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Change keymap API

tags/v1.9
tmk 11 years ago
parent
commit
63c03dc137
4 changed files with 102 additions and 88 deletions
  1. 36
    20
      common/keymap.c
  2. 10
    1
      common/keymap.h
  3. 26
    34
      keyboard/gh60/keymap.c
  4. 30
    33
      keyboard/hhkb/keymap.c

+ 36
- 20
common/keymap.c View File

#include "keymap.h" #include "keymap.h"
#include "report.h" #include "report.h"
#include "keycode.h" #include "keycode.h"
#include "action.h"




/* layer */ /* layer */
uint8_t current_layer = 0; uint8_t current_layer = 0;




#ifndef NO_LEGACY_KEYMAP_SUPPORT
/* legacy support with weak reference */
__attribute__ ((weak))
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
action_t keymap_keycode_to_action(uint8_t keycode)
{ {
/* convert from legacy keycode to action */
uint8_t key = keymap_get_keycode(layer, row, col);
action_t action; action_t action;
switch (key) {
switch (keycode) {
case KC_A ... KC_EXSEL: case KC_A ... KC_EXSEL:
action.code = ACTION_KEY(key);
action.code = ACTION_KEY(keycode);
break; break;
case KC_LCTRL ... KC_LGUI: case KC_LCTRL ... KC_LGUI:
action.code = ACTION_LMOD(key);
action.code = ACTION_LMOD(keycode);
break; break;
case KC_RCTRL ... KC_RGUI: case KC_RCTRL ... KC_RGUI:
action.code = ACTION_RMOD(key);
action.code = ACTION_RMOD(keycode);
break; break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
break; break;
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
break; break;
case KC_MS_UP ... KC_MS_ACCEL2: case KC_MS_UP ... KC_MS_ACCEL2:
action.code = ACTION_MOUSEKEY(key);
action.code = ACTION_MOUSEKEY(keycode);
break; break;
case KC_FN0 ... KC_FN31:
{
uint8_t layer = keymap_fn_layer(FN_INDEX(key));
uint8_t code = keymap_fn_keycode(FN_INDEX(key));
action.code = ACTION_LAYER_SET_TAP_KEY(layer, code);
}
case KC_TRNS:
action.code = ACTION_TRANSPARENT;
break; break;
case KC_NO ... KC_UNDEFINED:
default: default:
action.code = ACTION_NO; action.code = ACTION_NO;
break; break;
} }
return action; return action;
} }

#ifndef NO_LEGACY_KEYMAP_SUPPORT
/* legacy support with weak reference */
__attribute__ ((weak))
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
{
/* convert from legacy keycode to action */
uint8_t keycode = keymap_get_keycode(layer, row, col);
action_t action;
switch (keycode) {
case KC_FN0 ... KC_FN31:
{
uint8_t layer = keymap_fn_layer(FN_INDEX(keycode));
uint8_t key = keymap_fn_keycode(FN_INDEX(keycode));
if (key) {
action.code = ACTION_LAYER_SET_TAP_KEY(layer, key);
} else {
action.code = ACTION_LAYER_SET_MOMENTARY(layer);
}
}
return action;
default:
return keymap_keycode_to_action(keycode);
}
}
#endif #endif


__attribute__ ((weak)) __attribute__ ((weak))

+ 10
- 1
common/keymap.h View File

extern uint8_t default_layer; extern uint8_t default_layer;




/* translates key_t to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key);
/* translates keycode to action */
action_t keymap_keycode_to_action(uint8_t keycode);
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode);


/* action for key */ /* action for key */
// TODO: should use struct key_t?
// TODO: should use struct key_t? move to action.h?
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col); action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);


/* user defined special function */ /* user defined special function */
void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt); void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt);





#ifndef NO_LEGACY_KEYMAP_SUPPORT #ifndef NO_LEGACY_KEYMAP_SUPPORT
/* keycode of key */ /* keycode of key */
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col); uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col);

+ 26
- 34
keyboard/gh60/keymap.c View File







/* convert keycode to action */
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
uint8_t key = (pgm_read_byte(&keymaps[(layer)][(row)][(col)]));
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.pos.row)][(key.pos.col)]);
}


/* translates Fn index to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action; action_t action;
switch (key) {
case KC_A ... KC_EXSEL:
action.code = ACTION_KEY(key);
break;
case KC_LCTRL ... KC_LGUI:
action.code = ACTION_LMOD(key);
break;
case KC_RCTRL ... KC_RGUI:
action.code = ACTION_RMOD(key);
break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
break;
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
break;
case KC_MS_UP ... KC_MS_ACCEL2:
action.code = ACTION_MOUSEKEY(key);
break;
if (FN_INDEX(keycode) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
} else {
action.code = ACTION_NO;
}
return action;
}

/* convert key to action */
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
{
key_t key;
key.pos.row = row;
key.pos.col = col;
uint8_t keycode = keymap_key_to_keycode(layer, key);
switch (keycode) {
case KC_FN0 ... KC_FN31: case KC_FN0 ... KC_FN31:
if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
} else {
action.code = ACTION_NO;
}
break;
case KC_TRNS:
action.code = ACTION_TRANSPARENT;
break;
return keymap_fn_to_action(keycode);
default: default:
action.code = ACTION_NO;
break;
return keymap_keycode_to_action(keycode);
} }
return action;
} }

+ 30
- 33
keyboard/hhkb/keymap.c View File

#include "keycode.h" #include "keycode.h"
#include "action.h" #include "action.h"
#include "action_macro.h" #include "action_macro.h"
#include "report.h"
#include "host.h" #include "host.h"
#include "debug.h" #include "debug.h"
#include "keymap.h" #include "keymap.h"
} }




// TODO: use [1] = KEYMAP(...) to prevent from changing index of element?
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer /* Layer 0: Default Layer
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.
} }
} }


/* convert keycode to action */
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
uint8_t key = (pgm_read_byte(&keymaps[(layer)][(row)][(col)]));


/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.pos.row)][(key.pos.col)]);
}

/* translates Fn index to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action; action_t action;
switch (key) {
case KC_A ... KC_EXSEL:
action.code = ACTION_KEY(key);
break;
case KC_LCTRL ... KC_LGUI:
action.code = ACTION_LMOD(key);
break;
case KC_RCTRL ... KC_RGUI:
action.code = ACTION_RMOD(key);
break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
break;
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
break;
case KC_MS_UP ... KC_MS_ACCEL2:
action.code = ACTION_MOUSEKEY(key);
break;
if (FN_INDEX(keycode) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
} else {
action.code = ACTION_NO;
}
return action;
}

/* convert key to action */
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
{
key_t key;
key.pos.row = row;
key.pos.col = col;
uint8_t keycode = keymap_key_to_keycode(layer, key);
switch (keycode) {
case KC_FN0 ... KC_FN31: case KC_FN0 ... KC_FN31:
if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
} else {
action.code = ACTION_NO;
}
break;
case KC_NO ... KC_UNDEFINED:
return keymap_fn_to_action(keycode);
default: default:
action.code = ACTION_NO;
break;
return keymap_keycode_to_action(keycode);
} }
return action;
} }

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