@@ -0,0 +1,120 @@ | |||
#---------------------------------------------------------------------------- | |||
# On command line: | |||
# | |||
# make all = Make software. | |||
# | |||
# make clean = Clean out built project files. | |||
# | |||
# make coff = Convert ELF to AVR COFF. | |||
# | |||
# make extcoff = Convert ELF to AVR Extended COFF. | |||
# | |||
# make program = Download the hex file to the device. | |||
# Please customize your programmer settings(PROGRAM_CMD) | |||
# | |||
# make teensy = Download the hex file to the device, using teensy_loader_cli. | |||
# (must have teensy_loader_cli installed). | |||
# | |||
# make dfu = Download the hex file to the device, using dfu-programmer (must | |||
# have dfu-programmer installed). | |||
# | |||
# make flip = Download the hex file to the device, using Atmel FLIP (must | |||
# have Atmel FLIP installed). | |||
# | |||
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer | |||
# (must have dfu-programmer installed). | |||
# | |||
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP | |||
# (must have Atmel FLIP installed). | |||
# | |||
# make debug = Start either simulavr or avarice as specified for debugging, | |||
# with avr-gdb or avr-insight as the front end for debugging. | |||
# | |||
# make filename.s = Just compile filename.c into the assembler code only. | |||
# | |||
# make filename.i = Create a preprocessed source file for use in submitting | |||
# bug reports to the GCC project. | |||
# | |||
# To rebuild project do "make clean" then "make all". | |||
#---------------------------------------------------------------------------- | |||
# Target file name (without extension). | |||
TARGET = hid_phantom_lufa | |||
# Directory common source filess exist | |||
TOP_DIR = ../.. | |||
# Directory keyboard dependent files exist | |||
TARGET_DIR = . | |||
# List C source files here. (C dependencies are automatically generated.) | |||
SRC += keymap.c \ | |||
matrix.c \ | |||
led.c | |||
CONFIG_H = config.h | |||
# MCU name | |||
#MCU = at90usb1287 | |||
MCU = atmega32u4 | |||
# Processor frequency. | |||
# This will define a symbol, F_CPU, in all source code files equal to the | |||
# processor frequency in Hz. You can then use this symbol in your source code to | |||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done | |||
# automatically to create a 32-bit value in your source code. | |||
# | |||
# This will be an integer division of F_USB below, as it is sourced by | |||
# F_USB after it has run through any CPU prescalers. Note that this value | |||
# does not *change* the processor frequency - it should merely be updated to | |||
# reflect the processor speed set externally so that the code can use accurate | |||
# software delays. | |||
F_CPU = 16000000 | |||
# | |||
# LUFA specific | |||
# | |||
# Target architecture (see library "Board Types" documentation). | |||
ARCH = AVR8 | |||
# Input clock frequency. | |||
# This will define a symbol, F_USB, in all source code files equal to the | |||
# input clock frequency (before any prescaling is performed) in Hz. This value may | |||
# differ from F_CPU if prescaling is used on the latter, and is required as the | |||
# raw input clock is fed directly to the PLL sections of the AVR for high speed | |||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' | |||
# at the end, this will be done automatically to create a 32-bit value in your | |||
# source code. | |||
# | |||
# If no clock division is performed on the input clock inside the AVR (via the | |||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. | |||
F_USB = $(F_CPU) | |||
# Build Options | |||
# comment out to disable the options. | |||
# | |||
#MOUSEKEY_ENABLE = yes # Mouse keys | |||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||
CONSOLE_ENABLE = yes # Console for debug | |||
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA | |||
