Add new layer actions.
This commit is contained in:
parent
4324e16336
commit
411de9cc22
396
common/action.c
396
common/action.c
@ -1,6 +1,6 @@
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#include "host.h"
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#include "host.h"
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#include "timer.h"
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#include "timer.h"
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//#include "keymap.h"
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#include "keymap.h"
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#include "keycode.h"
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#include "keycode.h"
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#include "keyboard.h"
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#include "keyboard.h"
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#include "mousekey.h"
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#include "mousekey.h"
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@ -78,8 +78,6 @@ typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
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static kbdstate_t kbdstate = IDLE;
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static kbdstate_t kbdstate = IDLE;
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static uint8_t fn_state_bits = 0;
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static uint8_t fn_state_bits = 0;
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static keyrecord_t delayed_fn = {};
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static keyrecord_t waiting_key = {};
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static const char *state_str(kbdstate_t state)
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static const char *state_str(kbdstate_t state)
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{
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{
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@ -96,17 +94,6 @@ static bool anykey_sent_to_host(void)
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}
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}
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/*
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static void layer_switch_on(uint8_t code);
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static void layer_switch_off(uint8_t code);
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static void key_action(uint8_t code, keyevent_t event);
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static void key_pressed(uint8_t code, keyevent_t event);
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static void key_released(uint8_t code, keyevent_t event);
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static void mod_pressed(uint8_t code, keyevent_t event);
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static void mod_released(uint8_t code, keyevent_t event);
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*/
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static void register_code(uint8_t code);
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static void register_code(uint8_t code);
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static void unregister_code(uint8_t code);
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static void unregister_code(uint8_t code);
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static void register_mods(uint8_t mods);
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static void register_mods(uint8_t mods);
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@ -118,6 +105,7 @@ static void layer_switch(uint8_t new_layer);
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/* tap */
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/* tap */
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#define TAP_TIME 200
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#define TAP_TIME 200
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#define LAYER_DELAY 200
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static keyevent_t last_event = {};
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static keyevent_t last_event = {};
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static uint16_t last_event_time = 0;
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static uint16_t last_event_time = 0;
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static uint8_t tap_count = 0;
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static uint8_t tap_count = 0;
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@ -125,10 +113,10 @@ static uint8_t tap_count = 0;
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/* layer */
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/* layer */
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uint8_t default_layer = 0;
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uint8_t default_layer = 0;
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uint8_t current_layer = 0;
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uint8_t current_layer = 0;
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uint8_t waiting_layer = 0;
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keyrecord_t delaying_layer = {};
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void action_exec(action_t action, keyevent_t event)
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void action_exec(keyevent_t event)
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{
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{
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/* count tap when key is up */
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/* count tap when key is up */
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if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
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if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
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@ -137,6 +125,20 @@ void action_exec(action_t action, keyevent_t event)
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tap_count = 0;
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tap_count = 0;
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}
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}
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/* layer switch after LAYER_DELAY */
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if (delaying_layer.action.code && timer_elapsed(delaying_layer.event.time) > LAYER_DELAY) {
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switch (delaying_layer.action.kind.id) {
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case ACT_LAYER_PRESSED:
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layer_switch(delaying_layer.action.layer.opt);
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break;
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case ACT_LAYER_BIT:
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layer_switch(current_layer | delaying_layer.action.layer.opt);
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break;
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}
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delaying_layer = (keyrecord_t){};
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}
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action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
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debug("action: "); debug_hex16(action.code); debug("\n");
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debug("action: "); debug_hex16(action.code); debug("\n");
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debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
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debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
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debug("kind.param: "); debug_hex16(action.kind.param); debug("\n");
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debug("kind.param: "); debug_hex16(action.kind.param); debug("\n");
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@ -145,6 +147,7 @@ void action_exec(action_t action, keyevent_t event)
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switch (action.kind.id) {
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switch (action.kind.id) {
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case ACT_LMODS:
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case ACT_LMODS:
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// normal key or key plus mods
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if (event.pressed) {
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if (event.pressed) {
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register_mods(action.key.mods);
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register_mods(action.key.mods);
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register_code(action.key.code);
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register_code(action.key.code);
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@ -162,60 +165,9 @@ void action_exec(action_t action, keyevent_t event)
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unregister_mods(action.key.mods<<4);
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unregister_mods(action.key.mods<<4);
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}
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}
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break;
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break;
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case ACT_LAYER:
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case ACT_LMOD_TAP:
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switch (action.layer_key.code) {
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break;
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case 0x00: // Momentary switch
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case ACT_RMOD_TAP:
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// TODO: history of layer switch
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if (event.pressed) {
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layer_switch(action.layer_key.layer);
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} else {
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layer_switch(default_layer);
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}
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break;
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case 0x01: // Oneshot switch
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// TODO:
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break;
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case 0x02: // reserved
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case 0x03: // reserved
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break;
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case 0xF0 ... 0xF7: // Tap to enable/disable
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case 0xF8 ... 0xFF: // Tap to toggle layer
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// TODO:
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break;
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default: // with keycode for tap
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debug("tap: "); debug_hex(tap_count); debug("\n");
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// TODO: layer switch
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// TODO: in case tap is interrupted by other key
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if (event.pressed) {
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// when any key down
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if (host_has_anykey()) {
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if (tap_count == 0)
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register_code(action.layer_key.code);
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} else {
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}
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if (tap_count == 0) {
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if (host_has_anykey()) {
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register_code(action.layer_key.code);
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} else {
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waiting_layer = action.layer_key.layer;
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}
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}
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// register key when press after a tap
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if (tap_count > 0) {
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register_code(action.layer_key.code);
