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Add new layer actions.

This commit is contained in:
tmk 2013-01-09 22:33:33 +09:00
parent 4324e16336
commit 411de9cc22
6 changed files with 324 additions and 316 deletions

View File

@ -1,6 +1,6 @@
#include "host.h" #include "host.h"
#include "timer.h" #include "timer.h"
//#include "keymap.h" #include "keymap.h"
#include "keycode.h" #include "keycode.h"
#include "keyboard.h" #include "keyboard.h"
#include "mousekey.h" #include "mousekey.h"
@ -78,8 +78,6 @@ typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
static kbdstate_t kbdstate = IDLE; static kbdstate_t kbdstate = IDLE;
static uint8_t fn_state_bits = 0; static uint8_t fn_state_bits = 0;
static keyrecord_t delayed_fn = {};
static keyrecord_t waiting_key = {};
static const char *state_str(kbdstate_t state) static const char *state_str(kbdstate_t state)
{ {
@ -96,17 +94,6 @@ static bool anykey_sent_to_host(void)
} }
/*
static void layer_switch_on(uint8_t code);
static void layer_switch_off(uint8_t code);
static void key_action(uint8_t code, keyevent_t event);
static void key_pressed(uint8_t code, keyevent_t event);
static void key_released(uint8_t code, keyevent_t event);
static void mod_pressed(uint8_t code, keyevent_t event);
static void mod_released(uint8_t code, keyevent_t event);
*/
static void register_code(uint8_t code); static void register_code(uint8_t code);
static void unregister_code(uint8_t code); static void unregister_code(uint8_t code);
static void register_mods(uint8_t mods); static void register_mods(uint8_t mods);
@ -118,6 +105,7 @@ static void layer_switch(uint8_t new_layer);
/* tap */ /* tap */
#define TAP_TIME 200 #define TAP_TIME 200
#define LAYER_DELAY 200
static keyevent_t last_event = {}; static keyevent_t last_event = {};
static uint16_t last_event_time = 0; static uint16_t last_event_time = 0;
static uint8_t tap_count = 0; static uint8_t tap_count = 0;
@ -125,10 +113,10 @@ static uint8_t tap_count = 0;
/* layer */ /* layer */
uint8_t default_layer = 0; uint8_t default_layer = 0;
uint8_t current_layer = 0; uint8_t current_layer = 0;
uint8_t waiting_layer = 0; keyrecord_t delaying_layer = {};
void action_exec(action_t action, keyevent_t event) void action_exec(keyevent_t event)
{ {
/* count tap when key is up */ /* count tap when key is up */
if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) { if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
@ -137,6 +125,20 @@ void action_exec(action_t action, keyevent_t event)
tap_count = 0; tap_count = 0;
} }
/* layer switch after LAYER_DELAY */
if (delaying_layer.action.code && timer_elapsed(delaying_layer.event.time) > LAYER_DELAY) {
switch (delaying_layer.action.kind.id) {
case ACT_LAYER_PRESSED:
layer_switch(delaying_layer.action.layer.opt);
break;
case ACT_LAYER_BIT:
layer_switch(current_layer | delaying_layer.action.layer.opt);
break;
}
delaying_layer = (keyrecord_t){};
}
action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
debug("action: "); debug_hex16(action.code); debug("\n"); debug("action: "); debug_hex16(action.code); debug("\n");
debug("kind.id: "); debug_hex(action.kind.id); debug("\n"); debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
debug("kind.param: "); debug_hex16(action.kind.param); debug("\n"); debug("kind.param: "); debug_hex16(action.kind.param); debug("\n");
@ -145,6 +147,7 @@ void action_exec(action_t action, keyevent_t event)
switch (action.kind.id) { switch (action.kind.id) {
case ACT_LMODS: case ACT_LMODS:
// normal key or key plus mods
if (event.pressed) { if (event.pressed) {
register_mods(action.key.mods); register_mods(action.key.mods);
register_code(action.key.code); register_code(action.key.code);
@ -162,60 +165,9 @@ void action_exec(action_t action, keyevent_t event)
unregister_mods(action.key.mods<<4); unregister_mods(action.key.mods<<4);
} }
break; break;
case ACT_LAYER: case ACT_LMOD_TAP:
switch (action.layer_key.code) {
case 0x00: // Momentary switch
// TODO: history of layer switch
if (event.pressed) {
layer_switch(action.layer_key.layer);
} else {
