@@ -0,0 +1,142 @@ | |||
/** | |||
* | |||
* Base64 encode / decode | |||
* http://www.webtoolkit.info/ | |||
* | |||
**/ | |||
var Base64 = { | |||
// private property | |||
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=", | |||
// public method for encoding | |||
encode : function (input) { | |||
var output = ""; | |||
var chr1, chr2, chr3, enc1, enc2, enc3, enc4; | |||
var i = 0; | |||
input = Base64._utf8_encode(input); | |||
while (i < input.length) { | |||
chr1 = input.charCodeAt(i++); | |||
chr2 = input.charCodeAt(i++); | |||
chr3 = input.charCodeAt(i++); | |||
enc1 = chr1 >> 2; | |||
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4); | |||
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6); | |||
enc4 = chr3 & 63; | |||
if (isNaN(chr2)) { | |||
enc3 = enc4 = 64; | |||
} else if (isNaN(chr3)) { | |||
enc4 = 64; | |||
} | |||
output = output + | |||
this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) + | |||
this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4); | |||
} | |||
return output; | |||
}, | |||
// public method for decoding | |||
decode : function (input) { | |||
var output = ""; | |||
var chr1, chr2, chr3; | |||
var enc1, enc2, enc3, enc4; | |||
var i = 0; | |||
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ""); | |||
while (i < input.length) { | |||
enc1 = this._keyStr.indexOf(input.charAt(i++)); | |||
enc2 = this._keyStr.indexOf(input.charAt(i++)); | |||
enc3 = this._keyStr.indexOf(input.charAt(i++)); | |||
enc4 = this._keyStr.indexOf(input.charAt(i++)); | |||
chr1 = (enc1 << 2) | (enc2 >> 4); | |||
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2); | |||
chr3 = ((enc3 & 3) << 6) | enc4; | |||
output = output + String.fromCharCode(chr1); | |||
if (enc3 != 64) { | |||
output = output + String.fromCharCode(chr2); | |||
} | |||
if (enc4 != 64) { | |||
output = output + String.fromCharCode(chr3); | |||
} | |||
} | |||
output = Base64._utf8_decode(output); | |||
return output; | |||
}, | |||
// private method for UTF-8 encoding | |||
_utf8_encode : function (string) { | |||
string = string.replace(/\r\n/g,"\n"); | |||
var utftext = ""; | |||
for (var n = 0; n < string.length; n++) { | |||
var c = string.charCodeAt(n); | |||
if (c < 128) { | |||
utftext += String.fromCharCode(c); | |||
} | |||
else if((c > 127) && (c < 2048)) { | |||
utftext += String.fromCharCode((c >> 6) | 192); | |||
utftext += String.fromCharCode((c & 63) | 128); | |||
} | |||
else { | |||
utftext += String.fromCharCode((c >> 12) | 224); | |||
utftext += String.fromCharCode(((c >> 6) & 63) | 128); | |||
utftext += String.fromCharCode((c & 63) | 128); | |||
} | |||
} | |||
return utftext; | |||
}, | |||
// private method for UTF-8 decoding | |||
_utf8_decode : function (utftext) { | |||
var string = ""; | |||
var i = 0; | |||
var c = c1 = c2 = 0; | |||
while ( i < utftext.length ) { | |||
c = utftext.charCodeAt(i); | |||
if (c < 128) { | |||
string += String.fromCharCode(c); | |||
i++; | |||
} | |||
else if((c > 191) && (c < 224)) { | |||
c2 = utftext.charCodeAt(i+1); | |||
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63)); | |||
i += 2; | |||
} | |||
else { | |||
c2 = utftext.charCodeAt(i+1); | |||
c3 = utftext.charCodeAt(i+2); | |||
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63)); | |||
i += 3; | |||
} | |||
} | |||
return string; | |||
} | |||
} |
@@ -81,11 +81,9 @@ $(function() { | |||
var code = parseInt($(this).attr('id').match(/code-((0x){0,1}[0-9a-fA-F]+)/)[1]); | |||
$(this).text(keycodes[code].name); | |||
$(this).attr({ title: keycodes[code].desc }); | |||
//console.log(index + ": " + code + " " + keycodes[code].desc); | |||
}); | |||
$(".action").click(function(ev,ui) { | |||
console.log("action click"); | |||
if (!editing_key) return; | |||
// get matrix position from key id: key-RC where R is row and C is column in "0-v"(radix 32) | |||
@@ -197,15 +195,24 @@ $(function() { | |||
/* | |||
* Share URL | |||
*/ | |||
function encode_keymap(keymap) | |||
function encode_keymap(obj) | |||
{ | |||
return window.btoa(JSON.stringify(keymap)); | |||
if (typeof LZString != "undefined" && typeof Base64 != "undefined") { | |||