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}
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} else {
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// type key after tap
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if (tap_count == 1) {
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register_code(action.layer_key.code);
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}
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unregister_code(action.layer_key.code);
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}
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break;
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}
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break;
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break;
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case ACT_USAGE:
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case ACT_USAGE:
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#ifdef EXTRAKEY_ENABLE
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#ifdef EXTRAKEY_ENABLE
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@ -248,8 +200,172 @@ void action_exec(action_t action, keyevent_t event)
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}
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}
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#endif
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#endif
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break;
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break;
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case ACT_LMOD_TAP:
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case ACT_LAYER_PRESSED:
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case ACT_RMOD_TAP:
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// layer action when pressed
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switch (action.layer.code) {
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case 0x00:
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if (event.pressed) {
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layer_switch(action.layer.opt);
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}
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break;
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case 0xF0:
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// TODO: tap toggle
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break;
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case 0xFF:
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if (event.pressed) {
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default_layer = action.layer.opt;
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layer_switch(default_layer);
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}
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break;
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default:
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// with tap key
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debug("tap: "); debug_hex(tap_count); debug("\n");
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if (event.pressed) {
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if (tap_count == 0) {
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if (host_has_anykey()) {
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register_code(action.layer.code);
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} else {
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delaying_layer = (keyrecord_t){
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.event = event,
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.action = action,
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.mods = keyboard_report->mods
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};
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}
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} else if (tap_count > 0) {
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register_code(action.layer.code);
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}
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} else {
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// type key after tap
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if (tap_count == 1) {
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delaying_layer = (keyrecord_t){};
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register_code(action.layer.code);
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}
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unregister_code(action.layer.code);
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}
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break;
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}
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break;
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case ACT_LAYER_RELEASED:
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switch (action.layer.code) {
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case 0x00:
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if (event.pressed) {
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layer_switch(action.layer.opt);
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}
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break;
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case 0xF0:
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// Ignored. LAYER_RELEASED with tap toggle is invalid action.
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break;
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case 0xFF:
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if (!event.pressed) {
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default_layer = action.layer.opt;
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layer_switch(default_layer);
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}
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break;
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default:
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// Ignored. LAYER_RELEASED with tap key is invalid action.
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break;
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}
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break;
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case ACT_LAYER_BIT:
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switch (action.layer.code) {
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case 0x00:
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if (event.pressed) {
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layer_switch(current_layer | action.layer.opt);
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} else {
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layer_switch(current_layer & ~action.layer.opt);
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}
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break;
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case 0xF0:
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// TODO: tap toggle
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break;
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case 0xFF:
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// change default layer
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if (event.pressed) {
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default_layer = current_layer | action.layer.opt;
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layer_switch(default_layer);
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} else {
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default_layer = current_layer & ~action.layer.opt;
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layer_switch(default_layer);
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}
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break;
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default:
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// with tap key
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debug("tap: "); debug_hex(tap_count); debug("\n");
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if (event.pressed) {
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if (tap_count == 0) {
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if (host_has_anykey()) {
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register_code(action.layer.code);
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} else {
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delaying_layer = (keyrecord_t){
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.event = event,
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.action = action,
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.mods = keyboard_report->mods
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};
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}
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} else if (tap_count > 0) {
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register_code(action.layer.code);
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}
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} else {
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if (tap_count == 0) {
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// no tap
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layer_switch(current_layer & ~action.layer.opt);
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} else if (tap_count == 1) {
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// tap
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register_code(action.layer.code);
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}
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unregister_code(action.layer.code);
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}
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break;
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}
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case ACT_LAYER_EXT:
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switch (action.layer.opt) {
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case 0x00:
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// set default layer when pressed
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switch (action.layer.code) {
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case 0x00:
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if (event.pressed) {
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layer_switch(default_layer);
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}
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break;
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case 0xF0:
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// TODO: tap toggle
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break;
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case 0xFF:
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if (event.pressed) {
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default_layer = current_layer;
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layer_switch(default_layer);
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}
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break;
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default:
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// TODO: tap key
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break;
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}
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break;
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case 0x01:
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// set default layer when released
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switch (action.layer.code) {
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case 0x00:
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if (!event.pressed) {
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layer_switch(default_layer);
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}
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break;
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case 0xFF:
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if (!event.pressed) {
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default_layer = current_layer;
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layer_switch(default_layer);
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}
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break;
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case 0xF0:
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default:
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// Ignore tap.
