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Fix: Use action_t in keymap files

This commit is contained in:
tmk 2016-03-30 03:40:37 +09:00
parent 9d92b4aeee
commit 6d0c801652
75 changed files with 84 additions and 83 deletions

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@ -12,5 +12,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

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@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
/* Common layout: ANSI+ISO

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@ -53,6 +53,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_BSLS),
};

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@ -12,5 +12,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

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@ -11,7 +11,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

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@ -45,6 +45,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
/* 107-key */

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@ -60,7 +60,7 @@ enum macro_id {
ALT_TAB,
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SCLN),
[2] = ACTION_LAYER_TAP_KEY(3, KC_SLASH),

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@ -45,6 +45,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@ -21,7 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
/* Common layout for M0110 and M0110A

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@ -98,9 +98,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),

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@ -79,7 +79,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SLASH),
[2] = ACTION_LAYER_TAP_KEY(3, KC_SPACE),

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@ -68,6 +68,6 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@ -65,7 +65,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

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@ -59,7 +59,7 @@ POSSIBILITY OF SUCH DAMAGE.
#include "keycode.h"
// 32*8(256) byte array which converts PS/2 code into USB code
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
ACTION_LAYER_MOMENTARY(1), // FN0 - left command key
ACTION_LAYER_MOMENTARY(1), // FN1 - right command key
ACTION_KEY(KC_BSLS), // FN2 - number pad slash & backslash

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@ -163,7 +163,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
/*
* Fn actions
*/
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
ACTION_LAYER_TAP_TOGGLE(0), // FN0
ACTION_LAYER_TAP_KEY(1, KC_SLASH), // FN1
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN2

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@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
/* All keys */

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@ -30,5 +30,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

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@ -28,5 +28,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

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@ -54,7 +54,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

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@ -119,4 +119,4 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
};
const uint16_t fn_actions[] PROGMEM = {};
const action_t fn_actions[] PROGMEM = {};

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@ -29,7 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
/* ,---------------. ,---------------. ,---------------.

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@ -52,7 +52,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".key
),
};
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),

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@ -142,9 +142,9 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)

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@ -32,5 +32,5 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
};

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@ -32,5 +32,5 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
};

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@ -58,7 +58,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

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@ -37,7 +37,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
const uint16_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |

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@ -10,7 +10,7 @@
#define AC_LM1 ACTION_LAYER_MOMENTARY(1) // HHKB layer
const uint16_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|BSpc |

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@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
/* Alps64 keymap definition macro */

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@ -27,9 +27,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
};
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),

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@ -121,7 +121,7 @@ enum macro_id {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // HHKB layer
[1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // HHKB layer
[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*

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@ -28,6 +28,6 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
/* GH60 keymap definition macro

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@ -131,7 +131,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(4),
[1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
[2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),

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@ -47,6 +47,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@ -8,4 +8,4 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
};
const uint16_t PROGMEM fn_actions[] = {};
const action_t PROGMEM fn_actions[] = {};

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@ -90,7 +90,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay
[1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay

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@ -40,7 +40,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc)
[1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle

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@ -65,7 +65,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_SET(4, ON_PRESS), // FN0 move to Fn'd when press
[1] = ACTION_LAYER_SET(5, ON_PRESS), // FN1 move to Fn'd arrow when press

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@ -49,7 +49,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

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@ -33,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
#define KEYMAP( \

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@ -192,9 +192,9 @@ enum macro_id {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)

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@ -54,7 +54,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),
@ -89,7 +89,7 @@ const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSLASH),
};
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};
#endif

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@ -42,9 +42,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@ -108,7 +108,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde

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@ -42,7 +42,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
#ifdef INFINITY_PROTOTYPE

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@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
#ifdef INFINITY_PROTOTYPE

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@ -119,7 +119,7 @@ enum macro_id {
/*
* Fn action definition
*/
const uint16_t fn_actions[] = {
const action_t fn_actions[] = {
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)
[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*

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@ -42,7 +42,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
const uint16_t fn_actions[] = {
const action_t fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@ -34,7 +34,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
};
@ -60,7 +60,7 @@ action_t keymap_fn_to_action(uint8_t keycode)
if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
} else {
action.code = ACTION_NO;
action = (action_t)ACTION_NO;
}
return action;
}

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@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "action_code.h"
#include "report.h"
#include "host.h"
#include "print.h"
@ -28,7 +29,7 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{{KC_CAPS}}, // test with KC_CAPS, KC_A, KC_BTLD
};
static const uint16_t fn_actions[] = {
static const action_t fn_actions[] = {
};
/* translates key to keycode */
@ -40,5 +41,5 @@ uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = fn_actions[FN_INDEX(keycode)] };
return (action_t)fn_actions[FN_INDEX(keycode)];
}

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@ -28,7 +28,7 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{{KC_CAPS}}, // test with KC_CAPS, KC_A, KC_BTLD
};
static const uint16_t fn_actions[] = {
static const action_t fn_actions[] = {
};
/* translates key to keycode */

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@ -28,7 +28,7 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{{KC_A}},
}; // to test: KC_CAPS, KT_BTLD, KC_A
static const uint16_t fn_actions[] = {
static const action_t fn_actions[] = {
};
/* translates key to keycode */

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@ -18,6 +18,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_COLS][MATRIX_ROWS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

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@ -56,6 +56,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(1), // activate layer 1 when FN1 pressed
};

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@ -29,4 +29,4 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
static const uint16_t PROGMEM fn_actions[] = {};
static const action_t PROGMEM fn_actions[] = {};

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@ -59,6 +59,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(1), // activate layer 1 when FN1 pressed
};

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@ -29,4 +29,4 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
static const uint16_t PROGMEM fn_actions[] = {};
static const action_t PROGMEM fn_actions[] = {};

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@ -18,6 +18,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_COLS][MATRIX_ROWS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

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@ -17,7 +17,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_BACKLIGHT_STEP()
};

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@ -17,7 +17,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_BACKLIGHT_STEP()
};

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@ -17,7 +17,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
FN7, NO, MSTP)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN1),
[2] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN2),

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@ -17,7 +17,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_BACKLIGHT_TOGGLE(),
[2] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_ALPHA),

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@ -22,7 +22,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LEFT,DOWN,RGHT, TRNS, TRNS,TRNS,TRNS)
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(2),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
[2] = ACTION_LAYER_TOGGLE(1),

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@ -25,7 +25,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(2),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
[2] = ACTION_LAYER_TOGGLE(1),

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@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
#define KEYMAP( \
K08, K09, K18, K19, K28, K29, K38, K39, K48, K49, K58, K59, K68, K69, K88, K89, \

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@ -35,7 +35,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_0)

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@ -17,6 +17,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

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@ -17,6 +17,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

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@ -17,6 +17,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

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@ -17,6 +17,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

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@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
/* All keys */

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@ -177,7 +177,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
static const uint16_t fn_actions[] PROGMEM = {
static const action_t fn_actions[] PROGMEM = {
[0] = ACTION_DEFAULT_LAYER_SET(0),
[1] = ACTION_LAYER_MOMENTARY(1),
[2] = ACTION_LAYER_MOMENTARY(2), //ACTION_LAYER_ON(2, ON_RELEASE),