return Base64.encode(LZString.compress(JSON.stringify(obj))); | |||
} | |||
return window.btoa(JSON.stringify(obj)); | |||
} | |||
function decode_keymap(hash) | |||
function decode_keymap(str) | |||
{ | |||
try { | |||
return JSON.parse(window.atob(hash)); | |||
/* lz-string-1.3.3.js: LZString.decompress() runs away if given short string. */ | |||
if (str == null || typeof str != "string" || str.length < 30) return null; | |||
if (typeof LZString != "undefined" && typeof Base64 != "undefined") { | |||
return JSON.parse(LZString.decompress(Base64.decode(str))); | |||
} | |||
return JSON.parse(window.atob(str)); | |||
} catch (err) { | |||
return null; | |||
} |
@@ -0,0 +1,204 @@ | |||
// Copyright © 2013 Pieroxy <[email protected]> | |||
// This work is free. You can redistribute it and/or modify it | |||
// under the terms of the WTFPL, Version 2 | |||
// For more information see LICENSE.txt or http://www.wtfpl.net/ | |||
// | |||
// LZ-based compression algorithm, version 1.0.2-rc1 | |||
var LZString = { | |||
writeBit : function(value, data) { | |||
data.val = (data.val << 1) | value; | |||
if (data.position == 15) { | |||
data.position = 0; | |||
data.string += String.fromCharCode(data.val); | |||
data.val = 0; | |||
} else { | |||
data.position++; | |||
} | |||
}, | |||
writeBits : function(numBits, value, data) { | |||
if (typeof(value)=="string") | |||
value = value.charCodeAt(0); | |||
for (var i=0 ; i<numBits ; i++) { | |||
this.writeBit(value&1, data); | |||
value = value >> 1; | |||
} | |||
}, | |||
produceW : function (context) { | |||
if (Object.prototype.hasOwnProperty.call(context.dictionaryToCreate,context.w)) { | |||
if (context.w.charCodeAt(0)<256) { | |||
this.writeBits(context.numBits, 0, context.data); | |||
this.writeBits(8, context.w, context.data); | |||
} else { | |||
this.writeBits(context.numBits, 1, context.data); | |||
this.writeBits(16, context.w, context.data); | |||
} | |||
this.decrementEnlargeIn(context); | |||
delete context.dictionaryToCreate[context.w]; | |||
} else { | |||
this.writeBits(context.numBits, context.dictionary[context.w], context.data); | |||
} | |||
this.decrementEnlargeIn(context); | |||
}, | |||
decrementEnlargeIn : function(context) { | |||
context.enlargeIn--; | |||
if (context.enlargeIn == 0) { | |||
context.enlargeIn = Math.pow(2, context.numBits); | |||
context.numBits++; | |||
} | |||
}, | |||
compress: function (uncompressed) { | |||
var context = { | |||
dictionary: {}, | |||
dictionaryToCreate: {}, | |||
c:"", | |||
wc:"", | |||
w:"", | |||
enlargeIn: 2, // Compensate for the first entry which should not count | |||
dictSize: 3, | |||
numBits: 2, | |||
result: "", | |||
data: {string:"", val:0, position:0} | |||
}, i; | |||
for (i = 0; i < uncompressed.length; i += 1) { | |||
context.c = uncompressed.charAt(i); | |||
if (!Object.prototype.hasOwnProperty.call(context.dictionary,context.c)) { | |||
context.dictionary[context.c] = context.dictSize++; | |||
context.dictionaryToCreate[context.c] = true; | |||
} | |||
context.wc = context.w + context.c; | |||
if (Object.prototype.hasOwnProperty.call(context.dictionary,context.wc)) { | |||
context.w = context.wc; | |||
} else { | |||
this.produceW(context); | |||
// Add wc to the dictionary. | |||
context.dictionary[context.wc] = context.dictSize++; | |||
context.w = String(context.c); | |||
} | |||
} | |||
// Output the code for w. | |||
if (context.w !== "") { | |||
this.produceW(context); | |||
} | |||
// Mark the end of the stream | |||
this.writeBits(context.numBits, 2, context.data); | |||
// Flush the last char | |||
while (context.data.val>0) this.writeBit(0,context.data) | |||
return context.data.string; | |||
}, | |||
readBit : function(data) { | |||
var res = data.val & data.position; | |||
data.position >>= 1; | |||
if (data.position == 0) { | |||
data.position = 32768; | |||
data.val = data.string.charCodeAt(data.index++); | |||
} | |||
//data.val = (data.val << 1); | |||
return res>0 ? 1 : 0; | |||
}, | |||
readBits : function(numBits, data) { | |||
var res = 0; | |||
var maxpower = Math.pow(2,numBits); | |||
var power=1; | |||