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if (!event.pressed) {
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layer_switch(default_layer);
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}
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break;
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}
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break;
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}
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break;
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case ACT_MACRO:
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case ACT_MACRO:
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case ACT_COMMAND:
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case ACT_COMMAND:
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case ACT_FUNCTION:
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case ACT_FUNCTION:
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@ -263,142 +379,6 @@ void action_exec(action_t action, keyevent_t event)
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}
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}
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#if 0
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/* Key Action */
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inline
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static void key_action(uint8_t code, keyevent_t event)
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{
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if (event.pressed)
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key_pressed(code, event);
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else
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key_released(code, event);
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}
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void fn_action(uint8_t code, keyevent_t event)
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{
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}
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/* Key */
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inline static void key_pressed(uint8_t code, keyevent_t event)
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{
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uint8_t tmp_mods;
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switch (kbdstate) {
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case IDLE:
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register_code(code);
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NEXT(PRESSING);
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break;
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case PRESSING:
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register_code(code);
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break;
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case DELAYING:
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waiting_key = (keyrecord_t) {
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.event = event,
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.code = code,
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.mods = keyboard_report->mods,
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.time = timer_read()
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};
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NEXT(WAITING);
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break;
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case WAITING:
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// play back key stroke
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tmp_mods = keyboard_report->mods;
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host_set_mods(delayed_fn.mods);
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register_code(delayed_fn.code);
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host_set_mods(waiting_key.mods);
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register_code(waiting_key.code);
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host_set_mods(tmp_mods);
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register_code(code);
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NEXT(IDLE);
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break;
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}
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}
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inline static void key_released(uint8_t code, keyevent_t event)
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{
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uint8_t tmp_mods;
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switch (kbdstate) {
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case IDLE:
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unregister_code(code);
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break;
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case PRESSING:
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unregister_code(code);
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if (!anykey_sent_to_host())
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NEXT(IDLE);
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break;
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case DELAYING:
|
|
||||||
unregister_code(code);
|
|
||||||
break;
|
|
||||||
case WAITING:
|
|
||||||
if (code == waiting_key.code) {
|
|
||||||
layer_switch_on(delayed_fn.code);
|
|
||||||
NEXT(IDLE);
|
|
||||||
// process waiting_key
|
|
||||||
tmp_mods = keyboard_report->mods;
|
|
||||||
host_set_mods(waiting_key.mods);
|
|
||||||
keymap_process_event(waiting_key.event);
|
|
||||||
host_set_mods(tmp_mods);
|
|
||||||
keymap_process_event(event);
|
|
||||||
} else {
|
|
||||||
unregister_code(code);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* layer switch momentary */
|
|
||||||
inline static void layerkey_pressed(uint8_t code, keyevent_t event)
|
|
||||||
{
|
|
||||||
uint8_t tmp_mods;
|
|
||||||
switch (kbdstate) {
|
|
||||||
case IDLE:
|
|
||||||
layer_switch_on(code);
|
|
||||||
break;
|
|
||||||
case PRESSING:
|
|
||||||
// ignore
|
|
||||||
break;
|
|
||||||
case DELAYING:
|
|
||||||
waiting_key = (keyrecord_t) {
|
|
||||||
.event = event,
|
|
||||||
.code = code,
|
|
||||||
.mods = keyboard_report->mods,
|
|
||||||
.time = timer_read()
|
|
||||||
};
|
|
||||||
NEXT(WAITING);
|
|
||||||
break;
|
|
||||||
case WAITING:
|
|
||||||
tmp_mods = keyboard_report->mods;
|
|
||||||
host_set_mods(delayed_fn.mods);
|
|
||||||
register_code(delayed_fn.code);
|
|
||||||
host_set_mods(waiting_key.mods);
|
|
||||||
register_code(waiting_key.code);
|
|
||||||
host_set_mods(tmp_mods);
|
|
||||||
if (kind == FN_DOWN) {
|
|
||||||
// ignore Fn
|
|
||||||
} else if (kind == FNK_DOWN) {
|
|
||||||
register_code(code);
|
|
||||||
} else if (kind == KEY_DOWN) {
|
|
||||||
register_code(code);
|
|
||||||
}
|
|
||||||
NEXT(IDLE);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
inline static void layerkey_released(uint8_t code, keyevent_t event)
|
|
||||||
{
|
|
||||||
switch (kbdstate) {
|
|
||||||
case IDLE:
|
|
||||||
layer_switch_off(code);
|
|
||||||
break;
|
|
||||||
case PRESSING:
|
|
||||||
case DELAYING:
|
|
||||||
case WAITING:
|
|
||||||
if (layer_switch_off(code))
|
|
||||||
NEXT(IDLE);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
static void register_code(uint8_t code)
|
static void register_code(uint8_t code)
|
||||||
{
|
{
|
||||||
if (code == KC_NO) {
|
if (code == KC_NO) {
|
||||||
|
152
common/action.h
152
common/action.h
@ -15,10 +15,6 @@ ACT_LMODS(0000)
|
|||||||
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
|
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
|
||||||
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
|
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
|
||||||
0 0 0 0| mods(4) | keycode(8) Key+Lmods
|
0 0 0 0| mods(4) | keycode(8) Key+Lmods
|
||||||
???