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support | |||
# Boot Section Size in bytes | |||
# Teensy halfKay 512 | |||
# Atmel DFU loader 4096 | |||
# LUFA bootloader 4096 | |||
OPT_DEFS += -DBOOT_SIZE=512 | |||
# Search Path | |||
VPATH += $(TARGET_DIR) | |||
VPATH += $(TOP_DIR) | |||
include $(TOP_DIR)/protocol/lufa.mk | |||
include $(TOP_DIR)/common.mk | |||
include $(TOP_DIR)/rules.mk |
@@ -0,0 +1,90 @@ | |||
#---------------------------------------------------------------------------- | |||
# On command line: | |||
# | |||
# make all = Make software. | |||
# | |||
# make clean = Clean out built project files. | |||
# | |||
# make coff = Convert ELF to AVR COFF. | |||
# | |||
# make extcoff = Convert ELF to AVR Extended COFF. | |||
# | |||
# make program = Download the hex file to the device. | |||
# Please customize your programmer settings(PROGRAM_CMD) | |||
# | |||
# make teensy = Download the hex file to the device, using teensy_loader_cli. | |||
# (must have teensy_loader_cli installed). | |||
# | |||
# make dfu = Download the hex file to the device, using dfu-programmer (must | |||
# have dfu-programmer installed). | |||
# | |||
# make flip = Download the hex file to the device, using Atmel FLIP (must | |||
# have Atmel FLIP installed). | |||
# | |||
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer | |||
# (must have dfu-programmer installed). | |||
# | |||
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP | |||
# (must have Atmel FLIP installed). | |||
# | |||
# make debug = Start either simulavr or avarice as specified for debugging, | |||
# with avr-gdb or avr-insight as the front end for debugging. | |||
# | |||
# make filename.s = Just compile filename.c into the assembler code only. | |||
# | |||
# make filename.i = Create a preprocessed source file for use in submitting | |||
# bug reports to the GCC project. | |||
# | |||
# To rebuild project do "make clean" then "make all". | |||
#---------------------------------------------------------------------------- | |||
# Target file name (without extension). | |||
TARGET = hid_phantom_pjrc | |||
# Directory common source filess exist | |||
TOP_DIR = ../.. | |||
# Directory keyboard dependent files exist | |||
TARGET_DIR = . | |||
# keyboard dependent files | |||
SRC = keymap.c \ | |||
matrix.c \ | |||
led.c | |||
CONFIG_H = config.h | |||
# MCU name, you MUST set this to match the board you are using | |||
# type "make clean" after changing this, so all files will be rebuilt | |||
#MCU = at90usb162 # Teensy 1.0 | |||
MCU = atmega32u4 # Teensy 2.0 | |||
#MCU = at90usb646 # Teensy++ 1.0 | |||
#MCU = at90usb1286 # Teensy++ 2.0 | |||
# Processor frequency. | |||
# Normally the first thing your program should do is set the clock prescaler, | |||
# so your program will run at the correct speed. You should also set this | |||
# variable to same clock speed. The _delay_ms() macro uses this, and many | |||
# examples use this variable to calculate timings. Do not add a "UL" here. | |||
F_CPU = 16000000 | |||
# Build Options | |||
# comment out to disable the options. | |||
# | |||
#MOUSEKEY_ENABLE = yes # Mouse keys | |||
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support | |||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||
#NKRO_ENABLE = yes # USB Nkey Rollover | |||
CONSOLE_ENABLE = yes # Console for debug | |||
# Search Path | |||
VPATH += $(TARGET_DIR) | |||
VPATH += $(TOP_DIR) | |||
include $(TOP_DIR)/protocol/pjrc.mk | |||
include $(TOP_DIR)/common.mk | |||
include $(TOP_DIR)/rules.mk |
@@ -0,0 +1,56 @@ | |||
/* | |||
Copyright 2012 Jun Wako <[email protected]> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#ifndef CONFIG_H | |||
#define CONFIG_H | |||
/* USB Device descriptor parameter */ | |||
#define VENDOR_ID 0xFEED | |||
#define PRODUCT_ID 0xB919 | |||
#define DEVICE_VER 0x0001 | |||
#define MANUFACTURER t.m.k. | |||