while (power!=maxpower) { | |||
res |= this.readBit(data) * power; | |||
power <<= 1; | |||
} | |||
return res; | |||
}, | |||
decompress: function (compressed) { | |||
var dictionary = {}, | |||
next, | |||
enlargeIn = 4, | |||
dictSize = 4, | |||
numBits = 3, | |||
entry = "", | |||
result = "", | |||
i, | |||
w, | |||
c, | |||
errorCount=0, | |||
literal, | |||
data = {string:compressed, val:compressed.charCodeAt(0), position:32768, index:1}; | |||
for (i = 0; i < 3; i += 1) { | |||
dictionary[i] = i; | |||
} | |||
next = this.readBits(2, data); | |||
switch (next) { | |||
case 0: | |||
c = String.fromCharCode(this.readBits(8, data)); | |||
break; | |||
case 1: | |||
c = String.fromCharCode(this.readBits(16, data)); | |||
break; | |||
case 2: | |||
return ""; | |||
} | |||
dictionary[3] = c; | |||
w = result = c; | |||
while (true) { | |||
c = this.readBits(numBits, data); | |||
switch (c) { | |||
case 0: | |||
if (errorCount++ > 10000) return "Error"; | |||
c = String.fromCharCode(this.readBits(8, data)); | |||
dictionary[dictSize++] = c; | |||
c = dictSize-1; | |||
enlargeIn--; | |||
break; | |||
case 1: | |||
c = String.fromCharCode(this.readBits(16, data)); | |||
dictionary[dictSize++] = c; | |||
c = dictSize-1; | |||
enlargeIn--; | |||
break; | |||
case 2: | |||
return result; | |||
} | |||
if (enlargeIn == 0) { | |||
enlargeIn = Math.pow(2, numBits); | |||
numBits++; | |||
} | |||
if (dictionary[c]) { | |||
entry = dictionary[c]; | |||
} else { | |||
if (c === dictSize) { | |||
entry = w + w.charAt(0); | |||
} else { | |||
return null; | |||
} | |||
} | |||
result += entry; | |||
// Add w+entry[0] to the dictionary. | |||
dictionary[dictSize++] = w + entry.charAt(0); | |||
enlargeIn--; | |||
w = entry; | |||
if (enlargeIn == 0) { | |||
enlargeIn = Math.pow(2, numBits); | |||
numBits++; | |||
} | |||
} | |||
return result; | |||
} | |||
}; |
@@ -8,8 +8,9 @@ | |||
<script src="keymap_editor.js"></script> | |||
<script src="keycodes.js"></script> | |||
<script src="m0110.js"></script> | |||
<script> | |||
</script> | |||
<!-- lz-string-1.3.3.js: LZString.decompress() runs away if given short string. --> | |||
<script src="lz-string-1.0.2.js"></script> | |||
<script src="base64.js"></script> | |||
</head> | |||
<body> | |||
@@ -530,13 +531,13 @@ | |||
<a id="hex-download" style="display:none" ></a> | |||
<h3>Share URL:</h3> | |||
<textarea id="share-url" rows="10" cols="80"></textarea> | |||
<textarea id="share-url" rows="10" cols="80" readonly></textarea> | |||
<br/> | |||
<button id="keymap-share" title="Share">Share</button> | |||
<button id="shorten-url" title="Shorten">Shorten</button> | |||
<h3>Keymap Output(for debug):</h3> | |||
<textarea id="keymap-output" rows="20" cols="80"></textarea> | |||
<textarea id="keymap-output" rows="20" cols="80" readonly></textarea> | |||
<br/> | |||
<button id="keymap-json-generate" title="generate JSON">JSON</button> | |||
<button id="keymap-source-generate" title="generate C source code">C source</button> |
@@ -8,8 +8,9 @@ | |||
<script src="keymap_editor.js"></script> | |||
<script src="keycodes.js"></script> | |||
<script src="m0110.js"></script> | |||
<script> | |||
</script> | |||
<!-- lz-string-1.3.3.js: LZString.decompress() runs away if given short string. --> | |||
<script src="lz-string-1.0.2.js"></script> | |||
<script src="base64.js"></script> | |||
</head> | |||
<body> | |||
@@ -531,13 +532,13 @@ | |||
<a id="hex-download" style="display:none" ></a> | |||
<h3>Share URL:</h3> | |||
<textarea id="share-url" rows="10" cols="80"></textarea> | |||
<textarea id="share-url" rows="10" cols="80" readonly></textarea> | |||
<br/> | |||
<button id="keymap-share" title="Share">Share</button> | |||
<button id="shorten-url" title="Shorten">Shorten</button> | |||
<h3>Keymap Output(for debug):</h3> | |||
<textarea id="keymap-output" rows="20" cols="80"></textarea> | |||
<textarea id="keymap-output" rows="20" cols="80" readonly></textarea> | |||
<br/> | |||
<button id="keymap-json-generate" title="generate JSON">JSON</button> | |||
<button id="keymap-source-generate" title="generate C source code">C source</button> |