|
|
||||||
0 0 0 0| mods(4) | 1 1 1 1 0| tap(3) Lmods+tap Switch(enable/disable)
|
|
||||||
0 0 0 0| mods(4) | 1 1 1 1 1| tap(3) Lmods+tap Toggle(on/off)
|
|
||||||
???
|
|
||||||
|
|
||||||
ACT_RMODS(0001)
|
ACT_RMODS(0001)
|
||||||
0 0 0 1| 0 0 0 0| 0 0 0 0 0 0 0 0 No action(not used)
|
0 0 0 1| 0 0 0 0| 0 0 0 0 0 0 0 0 No action(not used)
|
||||||
@ -28,10 +24,6 @@ ACT_RMODS(0001)
|
|||||||
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
|
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
|
||||||
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
|
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
|
||||||
0 0 0 1| mods(4) | keycode(8) Key+Rmod
|
0 0 0 1| mods(4) | keycode(8) Key+Rmod
|
||||||
???
|
|
||||||
0 0 0 1| mods(4) | 1 1 1 1 0| tap(3) Rmods+tap Switch(enable/disable)
|
|
||||||
0 0 0 1| mods(4) | 1 1 1 1 1| tap(3) Rmods+tap Toggle(on/off)
|
|
||||||
???
|
|
||||||
|
|
||||||
ACT_LMODS_TAP(0010)
|
ACT_LMODS_TAP(0010)
|
||||||
0 0 1 0| 0 0 0 0| X X X X X X X X (reserved)[00-FF]
|
0 0 1 0| 0 0 0 0| X X X X X X X X (reserved)[00-FF]
|
||||||
@ -45,36 +37,47 @@ ACT_RMODS_TAP(0011)
|
|||||||
0 0 1 1| mods(4) | keycode(8) Rmods+tap Key
|
0 0 1 1| mods(4) | keycode(8) Rmods+tap Key
|
||||||
0 0 1 1| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF]
|
0 0 1 1| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF]
|
||||||
|
|
||||||
ACT_LAYER(0100)
|
ACT_USAGE - other HID usage than keyboard
|
||||||
0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 0 Momentary
|
0 1 0 0| 0 0| usage(10) System usage
|
||||||
0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 1 Oneshot
|
0 1 0 0| 0 1| usage(10) Consumer usage
|
||||||
0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 0 (reserved)
|
0 1 0 0| 1 0| usage(10) (reserved)
|
||||||
0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 1 (reserved)
|
0 1 0 0| 1 1| usage(10) (reserved)
|
||||||
0 1 0 0| layer(4) | keycode(8) Fn momentary + tap Key
|
|
||||||
0 1 0 0| layer(4) | 1 1 1 1 0| tap(3) Fn+tap Switch(enable/disable)
|
|
||||||
0 1 0 0| layer(4) | 1 1 1 1 1| tap(3) Fn+tap Toggle(on/off)
|
|
||||||
|
|
||||||
ACT_USAGE(0101)
|
|
||||||
0 1 0 1| 0 0| usage(10) System usage
|
|
||||||
0 1 0 1| 0 1| usage(10) Consumer usage
|
|
||||||
0 1 0 1| 1 0| usage(10) (reserved)
|
|
||||||
0 1 0 1| 1 1| usage(10) (reserved)
|
|
||||||
|
|
||||||
ACT_MOUSEKEY(0110)
|
ACT_MOUSEKEY(0110)
|
||||||
0 1 1 0| X X X X| keycode(8) Mouse key
|
0 1 0 1| X X X X| keycode(8) Mouse key
|
||||||
??? TODO: refactor
|
??? TODO: refactor
|
||||||
0 1 1 0| 0 0 X X| accel(5) |cursor(3) Mouse key
|
0 1 0 1| 0 0 X X| accel(5) |cursor(3) Mouse key
|
||||||
0 1 1 0| 0 1 X X| accel(5) |wheel(3) Mouse key
|
0 1 0 1| 0 1 X X| accel(5) |wheel(3) Mouse key
|
||||||
0 1 1 0| 1 0 X X| button(8) Mouse key
|
0 1 0 1| 1 0 X X| button(8) Mouse key
|
||||||
0 1 1 0| 1 1 X X| button(8) Mouse key
|
0 1 0 1| 1 1 X X| button(8) Mouse key
|
||||||
???
|
???