layer_switch(default_layer);
}
break; break;
case 0x01: // Oneshot switch case ACT_RMOD_TAP:
// TODO:
break;
case 0x02: // reserved
case 0x03: // reserved
break;
case 0xF0 ... 0xF7: // Tap to enable/disable
case 0xF8 ... 0xFF: // Tap to toggle layer
// TODO:
break;
default: // with keycode for tap
debug("tap: "); debug_hex(tap_count); debug("\n");
// TODO: layer switch
// TODO: in case tap is interrupted by other key
if (event.pressed) {
// when any key down
if (host_has_anykey()) {
if (tap_count == 0)
register_code(action.layer_key.code);
} else {
}
if (tap_count == 0) {
if (host_has_anykey()) {
register_code(action.layer_key.code);
} else {
waiting_layer = action.layer_key.layer;
}
}
// register key when press after a tap
if (tap_count > 0) {
register_code(action.layer_key.code);
}
} else {
// type key after tap
if (tap_count == 1) {
register_code(action.layer_key.code);
}
unregister_code(action.layer_key.code);
}
break;
}
break; break;
case ACT_USAGE: case ACT_USAGE:
#ifdef EXTRAKEY_ENABLE #ifdef EXTRAKEY_ENABLE
@ -248,8 +200,172 @@ void action_exec(action_t action, keyevent_t event)
} }
#endif #endif
break; break;
case ACT_LMOD_TAP: case ACT_LAYER_PRESSED:
case ACT_RMOD_TAP: // layer action when pressed
switch (action.layer.code) {
case 0x00:
if (event.pressed) {
layer_switch(action.layer.opt);
}
break;
case 0xF0:
// TODO: tap toggle
break;
case 0xFF:
if (event.pressed) {
default_layer = action.layer.opt;
layer_switch(default_layer);
}
break;
default:
// with tap key
debug("tap: "); debug_hex(tap_count); debug("\n");
if (event.pressed) {
if (tap_count == 0) {
if (host_has_anykey()) {
register_code(action.layer.code);
} else {
delaying_layer = (keyrecord_t){
.event = event,
.action = action,
.mods = keyboard_report->mods
};
}
} else if (tap_count > 0) {
register_code(action.layer.code);
}
} else {
// type key after tap
if (tap_count == 1) {
delaying_layer = (keyrecord_t){};
register_code(action.layer.code);
}
unregister_code(action.layer.code);
}
break;
}
break;
case ACT_LAYER_RELEASED:
switch (action.layer.code) {
case 0x00:
if (event.pressed) {
layer_switch(action.layer.opt);
}
break;
case 0xF0:
// Ignored. LAYER_RELEASED with tap toggle is invalid action.
break;
case 0xFF:
if (!event.pressed) {
default_layer = action.layer.opt;
layer_switch(default_layer);
}
break;
default:
// Ignored. LAYER_RELEASED with tap key is invalid action.
break;
}
break;
case ACT_LAYER_BIT:
switch (action.layer.code) {
case 0x00:
if (event.pressed) {
layer_switch(current_layer | action.layer.opt);
} else {
layer_switch(current_layer & ~action.layer.opt);
}
break;
case 0xF0:
// TODO: tap toggle
break;
case 0xFF:
// change default layer
if (event.pressed) {
default_layer = current_layer | action.layer.opt;
layer_switch(default_layer);
} else {
default_layer = current_layer & ~action.layer.opt;
layer_switch(default_layer);
}
break;
default:
// with tap key
debug("tap: "); debug_hex(tap_count); debug("\n");
if (event.pressed) {
if (tap_count == 0) {
if (host_has_anykey()) {
register_code(action.layer.code);
} else {
delaying_layer = (keyrecord_t){
.event = event,
.action = action,
.mods = keyboard_report->mods
};
}
} else if (tap_count > 0) {
register_code(action.layer.code);
}
} else {
if (tap_count == 0) {
// no tap
layer_switch(current_layer & ~action.layer.opt);
} else if (tap_count == 1) {
// tap
register_code(action.layer.code);
}
unregister_code(action.layer.code);
}
break;
}
case ACT_LAYER_EXT:
switch (action.layer.opt) {
case 0x00:
// set default layer when pressed
switch (action.layer.code) {
case 0x00:
if (event.pressed) {
layer_switch(default_layer);
}
break;
case 0xF0:
// TODO: tap toggle
break;
case 0xFF:
if (event.pressed) {
default_layer = current_layer;
layer_switch(default_layer);
}
break;
default:
// TODO: tap key
break;
}
break;
case 0x01:
// set default layer when released
switch (action.layer.code) {
case 0x00:
if (!event.pressed) {
layer_switch(default_layer);
}
break;
case 0xFF:
if (!event.pressed) {
default_layer = current_layer;
layer_switch(default_layer);
}
break;
case 0xF0:
default:
// Ignore tap.