#define PRODUCT Phantom | |||
/* message strings */ | |||
#define DESCRIPTION t.m.k. keyboard firmware for Phantom | |||
/* matrix size */ | |||
#define MATRIX_ROWS 6 | |||
#define MATRIX_COLS 17 | |||
/* define if matrix has ghost */ | |||
//#define MATRIX_HAS_GHOST | |||
/* Set 0 if need no debouncing */ | |||
#define DEBOUNCE 7 | |||
/* key combination for command */ | |||
#define IS_COMMAND() ( \ | |||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ | |||
) | |||
// TODO: configurable | |||
#define DEBUG_LED 0 | |||
#define DEBUG_LED_CONFIG | |||
#define DEBUG_LED_ON | |||
#define DEBUG_LED_OFF | |||
#endif |
@@ -0,0 +1,172 @@ | |||
/* | |||
Copyright 2011 Jun Wako <[email protected]> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
/* | |||
* Keymap for Phantom controller | |||
*/ | |||
#include <stdint.h> | |||
#include <stdbool.h> | |||
#include <avr/pgmspace.h> | |||
#include "keycode.h" | |||
#include "print.h" | |||
#include "debug.h" | |||
#include "util.h" | |||
#include "keymap.h" | |||
// Convert physical keyboard layout to matrix array. | |||
// This is a macro to define keymap easily in keyboard layout form. | |||
#define KEYMAP( \ | |||
K5A, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, \ | |||
K5B, K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4N, K4O, K4P, K4Q, \ | |||
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3O, K3P, K3Q, \ | |||
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2N, K2O, K2P, K2Q, \ | |||
K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1O, K1P, K1Q, \ | |||
K0A, K0B, K0C, K0H, K0K, K0L, K0M, K0N, K0O, K0P, K0Q \ | |||
) { \ | |||
/* A B C D E F G H I J K L M N O P Q */ \ | |||
/* 0 */ { KC_##K0A, KC_##K0B, KC_##K0C, KC_NO , KC_NO , KC_NO , KC_NO , KC_##K0H, KC_NO , KC_NO , KC_##K0K, KC_##K0L, KC_##K0M, KC_##K0N, KC_##K0O, KC_##K0P, KC_##K0Q}, \ | |||
/* 1 */ { KC_##K1A, KC_NO , KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F, KC_##K1G, KC_##K1H, KC_##K1I, KC_##K1J, KC_##K1K, KC_##K1L, KC_NO , KC_##K1N, KC_##K1O, KC_##K1P, KC_##K1Q}, \ | |||
/* 2 */ { KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F, KC_##K2G, KC_##K2H, KC_##K2I, KC_##K2J, KC_##K2K, KC_##K2L, KC_NO , KC_##K2N, KC_##K2O, KC_##K2P, KC_##K2Q}, \ | |||
/* 3 */ { KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F, KC_##K3G, KC_##K3H, KC_##K3I, KC_##K3J, KC_##K3K, KC_##K3L, KC_##K3M, KC_##K3N, KC_##K3O, KC_##K3P, KC_##K3Q}, \ | |||
/* 4 */ { KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F, KC_##K4G, KC_##K4H, KC_##K4I, KC_##K4J, KC_##K4K, KC_##K4L, KC_NO , KC_##K4N, KC_##K4O, KC_##K4P, KC_##K4Q}, \ | |||
/* 5 */ { KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5G, KC_##K5H, KC_##K5I, KC_##K5J, KC_##K5K, KC_##K5L, KC_##K5M, KC_##K5N, KC_##K5O, KC_##K5P, KC_##K5Q}, \ | |||
} | |||
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) | |||
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. | |||
static const uint8_t PROGMEM fn_layer[] = { | |||
0, // Fn0 | |||
1, // Fn1 | |||
2, // Fn2 | |||
3, // Fn3 | |||
4, // Fn4 | |||
5, // Fn5 | |||
6, // Fn6 | |||
7 // Fn7 | |||
}; | |||
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. | |||
// See layer.c for details. | |||
static const uint8_t PROGMEM fn_keycode[] = { | |||
KC_NO, // Fn0 | |||
KC_NO, // Fn1 | |||
KC_NO, // Fn2 | |||
KC_NO, // Fn3 | |||
KC_NO, // Fn4 | |||
KC_NO, // Fn5 | |||
KC_NO, // Fn6 | |||
KC_NO // Fn7 | |||
}; | |||
/* | |||
* Phantom keyboard layout with winkeys and 7bit style editing block. I am | |||
* Not in the mood to implement full 7-bit keymap. | |||
* | |||
* | |||
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. | |||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| | |||
* `---' `---------------' `---------------' `---------------' `-----------' | |||
* ,-----------------------------------------------------------. ,-----------. | |||