|
||||||
|
|
||||||
0 1 1 1| (reserved)
|
Layer Action
|
||||||
1 0 0 0| (reserved)
|
------------
|
||||||
1 0 0 1| (reserved)
|
1000|LLLL|0000 0000 set layer L when pressed
|
||||||
1 0 1 0| (reserved)
|
1001|LLLL|0000 0000 set layer L when released
|
||||||
1 0 1 1| (reserved)
|
1010|BBBB|0000 0000 on/off bit B when pressed/released
|
||||||
1 1 0 0| (reserved)
|
1011|0000|0000 0000 set default layer when pressed
|
||||||
|
1011|0001|0000 0000 set default layer when released
|
||||||
|
|
||||||
|
1000|LLLL|1111 0000 set layer L when pressed + tap toggle
|
||||||
|
1001|LLLL|1111 0000 set layer L when released[tap is ignored/not used]
|
||||||
|
1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle
|
||||||
|
1011|0000|1111 0000 set default layer when pressed + tap toggle
|
||||||
|
1011|0001|1111 0000 set default layer when released[tap is ignored/not used]
|
||||||
|
|
||||||
|
1000|LLLL|1111 1111 set L to default layer when pressed
|
||||||
|
1001|LLLL|1111 1111 set L to default layer when released
|
||||||
|
1010|BBBB|1111 1111 on/off bit B of default layer when pressed/released
|
||||||
|
1011|0000|1111 1111 set current to default layer when pressed
|
||||||
|
1011|0001|1111 1111 set current to default layer when released
|
||||||
|
|
||||||
|
1000|LLLL| keycode set layer L when pressed + tap key
|
||||||
|
1001|LLLL| keyocde set layer L when released[tap is ignored/not used]
|
||||||
|
1010|BBBB| keyocde on/off bit B when pressed/released + tap key
|
||||||
|
1011|0000| keyocde set default layer when pressed + tap key
|
||||||
|
1011|0001| keyocde set default layer when released[tap is ignored/not used]
|
||||||
|
|
||||||
|
|
||||||
ACT_MACRO(1100)
|
ACT_MACRO(1100)
|
||||||
1 1 0 0| option(4) | macro-table id(8) Macro play(Flash)
|
1 1 0 0| option(4) | macro-table id(8) Macro play(Flash)
|
||||||
@ -88,25 +91,32 @@ ACT_FUNCTION(1111)
|
|||||||
1 1 1 1| function address(4K range) Function
|
1 1 1 1| function address(4K range) Function
|
||||||
Macro record(dynamicly)
|
Macro record(dynamicly)
|
||||||
Macro play(dynamicly)
|
Macro play(dynamicly)
|
||||||
|
TODO: modifier + [tap key /w mod]
|
||||||
|
: layerkey + [tap key /w mod]
|
||||||
|
for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0]
|
||||||
|
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052
|
||||||
*/
|
*/
|
||||||
|
|
||||||
enum action_id {
|
enum action_id {
|
||||||
ACT_LMODS = 0,
|
ACT_LMODS = 0b0000,
|
||||||
ACT_RMODS,
|
ACT_RMODS = 0b0001,
|
||||||
ACT_LMOD_TAP,
|
ACT_LMOD_TAP = 0b0010,
|
||||||
ACT_RMOD_TAP,
|
ACT_RMOD_TAP = 0b0011,
|
||||||
ACT_LAYER,
|
ACT_USAGE = 0b0100,
|
||||||
ACT_USAGE,
|
ACT_MOUSEKEY = 0b0101,
|
||||||
ACT_MOUSEKEY,
|
ACT_LAYER_PRESSED = 0b1000,
|
||||||
ACT_MACRO = 14,
|
ACT_LAYER_RELEASED = 0b1001,
|
||||||
ACT_COMMAND = 15,
|
ACT_LAYER_BIT = 0b1010,
|
||||||
ACT_FUNCTION = 16
|
ACT_LAYER_EXT = 0b1011,
|
||||||
|
ACT_MACRO = 0b1100,
|
||||||
|
ACT_COMMAND = 0b1110,
|
||||||
|
ACT_FUNCTION = 0b1111
|
||||||
};
|
};
|
||||||
|
|
||||||
// TODO: not portable across compiler/endianness?
|
// TODO: not portable across compiler/endianness?
|
||||||
/*
|
/*
|
||||||
In avr-gcc bit fields seems to be assigned from LSB(bit0) to MSB(bit15).
|
In avr-gcc bit fields seems to be assigned from LSB(bit0) to MSB(bit15).
|
||||||
AVR seems like little endian in avr-gcc.
|
AVR looks like a little endian in avr-gcc.