if (!event.pressed) {
layer_switch(default_layer);
}
break;
}
break;
}
break;
case ACT_MACRO: case ACT_MACRO:
case ACT_COMMAND: case ACT_COMMAND:
case ACT_FUNCTION: case ACT_FUNCTION:
@ -263,142 +379,6 @@ void action_exec(action_t action, keyevent_t event)
} }
#if 0
/* Key Action */
inline
static void key_action(uint8_t code, keyevent_t event)
{
if (event.pressed)
key_pressed(code, event);
else
key_released(code, event);
}
void fn_action(uint8_t code, keyevent_t event)
{
}
/* Key */
inline static void key_pressed(uint8_t code, keyevent_t event)
{
uint8_t tmp_mods;
switch (kbdstate) {
case IDLE:
register_code(code);
NEXT(PRESSING);
break;
case PRESSING:
register_code(code);
break;
case DELAYING:
waiting_key = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(WAITING);
break;
case WAITING:
// play back key stroke
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
host_set_mods(tmp_mods);
register_code(code);
NEXT(IDLE);
break;
}
}
inline static void key_released(uint8_t code, keyevent_t event)
{
uint8_t tmp_mods;
switch (kbdstate) {
case IDLE:
unregister_code(code);
break;
case PRESSING:
unregister_code(code);
if (!anykey_sent_to_host())
NEXT(IDLE);
break;
case DELAYING:
unregister_code(code);
break;
case WAITING:
if (code == waiting_key.code) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
// process waiting_key
tmp_mods = keyboard_report->mods;
host_set_mods(waiting_key.mods);
keymap_process_event(waiting_key.event);
host_set_mods(tmp_mods);
keymap_process_event(event);
} else {
unregister_code(code);
}
break;
}
}
/* layer switch momentary */
inline static void layerkey_pressed(uint8_t code, keyevent_t event)
{
uint8_t tmp_mods;
switch (kbdstate) {
case IDLE:
layer_switch_on(code);
break;
case PRESSING:
// ignore
break;
case DELAYING:
waiting_key = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(WAITING);
break;
case WAITING:
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
host_set_mods(tmp_mods);
if (kind == FN_DOWN) {
// ignore Fn
} else if (kind == FNK_DOWN) {
register_code(code);
} else if (kind == KEY_DOWN) {
register_code(code);
}
NEXT(IDLE);
break;
}
}
inline static void layerkey_released(uint8_t code, keyevent_t event)
{
switch (kbdstate) {
case IDLE:
layer_switch_off(code);
break;
case PRESSING:
case DELAYING:
case WAITING:
if (layer_switch_off(code))
NEXT(IDLE);
break;
}
}
#endif
static void register_code(uint8_t code) static void register_code(uint8_t code)
{ {
if (code == KC_NO) { if (code == KC_NO) {

View File

@ -15,10 +15,6 @@ ACT_LMODS(0000)
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 0 (reserved) 0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 1 (reserved) 0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
0 0 0 0| mods(4) | keycode(8) Key+Lmods 0 0 0 0| mods(4) | keycode(8) Key+Lmods
???
0 0 0 0| mods(4) | 1 1 1 1 0| tap(3) Lmods+tap Switch(enable/disable)
0 0 0 0| mods(4) | 1 1 1 1 1| tap(3) Lmods+tap Toggle(on/off)
???