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU| | |||
* |-----------------------------------------------------------| |-----------| | |||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | |||
* |-----------------------------------------------------------| |---|---|---| | |||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???| | |||
* |-----------------------------------------------------------| |---|---|---| | |||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |???|Up |???| | |||
* |-----------------------------------------------------------| |-----------| | |||
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig| | |||
* `-----------------------------------------------------------' `-----------' | |||
*/ | |||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
/* Layer 0: Default Layer | |||
* | |||
* ANSI: | |||
* | |||
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. | |||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| | |||
* `---' `---------------' `---------------' `---------------' `-----------' | |||
* ,-----------------------------------------------------------. ,-----------. | |||
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU| | |||
* |-----------------------------------------------------------| |-----------| | |||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | |||
* |-----------------------------------------------------------| |---|---|---| | |||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???| | |||
* |-----------------------------------------------------------| |---|---|---| | |||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |???|Up |???| | |||
* |-----------------------------------------------------------| |-----------| | |||
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig| | |||
* `-----------------------------------------------------------' `-----------' | |||
*/ | |||
KEYMAP(\ | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \ | |||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \ | |||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \ | |||
FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \ | |||
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, 0, UP, 0, \ | |||
LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT), | |||
/* | |||
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. | |||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Slp| | |||
* `---' `---------------' `---------------' `---------------' `-----------' | |||
* ,-----------------------------------------------------------. ,-----------. | |||
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9|Mut|V- |V+ |Backsp | |Ins|Hom|PgU| | |||
* |-----------------------------------------------------------| |-----------| | |||
* |Tab | Q| W| E| R| T| Y| U| I|MSt|Ply|Prv|Nxt|Media| |Del|End|PgD| | |||
* |-----------------------------------------------------------| |-----------| | |||
* |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???| | |||
* |-----------------------------------------------------------| |-----------| | |||
* |Shft | Z| X|Clc| V| B| N| M| ,| .| /|Caps | |???|Up |???| | |||
* |-----------------------------------------------------------| |-----------| | |||
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig| | |||
* `-----------------------------------------------------------' `-----------' | |||
*/ | |||
KEYMAP(\ | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, SLEP, \ | |||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9,MUTE, VOLD, VOLU, BSPC, INS, HOME, PGUP, \ | |||
TAB, Q, W, E, R, T, Y, U, I,MSTP,MPLY, MPRV, MNXT, MSEL, DEL, END, PGDN, \ | |||
FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \ | |||
LSFT, Z, X,CALC, V, B, N, M, COMM, DOT, SLSH, CAPS, 0, UP, 0, \ | |||
LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT), | |||
}; | |||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) | |||
{ | |||