|
||||||
|
|
||||||
Byte order and bit order of 0x1234:
|
Byte order and bit order of 0x1234:
|
||||||
Big endian: 15 ... 8 7 ... 210
|
Big endian: 15 ... 8 7 ... 210
|
||||||
@ -127,17 +137,11 @@ typedef union {
|
|||||||
uint16_t mods :4;
|
uint16_t mods :4;
|
||||||
uint16_t kind :4;
|
uint16_t kind :4;
|
||||||
} key;
|
} key;
|
||||||
struct action_layer_key {
|
struct action_layer {
|
||||||
uint16_t code :8;
|
uint16_t code :8;
|
||||||
uint16_t layer :4;
|
uint16_t opt :4;
|
||||||
uint16_t kind :4;
|
uint16_t kind :4;
|
||||||
} layer_key;
|
} layer;
|
||||||
struct action_layer_tap {
|
|
||||||
uint16_t count :3;
|
|
||||||
uint16_t rest :5;
|
|
||||||
uint16_t layer :4;
|
|
||||||
uint16_t kind :4;
|
|
||||||
} layer_tap;
|
|
||||||
struct action_usage {
|
struct action_usage {
|
||||||
uint16_t code :10;
|
uint16_t code :10;
|
||||||
uint16_t page :2;
|
uint16_t page :2;
|
||||||
@ -157,7 +161,14 @@ enum stroke_cmd {
|
|||||||
STROKE_ALLUP, /* release all keys in reverse order */
|
STROKE_ALLUP, /* release all keys in reverse order */
|
||||||
};
|
};
|
||||||
|
|
||||||
void action_exec(action_t act, keyevent_t event);
|
typedef struct {
|
||||||
|
keyevent_t event;
|
||||||
|
action_t action;
|
||||||
|
uint8_t mods;
|
||||||
|
} keyrecord_t;
|
||||||
|
|
||||||
|
|
||||||
|
void action_exec(keyevent_t event);
|
||||||
/*
|
/*
|
||||||
void key_action(uint8_t code, keyevent_t event);
|
void key_action(uint8_t code, keyevent_t event);
|
||||||
void mod_action(uint8_t code, keyevent_t event);
|
void mod_action(uint8_t code, keyevent_t event);
|
||||||
@ -166,9 +177,12 @@ void fn_action(uint8_t code, keyevent_t event);
|
|||||||
|
|
||||||
|
|
||||||
/* action_t utility */
|
/* action_t utility */
|
||||||
|
/*
|
||||||
|
#define ACTION_NO { .code = 0 }
|
||||||
#define ACTION(kind, param) { .code = ((kind)<<12 | (param)) }
|
#define ACTION(kind, param) { .code = ((kind)<<12 | (param)) }
|
||||||
#define NO_ACTION ACTION(0, 0)
|
*/
|
||||||
#define LAYER_PARAM(layer, key) ((layer)<<8|(key))
|
#define ACTION_NO 0
|
||||||
|
#define ACTION(kind, param) ((kind)<<12 | (param))
|
||||||
|
|
||||||
/* Key & Mods */
|
/* Key & Mods */
|
||||||
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
|
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
|
||||||
@ -185,12 +199,28 @@ void fn_action(uint8_t code, keyevent_t event);
|
|||||||
/* Mods + Tap key */
|
/* Mods + Tap key */
|
||||||
#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP,(mods)<<8 | (key))
|
#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP,(mods)<<8 | (key))
|
||||||
#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP,(mods)<<8 | (key))
|
#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP,(mods)<<8 | (key))
|
||||||
|
|
||||||
/* Layer Switch */
|
/* Layer Switch */
|
||||||
#define ACTION_LAYER(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x00)
|
#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
|
||||||
#define ACTION_LAYER_ONESHOT(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x01)
|
#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
|
||||||
#define ACTION_LAYER_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
|
#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0x00)
|
||||||
#define ACTION_LAYER_SWITCH(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF0 | (tap))
|
#define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
|
||||||
#define ACTION_LAYER_TOGGLE(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF1 | (tap))
|
#define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
|
||||||
|
|
||||||
|
#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
|
||||||
|
#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
|
||||||
|
#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
|
||||||
|
|
||||||
|
#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
|
||||||
|
#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF)
|
||||||
|
#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF)
|
||||||
|
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF)
|
||||||
|
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF)
|
||||||
|
|
||||||
|
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
|
||||||
|
#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (layer)<<8 | (key))
|
||||||
|
#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key))
|
||||||
|
|
||||||
/* HID Usage */
|
/* HID Usage */
|
||||||
#define ACTION_USAGE_PAGE_SYSTEM 0
|
#define ACTION_USAGE_PAGE_SYSTEM 0
|
||||||
#define ACTION_USAGE_PAGE_CONSUMER 1
|
#define ACTION_USAGE_PAGE_CONSUMER 1
|
||||||
|