ACT_RMODS(0001) ACT_RMODS(0001)
0 0 0 1| 0 0 0 0| 0 0 0 0 0 0 0 0 No action(not used) 0 0 0 1| 0 0 0 0| 0 0 0 0 0 0 0 0 No action(not used)
@ -28,10 +24,6 @@ ACT_RMODS(0001)
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 0 (reserved) 0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 1 (reserved) 0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
0 0 0 1| mods(4) | keycode(8) Key+Rmod 0 0 0 1| mods(4) | keycode(8) Key+Rmod
???
0 0 0 1| mods(4) | 1 1 1 1 0| tap(3) Rmods+tap Switch(enable/disable)
0 0 0 1| mods(4) | 1 1 1 1 1| tap(3) Rmods+tap Toggle(on/off)
???
ACT_LMODS_TAP(0010) ACT_LMODS_TAP(0010)
0 0 1 0| 0 0 0 0| X X X X X X X X (reserved)[00-FF] 0 0 1 0| 0 0 0 0| X X X X X X X X (reserved)[00-FF]
@ -45,36 +37,47 @@ ACT_RMODS_TAP(0011)
0 0 1 1| mods(4) | keycode(8) Rmods+tap Key 0 0 1 1| mods(4) | keycode(8) Rmods+tap Key
0 0 1 1| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF] 0 0 1 1| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF]
ACT_LAYER(0100) ACT_USAGE - other HID usage than keyboard
0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 0 Momentary 0 1 0 0| 0 0| usage(10) System usage
0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 1 Oneshot 0 1 0 0| 0 1| usage(10) Consumer usage
0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 0 (reserved) 0 1 0 0| 1 0| usage(10) (reserved)
0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 1 (reserved) 0 1 0 0| 1 1| usage(10) (reserved)
0 1 0 0| layer(4) | keycode(8) Fn momentary + tap Key
0 1 0 0| layer(4) | 1 1 1 1 0| tap(3) Fn+tap Switch(enable/disable)
0 1 0 0| layer(4) | 1 1 1 1 1| tap(3) Fn+tap Toggle(on/off)
ACT_USAGE(0101)
0 1 0 1| 0 0| usage(10) System usage
0 1 0 1| 0 1| usage(10) Consumer usage
0 1 0 1| 1 0| usage(10) (reserved)
0 1 0 1| 1 1| usage(10) (reserved)
ACT_MOUSEKEY(0110) ACT_MOUSEKEY(0110)
0 1 1 0| X X X X| keycode(8) Mouse key 0 1 0 1| X X X X| keycode(8) Mouse key
??? TODO: refactor ??? TODO: refactor
0 1 1 0| 0 0 X X| accel(5) |cursor(3) Mouse key 0 1 0 1| 0 0 X X| accel(5) |cursor(3) Mouse key
0 1 1 0| 0 1 X X| accel(5) |wheel(3) Mouse key 0 1 0 1| 0 1 X X| accel(5) |wheel(3) Mouse key
0 1 1 0| 1 0 X X| button(8) Mouse key 0 1 0 1| 1 0 X X| button(8) Mouse key
0 1 1 0| 1 1 X X| button(8) Mouse key 0 1 0 1| 1 1 X X| button(8) Mouse key
??? ???