return KEYCODE(layer, row, col); | |||
} | |||
uint8_t keymap_fn_layer(uint8_t index) | |||
{ | |||
return pgm_read_byte(&fn_layer[index]); | |||
} | |||
uint8_t keymap_fn_keycode(uint8_t index) | |||
{ | |||
return pgm_read_byte(&fn_keycode[index]); | |||
} |
@@ -0,0 +1,34 @@ | |||
/* | |||
Copyright 2012 Jun Wako <[email protected]> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include <avr/io.h> | |||
#include "stdint.h" | |||
#include "led.h" | |||
void led_set(uint8_t usb_led) | |||
{ | |||
if (!(usb_led & (1<<USB_LED_CAPS_LOCK))) | |||
PORTB &= ~(1<<6); | |||
else | |||
PORTB |= (1<<6); | |||
if (!(usb_led & (1<<USB_LED_SCROLL_LOCK))) | |||
PORTB &= ~(1<<7); | |||
else | |||
PORTB |= (1<<7); | |||
} |
@@ -0,0 +1,249 @@ | |||
/* Copyright 2012 Jun Wako <[email protected]> | |||
* | |||
* This is heavily based on phantom/board.{c|h}. | |||
* https://github.com/BathroomEpiphanies/AVR-Keyboard | |||
* | |||
* Copyright (c) 2012 Fredrik Atmer, Bathroom Epiphanies Inc | |||
* http://bathroomepiphanies.com | |||
* | |||
* As for liscensing consult with the original files or its author. | |||
*/ | |||
#include <stdint.h> | |||
#include <stdbool.h> | |||
#include <avr/io.h> | |||
#include <util/delay.h> | |||
#include "print.h" | |||
#include "debug.h" | |||
#include "util.h" | |||
#include "matrix.h" | |||
#ifndef DEBOUNCE | |||
# define DEBOUNCE 0 | |||
#endif | |||
static uint8_t debouncing = DEBOUNCE; | |||
// bit array of key state(1:on, 0:off) | |||
static matrix_row_t *matrix; | |||
static matrix_row_t *matrix_debounced; | |||
static matrix_row_t _matrix0[MATRIX_ROWS]; | |||
static matrix_row_t _matrix1[MATRIX_ROWS]; | |||
#define _DDRA (uint8_t *const)&DDRA | |||
#define _DDRB (uint8_t *const)&DDRB | |||
#define _DDRC (uint8_t *const)&DDRC | |||
#define _DDRD (uint8_t *const)&DDRD | |||
#define _DDRE (uint8_t *const)&DDRE | |||
#define _DDRF (uint8_t *const)&DDRF | |||
#define _PINA (uint8_t *const)&PINA | |||
#define _PINB (uint8_t *const)&PINB | |||
#define _PINC (uint8_t *const)&PINC | |||
#define _PIND (uint8_t *const)&PIND | |||
#define _PINE (uint8_t *const)&PINE | |||
#define _PINF (uint8_t *const)&PINF | |||
#define _PORTA (uint8_t *const)&PORTA | |||
#define _PORTB (uint8_t *const)&PORTB | |||
#define _PORTC (uint8_t *const)&PORTC | |||
#define _PORTD (uint8_t *const)&PORTD | |||
#define _PORTE (uint8_t *const)&PORTE | |||
#define _PORTF (uint8_t *const)&PORTF | |||
#define _BIT0 0x01 | |||
#define _BIT1 0x02 | |||
#define _BIT2 0x04 | |||
#define _BIT3 0x08 | |||
#define _BIT4 0x10 | |||
#define _BIT5 0x20 | |||
#define _BIT6 0x40 | |||
#define _BIT7 0x80 | |||
/* Specifies the ports and pin numbers for the rows */ | |||
static | |||
uint8_t *const row_ddr[MATRIX_ROWS] = {_DDRB, _DDRB, _DDRB, _DDRB, _DDRB, _DDRB}; | |||
static | |||
uint8_t *const row_port[MATRIX_ROWS] = {_PORTB, _PORTB, _PORTB, _PORTB, _PORTB, _PORTB}; | |||
static | |||
uint8_t *const row_pin[MATRIX_ROWS] = {_PINB, _PINB, _PINB, _PINB, _PINB, _PINB}; | |||
static | |||
const uint8_t row_bit[MATRIX_ROWS] = { _BIT0, _BIT1, _BIT2, _BIT3, _BIT4, _BIT5}; | |||
/* Specifies the ports and pin numbers for the columns */ | |||
static | |||
uint8_t *const col_ddr[MATRIX_COLS] = { _DDRD, _DDRC, _DDRC, _DDRD, _DDRD, _DDRE, | |||
_DDRF, _DDRF, _DDRF, _DDRF, _DDRF, _DDRF, | |||
_DDRD, _DDRD, _DDRD, _DDRD, _DDRD}; | |||
static | |||
uint8_t *const col_port[MATRIX_COLS] = {_PORTD, _PORTC, _PORTC, _PORTD, _PORTD, _PORTE, | |||
_PORTF, _PORTF, _PORTF, _PORTF, _PORTF, _PORTF, | |||
_PORTD, _PORTD, _PORTD, _PORTD, _PORTD}; | |||
static | |||
const uint8_t col_bit[MATRIX_COLS] = { _BIT5, _BIT7, _BIT6, _BIT4, _BIT0, _BIT6, | |||
_BIT0, _BIT1, _BIT4, _BIT5, _BIT6, _BIT7, | |||
_BIT7, _BIT6, _BIT1, _BIT2, _BIT3}; | |||
static | |||
inline void pull_column(int col) { | |||
*col_port[col] &= ~col_bit[col]; | |||
} | |||
static | |||
inline void release_column(int col) { | |||