@ -65,9 +65,10 @@ void keyboard_task(void)
|
|||||||
|
|
||||||
for (int c = 0; c < MATRIX_COLS; c++) {
|
for (int c = 0; c < MATRIX_COLS; c++) {
|
||||||
if (matrix_change & (1<<c)) {
|
if (matrix_change & (1<<c)) {
|
||||||
keymap_process_event((keyevent_t){
|
action_exec((keyevent_t){
|
||||||
.key = (keypos_t){ .row = r, .col = c },
|
.key = (keypos_t){ .row = r, .col = c },
|
||||||
.pressed = (matrix_row & (1<<c))
|
.pressed = (matrix_row & (1<<c)),
|
||||||
|
.time = timer_read()
|
||||||
});
|
});
|
||||||
// record a processed key
|
// record a processed key
|
||||||
matrix_prev[r] ^= (1<<c);
|
matrix_prev[r] ^= (1<<c);
|
||||||
|
@ -34,15 +34,9 @@ typedef struct {
|
|||||||
typedef struct {
|
typedef struct {
|
||||||
keypos_t key;
|
keypos_t key;
|
||||||
bool pressed;
|
bool pressed;
|
||||||
|
uint16_t time;
|
||||||
} keyevent_t;
|
} keyevent_t;
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
keyevent_t event;
|
|
||||||
uint8_t code;
|
|
||||||
uint8_t mods;
|
|
||||||
uint16_t time;
|
|
||||||
} keyrecord_t;
|
|
||||||
|
|
||||||
#define KEYEQ(keya, keyb) (keya.row == keyb.row && keya.col == keyb.col)
|
#define KEYEQ(keya, keyb) (keya.row == keyb.row && keya.col == keyb.col)
|
||||||
|
|
||||||
extern uint8_t current_layer;
|
extern uint8_t current_layer;
|
||||||
|
@ -35,6 +35,5 @@ uint8_t keymap_fn_keycode(uint8_t fn_bits);
|
|||||||
* new keymap interface: action
|
* new keymap interface: action
|
||||||
*/
|
*/
|
||||||
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
|
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
|
||||||
uint8_t keymap_process_event(keyevent_t event);
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -51,15 +51,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
static const action_t PROGMEM fn_actions[] = {
|
static const action_t PROGMEM fn_actions[] = {
|
||||||
ACTION_LAYER(0), // Fn0
|
ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0
|
||||||
ACTION_LAYER(1), // Fn1
|
ACTION_LAYER_SET_ON_PRESSED(1), // Fn1
|
||||||
ACTION_LAYER_KEY(2, KC_SLASH), // Fn2
|
ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2
|
||||||
ACTION_LAYER_KEY(3, KC_SCLN), // Fn3
|
ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3
|
||||||
ACTION_LAYER(3), // Fn3
|
ACTION_LAYER_SET_ON_PRESSED(3), // Fn4
|
||||||
ACTION_LAYER_KEY(5, KC_SPC), // Fn5
|
ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5
|
||||||
NO_ACTION, // Fn6
|
ACTION_NO, // Fn6
|
||||||
NO_ACTION, // Fn7
|
ACTION_NO, // Fn7
|
||||||
|
};
|
||||||
|
*/
|
||||||
|
static const uint16_t PROGMEM fn_actions[] = {
|
||||||
|
ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0
|
||||||
|
ACTION_LAYER_SET_ON_PRESSED(1), // Fn1
|
||||||
|
ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2
|
||||||
|
ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3
|
||||||
|
ACTION_LAYER_SET_ON_PRESSED(3), // Fn4
|
||||||
|
ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5
|
||||||
|
ACTION_NO, // Fn6
|
||||||
|
ACTION_NO, // Fn7
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@ -91,7 +103,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||||||
* |-----------------------------------------------------------|
|
* |-----------------------------------------------------------|
|
||||||
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
|
||||||
* |-----------------------------------------------------------|
|
* |-----------------------------------------------------------|
|
||||||
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn0|
|
||||||
* `-----------------------------------------------------------'
|
* `-----------------------------------------------------------'
|
||||||
* |Gui |Alt |Space |Alt |xxx|
|
* |Gui |Alt |Space |Alt |xxx|
|
||||||
* `--------------------------------------------'
|
* `--------------------------------------------'
|
||||||
@ -99,8 +111,8 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||||||
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
||||||
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \
|
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \
|
||||||
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
|
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
|
||||||
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \
|
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \
|
||||||
LGUI,LALT, SPC, RALT,FN7),
|
LGUI,LALT, SPC, RALT,RGUI),
|
||||||
|
|
||||||
/* Layer 2: Vi mode (Slash)
|
/* Layer 2: Vi mode (Slash)
|
||||||
* ,-----------------------------------------------------------.
|
* ,-----------------------------------------------------------.
