D,
UNIMAP_NO,
},
// 2
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_3,
UNIMAP_W,
UNIMAP_LALT,
UNIMAP_X,
UNIMAP_S,
UNIMAP_NO,
},
// 3
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_1,
UNIMAP_NO,
UNIMAP_ESCAPE,
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_NO,
},
// 4
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_NO,
},
// 5
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_5,
UNIMAP_R,
UNIMAP_NO,
UNIMAP_V,
UNIMAP_F,
UNIMAP_NO,
},
// 6
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_2,
UNIMAP_Q,
UNIMAP_LGUI,
UNIMAP_Z,
UNIMAP_A,
UNIMAP_NO,
},
// 7
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_6,
UNIMAP_T,
UNIMAP_SPACE,
UNIMAP_B,
UNIMAP_G,
UNIMAP_NO,
},
// 8
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_9,
UNIMAP_I,
UNIMAP_KANA,
UNIMAP_COMMA,
UNIMAP_K,
UNIMAP_NO,
},
// 9
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_8,
UNIMAP_U,
UNIMAP_HENK,
UNIMAP_M,
UNIMAP_J,
UNIMAP_NO,
},
// A
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_7,
UNIMAP_Y,
UNIMAP_NO,
UNIMAP_N,
UNIMAP_H,
UNIMAP_NO,
},
// B
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_0,
UNIMAP_O,
UNIMAP_RALT,
UNIMAP_DOT,
UNIMAP_L,
UNIMAP_NO,
},
// C
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_BSPACE,
UNIMAP_NO,
UNIMAP_RIGHT,
UNIMAP_RSHIFT,
UNIMAP_ENTER,
UNIMAP_NO,
},
// D
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_JYEN,
UNIMAP_RBRACKET,
UNIMAP_DOWN,
UNIMAP_UP,
UNIMAP_NONUS_HASH,
UNIMAP_NO,
},
// E
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_MINUS,
UNIMAP_P,
UNIMAP_RCTRL,
UNIMAP_SLASH,
UNIMAP_SCOLON,
UNIMAP_NO,
},
// F
{
UNIMAP_NO,
UNIMAP_NO,
UNIMAP_EQUAL,
UNIMAP_LBRACKET,
UNIMAP_LEFT,
UNIMAP_RO,
UNIMAP_QUOTE,
UNIMAP_NO,
},
};
#endif

45
keyboard/hhkb/unimap_jp.c Normal file
View File

@ -0,0 +1,45 @@
/*
Copyright 2016 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "unimap_common.h"
#define AC_FN0 ACTION_LAYER_MOMENTARY(1)
#ifdef KEYMAP_SECTION_ENABLE
const action_t actionmaps[][UNIMAP_ROWS][UNIMAP_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
const action_t actionmaps[][UNIMAP_ROWS][UNIMAP_COLS] PROGMEM = {
#endif
UNIMAP(
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
ZKHK, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, NO, NO, NO, NO, NO, NO, NO,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, NO, NO, NO, NO, NO, NO, NO,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, NUHS,ENT, NO, NO, NO, NO,
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH, RO, RSFT, UP, NO, NO, NO, NO,
FN0, LGUI,LALT,MHEN, SPC, HENK,KANA,RALT,NO, NO, FN0, LEFT,DOWN,RGHT, NO, NO, NO
),
UNIMAP(
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,
PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, TRNS,PENT, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, TRNS,TRNS, PGUP, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, HOME,PGDN,END, TRNS, TRNS,TRNS
),
};

View File

@ -9,7 +9,6 @@ OBJDIR = ./build
OBJECTS = \
$(OBJDIR)/matrix.o \
$(OBJDIR)/keymap_common.o \
$(OBJDIR)/led.o \
$(OBJDIR)/main.o

View File

@ -42,7 +42,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

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