*col_port[col] |= col_bit[col]; | |||
} | |||
/* PORTB is set as input with pull-up resistors | |||
PORTC,D,E,F are set to high output */ | |||
static | |||
void setup_io_pins(void) { | |||
uint8_t row, col; | |||
for(row = 0; row < MATRIX_ROWS; row++) { | |||
*row_ddr[row] &= ~row_bit[row]; | |||
*row_port[row] |= row_bit[row]; | |||
} | |||
for(col = 0; col < MATRIX_COLS; col++) { | |||
*col_ddr[col] |= col_bit[col]; | |||
*col_port[col] |= col_bit[col]; | |||
} | |||
} | |||
/* LEDs are on output compare pins OC1B OC1C | |||
This activates fast PWM mode on them. | |||
Prescaler 256 and 8-bit counter results in | |||
16000000/256/256 = 244 Hz blink frequency. | |||
LED_A: Caps Lock | |||
LED_B: Scroll Lock */ | |||
/* Output on PWM pins are turned off when the timer | |||
reaches the value in the output compare register, | |||
and are turned on when it reaches TOP (=256). */ | |||
static | |||
void setup_leds(void) { | |||
TCCR1A |= // Timer control register 1A | |||
(1<<WGM10) | // Fast PWM 8-bit | |||
(1<<COM1B1)| // Clear OC1B on match, set at TOP | |||
(1<<COM1C1); // Clear OC1C on match, set at TOP | |||
TCCR1B |= // Timer control register 1B | |||
(1<<WGM12) | // Fast PWM 8-bit | |||
(1<<CS12); // Prescaler 256 | |||
OCR1B = 250; // Output compare register 1B | |||
OCR1C = 250; // Output compare register 1C | |||
// LEDs: LED_A -> PORTB6, LED_B -> PORTB7 | |||
DDRB &= 0x3F; | |||
PORTB &= 0x3F; | |||
} | |||
inline | |||
uint8_t matrix_rows(void) | |||
{ | |||
return MATRIX_ROWS; | |||
} | |||
inline | |||
uint8_t matrix_cols(void) | |||
{ | |||
return MATRIX_COLS; | |||
} | |||
void matrix_init(void) | |||
{ | |||
// To use PORTF disable JTAG with writing JTD bit twice within four cycles. | |||
MCUCR |= (1<<JTD); | |||
MCUCR |= (1<<JTD); | |||
// initialize row and col | |||
setup_io_pins(); | |||
setup_leds(); | |||
// initialize matrix state: all keys off | |||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00; | |||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00; | |||
matrix = _matrix0; | |||
matrix_debounced = _matrix1; | |||
} | |||
uint8_t matrix_scan(void) | |||
{ | |||
if (!debouncing) { | |||
matrix_row_t *tmp = matrix_debounced; | |||
matrix_debounced = matrix; | |||
matrix = tmp; | |||
} | |||
for (uint8_t col = 0; col < MATRIX_COLS; col++) { // 0-16 | |||
pull_column(col); // output hi on theline | |||
_delay_us(3); // without this wait it won't read stable value. | |||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) { // 0-5 | |||
bool prev_bit = matrix[row] & ((matrix_row_t)1<<col); | |||
bool curr_bit = !(*row_pin[row] & row_bit[row]); | |||
if (prev_bit != curr_bit) { | |||
matrix[row] ^= ((matrix_row_t)1<<col); | |||
if (debouncing) { | |||
debug("bounce!: "); debug_hex(debouncing); print("\n"); | |||
} | |||
debouncing = DEBOUNCE; | |||
} | |||
} | |||
release_column(col); | |||
} | |||
if (debouncing) { | |||
debouncing--; | |||
} | |||
return 1; | |||
} | |||
bool matrix_is_modified(void) | |||
{ | |||
// NOTE: no longer used | |||
return true; | |||
} | |||
inline | |||
bool matrix_has_ghost(void) | |||
{ | |||
return false; | |||
} | |||
inline | |||
bool matrix_is_on(uint8_t row, uint8_t col) | |||
{ | |||
return (matrix_debounced[row] & ((matrix_row_t)1<<col)); | |||
} | |||
inline | |||
matrix_row_t matrix_get_row(uint8_t row) | |||
{ | |||
return matrix_debounced[row]; | |||
} | |||
void matrix_print(void) | |||
{ | |||
print("\nr/c 01234567\n"); | |||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) { | |||
phex(row); print(": "); | |||
pbin_reverse(matrix_get_row(row)); | |||
print("\n"); | |||
} | |||
} | |||
uint8_t matrix_key_count(void) | |||
{ | |||
uint8_t count = 0; | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
for (uint8_t j = 0; j < MATRIX_COLS; j++) { | |||
if (matrix_is_on(i, j)) | |||
count++; | |||
} | |||
} | |||
return count; | |||
} |