0 1 1 1| (reserved) Layer Action
1 0 0 0| (reserved) ------------
1 0 0 1| (reserved) 1000|LLLL|0000 0000 set layer L when pressed
1 0 1 0| (reserved) 1001|LLLL|0000 0000 set layer L when released
1 0 1 1| (reserved) 1010|BBBB|0000 0000 on/off bit B when pressed/released
1 1 0 0| (reserved) 1011|0000|0000 0000 set default layer when pressed
1011|0001|0000 0000 set default layer when released
1000|LLLL|1111 0000 set layer L when pressed + tap toggle
1001|LLLL|1111 0000 set layer L when released[tap is ignored/not used]
1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle
1011|0000|1111 0000 set default layer when pressed + tap toggle
1011|0001|1111 0000 set default layer when released[tap is ignored/not used]
1000|LLLL|1111 1111 set L to default layer when pressed
1001|LLLL|1111 1111 set L to default layer when released
1010|BBBB|1111 1111 on/off bit B of default layer when pressed/released
1011|0000|1111 1111 set current to default layer when pressed
1011|0001|1111 1111 set current to default layer when released
1000|LLLL| keycode set layer L when pressed + tap key
1001|LLLL| keyocde set layer L when released[tap is ignored/not used]
1010|BBBB| keyocde on/off bit B when pressed/released + tap key
1011|0000| keyocde set default layer when pressed + tap key
1011|0001| keyocde set default layer when released[tap is ignored/not used]
ACT_MACRO(1100) ACT_MACRO(1100)
1 1 0 0| option(4) | macro-table id(8) Macro play(Flash) 1 1 0 0| option(4) | macro-table id(8) Macro play(Flash)
@ -88,25 +91,32 @@ ACT_FUNCTION(1111)
1 1 1 1| function address(4K range) Function 1 1 1 1| function address(4K range) Function
Macro record(dynamicly) Macro record(dynamicly)
Macro play(dynamicly) Macro play(dynamicly)
TODO: modifier + [tap key /w mod]
: layerkey + [tap key /w mod]
for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0]
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052
*/ */
enum action_id { enum action_id {
ACT_LMODS = 0, ACT_LMODS = 0b0000,
ACT_RMODS, ACT_RMODS = 0b0001,
ACT_LMOD_TAP, ACT_LMOD_TAP = 0b0010,
ACT_RMOD_TAP, ACT_RMOD_TAP = 0b0011,
ACT_LAYER, ACT_USAGE = 0b0100,
ACT_USAGE, ACT_MOUSEKEY = 0b0101,
ACT_MOUSEKEY, ACT_LAYER_PRESSED = 0b1000,
ACT_MACRO = 14, ACT_LAYER_RELEASED = 0b1001,
ACT_COMMAND = 15, ACT_LAYER_BIT = 0b1010,
ACT_FUNCTION = 16 ACT_LAYER_EXT = 0b1011,
ACT_MACRO = 0b1100,
ACT_COMMAND = 0b1110,
ACT_FUNCTION = 0b1111
}; };
// TODO: not portable across compiler/endianness? // TODO: not portable across compiler/endianness?
/* /*
In avr-gcc bit fields seems to be assigned from LSB(bit0) to MSB(bit15). In avr-gcc bit fields seems to be assigned from LSB(bit0) to MSB(bit15).
AVR seems like little endian in avr-gcc. AVR looks like a little endian in avr-gcc.
Byte order and bit order of 0x1234: Byte order and bit order of 0x1234:
Big endian: 15 ... 8 7 ... 210 Big endian: 15 ... 8 7 ... 210
@ -127,17 +137,11 @@ typedef union {
uint16_t mods :4; uint16_t mods :4;
uint16_t kind :4; uint16_t kind :4;
} key; } key;
struct action_layer_key { struct action_layer {
uint16_t code :8; uint16_t code :8;
uint16_t layer :4; uint16_t opt :4;
uint16_t kind :4; uint16_t kind :4;
} layer_key; } layer;
struct action_layer_tap {
uint16_t count :3;
uint16_t rest :5;
uint16_t layer :4;
uint16_t kind :4;
} layer_tap;
struct action_usage { struct action_usage {
uint16_t code :10; uint16_t code :10;
uint16_t page :2; uint16_t page :2;
@ -157,7 +161,14 @@ enum stroke_cmd {
STROKE_ALLUP, /* release all keys in reverse order */ STROKE_ALLUP, /* release all keys in reverse order */
}; };
void action_exec(action_t act, keyevent_t event); typedef struct {
keyevent_t event;
action_t action;
uint8_t mods;
} keyrecord_t;
void action_exec(keyevent_t event);
/* /*
void key_action(uint8_t code, keyevent_t event); void key_action(uint8_t code, keyevent_t event);
void mod_action(uint8_t code, keyevent_t event); void mod_action(uint8_t code, keyevent_t event);
@ -166,9 +177,12 @@ void fn_action(uint8_t code, keyevent_t event);
/* action_t utility */ /* action_t utility */
/*
#define ACTION_NO { .code = 0 }
#define ACTION(kind, param) { .code = ((kind)<<12 | (param)) } #define ACTION(kind, param) { .code = ((kind)<<12 | (param)) }
#define NO_ACTION ACTION(0, 0) */
#define LAYER_PARAM(layer, key) ((layer)<<8|(key)) #define ACTION_NO 0
#define ACTION(kind, param) ((kind)<<12 | (param))
/* Key & Mods */ /* Key & Mods */
#define ACTION_KEY(key) ACTION(ACT_LMODS, key) #define ACTION_KEY(key) ACTION(ACT_LMODS, key)
@ -185,12 +199,28 @@ void fn_action(uint8_t code, keyevent_t event);
/* Mods + Tap key */ /* Mods + Tap key */
#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP,(mods)<<8 | (key)) #define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP,(mods)<<8 | (key))