|
||||||
@ -110,7 +122,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||||||
* |-----------------------------------------------------------|
|
* |-----------------------------------------------------------|
|
||||||
* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
|
* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
|
||||||
* |-----------------------------------------------------------|
|
* |-----------------------------------------------------------|
|
||||||
* |Shift | | | | | |Hom|PgD|PgUlEnd|xxx|Shift | |
|
* |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift | |
|
||||||
* `-----------------------------------------------------------'
|
* `-----------------------------------------------------------'
|
||||||
* |Gui|Alt |Space |Alt |Gui|
|
* |Gui|Alt |Space |Alt |Gui|
|
||||||
* `-------------------------------------------'
|
* `-------------------------------------------'
|
||||||
@ -118,7 +130,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||||||
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
||||||
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
|
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
|
||||||
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
|
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
|
||||||
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \
|
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN0, RSFT,NO, \
|
||||||
LGUI,LALT, SPC, RALT,RGUI),
|
LGUI,LALT, SPC, RALT,RGUI),
|
||||||
|
|
||||||
/* Layer 3: Mouse mode (Semicolon)
|
/* Layer 3: Mouse mode (Semicolon)
|
||||||
@ -127,19 +139,19 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||||||
* |-----------------------------------------------------------|
|
* |-----------------------------------------------------------|
|
||||||
* |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
|
* |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
|
||||||
* |-----------------------------------------------------------|
|
* |-----------------------------------------------------------|
|
||||||
* |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return |
|
* |Contro| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
|
||||||
* |-----------------------------------------------------------|
|
* |-----------------------------------------------------------|
|
||||||
* |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
|
* |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
|
||||||
* `-----------------------------------------------------------'
|
* `-----------------------------------------------------------'
|
||||||
* |Gui |Alt |Mb1 |Alt |Gui|
|
* |Gui |Alt |Mb1 |Alt |Fn0|
|
||||||
* `--------------------------------------------'
|
* `--------------------------------------------'
|
||||||
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
|
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
|
||||||
*/
|
*/
|
||||||
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
||||||
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
|
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
|
||||||
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
|
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \
|
||||||
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
|
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
|
||||||
LGUI,LALT, BTN1, RALT,FN4),
|
LGUI,LALT, BTN1, RALT,FN0),
|
||||||
|
|
||||||
/* Layer 4: Matias half keyboard style (Space)
|
/* Layer 4: Matias half keyboard style (Space)
|
||||||
* ,-----------------------------------------------------------.
|
* ,-----------------------------------------------------------.
|
||||||
@ -151,21 +163,21 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||||||
* |-----------------------------------------------------------|
|
* |-----------------------------------------------------------|
|
||||||
* |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
|
* |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
|
||||||
* `-----------------------------------------------------------'
|
* `-----------------------------------------------------------'
|
||||||
* |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui|
|
* |Gui |Alt | Fn0 |Alt |Gui|
|
||||||
* `--------------------------------------------'
|
* `--------------------------------------------'
|
||||||
*/
|
*/
|
||||||
KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \
|
KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \
|
||||||
BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \
|
BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \
|
||||||
LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
|
LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
|
||||||
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
|
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
|
||||||
LGUI,LALT, FN5, RALT,RGUI),
|
LGUI,LALT, FN0, RALT,RGUI),
|
||||||
|
|
||||||
/* Layer5: another Mouse mode (Space) */
|
/* Layer5: another Mouse mode (Space) */
|
||||||
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
||||||
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
|
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
|
||||||
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
|
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \
|
||||||
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
|
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
|
||||||
LGUI,LALT, FN5, RALT,RGUI),
|
LGUI,LALT, FN0, RALT,RGUI),
|
||||||
};
|
};
|
||||||
|
|
||||||
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
|
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
|
||||||
@ -183,39 +195,31 @@ action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
|
|||||||
action_t action;
|
action_t action;
|
||||||
switch (key) {
|
switch (key) {
|
||||||
case KC_A ... KC_EXSEL:
|
case KC_A ... KC_EXSEL:
|
||||||
action = (action_t)ACTION_KEY(key);
|
action.code = ACTION_KEY(key);
|
||||||
break;
|
break;
|
||||||
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
|
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
|
||||||
action = (action_t)ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
|
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
|
||||||
break;
|
break;
|
||||||
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
|
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
|
||||||
action = (action_t)ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
|
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
|
||||||
break;
|
break;
|
||||||
case KC_MS_UP ... KC_MS_ACCEL2:
|
case KC_MS_UP ... KC_MS_ACCEL2:
|
||||||
action = (action_t)ACTION_MOUSEKEY(key);
|
action.code = ACTION_MOUSEKEY(key);
|
||||||
break;
|
break;
|
||||||
case KC_LCTRL ... KC_LGUI:
|
case KC_LCTRL ... KC_LGUI:
|
||||||
action = (action_t)ACTION_LMODS(MOD_BIT(key));
|
action.code = ACTION_LMODS(MOD_BIT(key));
|
||||||
break;
|
break;
|
||||||
case KC_RCTRL ... KC_RGUI:
|
case KC_RCTRL ... KC_RGUI:
|
||||||
action = (action_t)ACTION_RMODS(MOD_BIT(key)>>4);
|
action.code = ACTION_RMODS(MOD_BIT(key)>>4);
|
||||||
break;
|
break;
|
||||||
case KC_FN0 ... KC_FN7:
|
case KC_FN0 ... KC_FN7:
|
||||||
action = (action_t)pgm_read_word(&fn_actions[FN_INDEX(key)]);
|
action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
|
||||||
break;
|
break;
|
||||||
case KC_NO ... KC_UNDEFINED:
|
case KC_NO ... KC_UNDEFINED:
|
||||||
default:
|
default:
|
||||||
action = (action_t)NO_ACTION;
|
action.code = ACTION_NO;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
debug("action: "); debug_hex16(action.code); debug("\n");
|
debug("action: "); debug_hex16(action.code); debug("\n");
|
||||||
return action;
|
return action;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
uint8_t keymap_process_event(keyevent_t event)
|
|
||||||
{
|
|
||||||
action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
|
|
||||||
action_exec(action, event);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
Loading…
Reference in New Issue
Block a user