#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP,(mods)<<8 | (key)) #define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP,(mods)<<8 | (key))
/* Layer Switch */ /* Layer Switch */
#define ACTION_LAYER(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x00) #define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
#define ACTION_LAYER_ONESHOT(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x01) #define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
#define ACTION_LAYER_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key)) #define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0x00)
#define ACTION_LAYER_SWITCH(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF0 | (tap)) #define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
#define ACTION_LAYER_TOGGLE(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF1 | (tap)) #define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF)
#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF)
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF)
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF)
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (layer)<<8 | (key))
#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key))
/* HID Usage */ /* HID Usage */
#define ACTION_USAGE_PAGE_SYSTEM 0 #define ACTION_USAGE_PAGE_SYSTEM 0
#define ACTION_USAGE_PAGE_CONSUMER 1 #define ACTION_USAGE_PAGE_CONSUMER 1

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@ -65,9 +65,10 @@ void keyboard_task(void)
for (int c = 0; c < MATRIX_COLS; c++) { for (int c = 0; c < MATRIX_COLS; c++) {
if (matrix_change & (1<<c)) { if (matrix_change & (1<<c)) {
keymap_process_event((keyevent_t){ action_exec((keyevent_t){
.key = (keypos_t){ .row = r, .col = c }, .key = (keypos_t){ .row = r, .col = c },
.pressed = (matrix_row & (1<<c)) .pressed = (matrix_row & (1<<c)),
.time = timer_read()
}); });
// record a processed key // record a processed key
matrix_prev[r] ^= (1<<c); matrix_prev[r] ^= (1<<c);

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@ -34,14 +34,8 @@ typedef struct {
typedef struct { typedef struct {
keypos_t key; keypos_t key;
bool pressed; bool pressed;
} keyevent_t;
typedef struct {
keyevent_t event;
uint8_t code;
uint8_t mods;
uint16_t time; uint16_t time;
} keyrecord_t; } keyevent_t;
#define KEYEQ(keya, keyb) (keya.row == keyb.row && keya.col == keyb.col) #define KEYEQ(keya, keyb) (keya.row == keyb.row && keya.col == keyb.col)

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@ -35,6 +35,5 @@ uint8_t keymap_fn_keycode(uint8_t fn_bits);
* new keymap interface: action * new keymap interface: action
*/ */
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col); action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
uint8_t keymap_process_event(keyevent_t event);
#endif #endif

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@ -51,15 +51,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
} }
/*
static const action_t PROGMEM fn_actions[] = { static const action_t PROGMEM fn_actions[] = {
ACTION_LAYER(0), // Fn0 ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0
ACTION_LAYER(1), // Fn1 ACTION_LAYER_SET_ON_PRESSED(1), // Fn1
ACTION_LAYER_KEY(2, KC_SLASH), // Fn2 ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2
ACTION_LAYER_KEY(3, KC_SCLN), // Fn3 ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3
ACTION_LAYER(3), // Fn3 ACTION_LAYER_SET_ON_PRESSED(3), // Fn4
ACTION_LAYER_KEY(5, KC_SPC), // Fn5 ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5
NO_ACTION, // Fn6 ACTION_NO, // Fn6
NO_ACTION, // Fn7 ACTION_NO, // Fn7
};
*/
static const uint16_t PROGMEM fn_actions[] = {
ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0
ACTION_LAYER_SET_ON_PRESSED(1), // Fn1
ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2
ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3
ACTION_LAYER_SET_ON_PRESSED(3), // Fn4
ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5
ACTION_NO, // Fn6
ACTION_NO, // Fn7
}; };
@ -91,7 +103,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter | * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx| * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn0|
* `-----------------------------------------------------------' * `-----------------------------------------------------------'
* |Gui |Alt |Space |Alt |xxx| * |Gui |Alt |Space |Alt |xxx|
* `--------------------------------------------' * `--------------------------------------------'
@ -99,8 +111,8 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \ CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \ LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \ LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \
LGUI,LALT, SPC, RALT,FN7), LGUI,LALT, SPC, RALT,RGUI),
/* Layer 2: Vi mode (Slash) /* Layer 2: Vi mode (Slash)
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.
@ -110,7 +122,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return | * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgUlEnd|xxx|Shift | | * |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift | |
* `-----------------------------------------------------------' * `-----------------------------------------------------------'
* |Gui|Alt |Space |Alt |Gui| * |Gui|Alt |Space |Alt |Gui|
* `-------------------------------------------' * `-------------------------------------------'
@ -118,7 +130,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \ TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \ LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \ LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN0, RSFT,NO, \
LGUI,LALT, SPC, RALT,RGUI), LGUI,LALT, SPC, RALT,RGUI),
/* Layer 3: Mouse mode (Semicolon) /* Layer 3: Mouse mode (Semicolon)
@ -127,19 +139,19 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs| * |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return | * |Contro| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | | * |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* `-----------------------------------------------------------' * `-----------------------------------------------------------'
* |Gui |Alt |Mb1 |Alt |Gui| * |Gui |Alt |Mb1 |Alt |Fn0|
* `--------------------------------------------' * `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/ */
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \ TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \ LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LGUI,LALT, BTN1, RALT,FN4), LGUI,LALT, BTN1, RALT,FN0),
/* Layer 4: Matias half keyboard style (Space) /* Layer 4: Matias half keyboard style (Space)
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.
@ -151,21 +163,21 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | | * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
* `-----------------------------------------------------------' * `-----------------------------------------------------------'
* |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui| * |Gui |Alt | Fn0 |Alt |Gui|
* `--------------------------------------------' * `--------------------------------------------'
*/ */
KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \ KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \
BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \ BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \
LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \ LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \ LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
LGUI,LALT, FN5, RALT,RGUI), LGUI,LALT, FN0, RALT,RGUI),
/* Layer5: another Mouse mode (Space) */ /* Layer5: another Mouse mode (Space) */
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \ TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \ LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LGUI,LALT, FN5, RALT,RGUI), LGUI,LALT, FN0, RALT,RGUI),
}; };
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
@ -183,39 +195,31 @@ action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
action_t action; action_t action;
switch (key) { switch (key) {
case KC_A ... KC_EXSEL: case KC_A ... KC_EXSEL:
action = (action_t)ACTION_KEY(key); action.code = ACTION_KEY(key);
break; break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action = (action_t)ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key)); action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
break; break;
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
action = (action_t)ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key)); action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
break; break;
case KC_MS_UP ... KC_MS_ACCEL2: case KC_MS_UP ... KC_MS_ACCEL2:
action = (action_t)ACTION_MOUSEKEY(key); action.code = ACTION_MOUSEKEY(key);
break; break;
case KC_LCTRL ... KC_LGUI: case KC_LCTRL ... KC_LGUI:
action = (action_t)ACTION_LMODS(MOD_BIT(key)); action.code = ACTION_LMODS(MOD_BIT(key));
break; break;
case KC_RCTRL ... KC_RGUI: case KC_RCTRL ... KC_RGUI:
action = (action_t)ACTION_RMODS(MOD_BIT(key)>>4); action.code = ACTION_RMODS(MOD_BIT(key)>>4);
break; break;
case KC_FN0 ... KC_FN7: case KC_FN0 ... KC_FN7:
action = (action_t)pgm_read_word(&fn_actions[FN_INDEX(key)]); action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
break; break;
case KC_NO ... KC_UNDEFINED: case KC_NO ... KC_UNDEFINED:
default: default:
action = (action_t)NO_ACTION; action.code = ACTION_NO;
break; break;
} }
debug("action: "); debug_hex16(action.code); debug("\n"); debug("action: "); debug_hex16(action.code); debug("\n");
return action; return action;
} }
uint8_t keymap_process_event(keyevent_t event)
{
action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
action_exec(action, event);
return 0;
}