@@ -1,3 +1,6 @@ | |||
# | |||
# Makefile for Teensy | |||
# | |||
# Target file name (without extension). | |||
TARGET = ps2_usb_lufa | |||
@@ -59,7 +62,7 @@ ARCH = AVR8 | |||
F_USB = $(F_CPU) | |||
# Interrupt driven control endpoint task(+60) | |||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | |||
#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | |||
# Boot Section Size in *bytes* | |||
@@ -68,7 +71,7 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | |||
# Atmel DFU loader 4096 | |||
# LUFA bootloader 4096 | |||
# USBaspLoader 2048 | |||
OPT_DEFS += -DBOOTLOADER_SIZE=4096 | |||
OPT_DEFS += -DBOOTLOADER_SIZE=512 | |||
# Build Options |
@@ -1,75 +0,0 @@ | |||
# Target file name (without extension). | |||
TARGET = ps2_usb_jis | |||
# Directory common source filess exist | |||
TOP_DIR = ../.. | |||
# Directory keyboard dependent files exist | |||
TARGET_DIR = . | |||
# MCU name, you MUST set this to match the board you are using | |||
# type "make clean" after changing this, so all files will be rebuilt | |||
#MCU = at90usb162 # Teensy 1.0 | |||
MCU = atmega32u4 # Teensy 2.0 | |||
#MCU = at90usb646 # Teensy++ 1.0 | |||
#MCU = at90usb1286 # Teensy++ 2.0 | |||
# Processor frequency. | |||
# Normally the first thing your program should do is set the clock prescaler, | |||
# so your program will run at the correct speed. You should also set this | |||
# variable to same clock speed. The _delay_ms() macro uses this, and many | |||
# examples use this variable to calculate timings. Do not add a "UL" here. | |||
F_CPU = 16000000 | |||
# Build Options | |||
# *Comment out* to disable the options. | |||
# | |||
MOUSEKEY_ENABLE = yes # Mouse keys | |||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||
NKRO_ENABLE = yes # USB Nkey Rollover | |||
#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened) | |||
#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin | |||
PS2_USE_BUSYWAIT = yes # uses primitive reference code | |||
# keyboard dependent files | |||
SRC = keymap_jis.c \ | |||
matrix.c \ | |||
led.c | |||
ifdef PS2_USE_USART | |||
SRC += protocol/ps2_usart.c | |||
OPT_DEFS += -DPS2_USE_USART | |||
endif | |||
ifdef PS2_USE_INT | |||
SRC += protocol/ps2.c | |||
OPT_DEFS += -DPS2_USE_INT | |||
endif | |||
ifdef PS2_USE_BUSYWAIT | |||
SRC += protocol/ps2.c | |||
OPT_DEFS += -DPS2_USE_BUSYWAIT | |||
endif | |||
#CONFIG_H = config_pjrc_usart.h | |||
CONFIG_H = config.h | |||
#---------------- Programming Options -------------------------- | |||
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex | |||
# Search Path | |||
VPATH += $(TARGET_DIR) | |||
VPATH += $(TOP_DIR) | |||
include $(TOP_DIR)/protocol/pjrc.mk | |||
include $(TOP_DIR)/protocol.mk | |||
include $(TOP_DIR)/common.mk | |||
include $(TOP_DIR)/rules.mk |
@@ -0,0 +1,98 @@ | |||
# | |||
# Makefile for TMK keyboard converter rev2 | |||
# https://github.com/tmk/keyboard_converter#pcb-rev1 | |||
# | |||
# Target file name (without extension). | |||
TARGET = ps2_usb_tmk_rev1 | |||
# Directory common source filess exist | |||
TOP_DIR = ../.. | |||
# Directory keyboard dependent files exist | |||
TARGET_DIR = . | |||
# project specific files | |||
SRC = keymap_common.c \ | |||
matrix.c \ | |||
led.c | |||
ifdef KEYMAP | |||
SRC := keymap_$(KEYMAP).c $(SRC) | |||
else | |||
SRC := keymap_plain.c $(SRC) | |||
endif | |||
CONFIG_H = config_tmk_rev1.h | |||
# MCU name | |||
MCU = atmega32u4 | |||
# Processor frequency. | |||
# This will define a symbol, F_CPU, in all source code files equal to the | |||
# processor frequency in Hz. You can then use this symbol in your source code to | |||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done | |||
# automatically to create a 32-bit value in your source code. | |||
# | |||
# This will be an integer division of F_USB below, as it is sourced by | |||
# F_USB after it has run through any CPU prescalers. Note that this value | |||
# does not *change* the processor frequency - it should merely be updated to | |||
# reflect the processor speed set externally so that the code can use accurate | |||
# software delays. | |||
F_CPU = 16000000 | |||
# | |||
# LUFA specific | |||
# | |||
# Target architecture (see library "Board Types" documentation). | |||
ARCH = AVR8 | |||
# Input clock frequency. | |||
# This will define a symbol, F_USB, in all source code files equal to the | |||
# input clock frequency (before any prescaling is performed) in Hz. This value may | |||
# differ from F_CPU if prescaling is used on the latter, and is required as the | |||
# raw input clock is fed directly to the PLL sections of the AVR for high speed | |||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' | |||
# at the end, this will be done automatically to create a 32-bit value in your | |||
# source code. | |||
# | |||
# If no clock division is performed on the input clock inside the AVR (via the | |||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. | |||
F_USB = $(F_CPU) | |||
# Boot Section Size in *bytes* | |||
# Teensy halfKay 512 | |||
# Teensy++ halfKay 1024 | |||
# Atmel DFU loader 4096 | |||
# LUFA bootloader 4096 | |||
# USBaspLoader 2048 | |||
OPT_DEFS += -DBOOTLOADER_SIZE=4096 | |||
# Build Options | |||
# comment out to disable the options. | |||
# | |||
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) | |||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | |||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | |||
CONSOLE_ENABLE = yes # Console for debug(+400) | |||
COMMAND_ENABLE = yes # Commands for debug and configuration | |||
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA | |||
# PS/2 Options | |||
# | |||
PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened) | |||
#PS2_USE_BUSYWAIT = yes # uses primitive reference code | |||
# Search Path | |||
VPATH += $(TARGET_DIR) | |||
VPATH += $(TOP_DIR) | |||
include $(TOP_DIR)/protocol.mk | |||
include $(TOP_DIR)/protocol/lufa.mk | |||
include $(TOP_DIR)/common.mk | |||
include $(TOP_DIR)/rules.mk |
@@ -0,0 +1,98 @@ | |||
# | |||
# Makefile for TMK keyboard converter rev2 | |||
# https://github.com/tmk/keyboard_converter#pcb-rev2 | |||
# | |||
# Target file name (without extension). | |||
TARGET = ps2_usb_tmk_rev2 | |||
# Directory common source filess exist | |||
TOP_DIR = ../.. | |||
# Directory keyboard dependent files exist | |||
TARGET_DIR = . | |||
# project specific files | |||
SRC = keymap_common.c \ | |||
matrix.c \ | |||
led.c | |||
ifdef KEYMAP | |||
SRC := keymap_$(KEYMAP).c $(SRC) | |||
else | |||
SRC := keymap_plain.c $(SRC) | |||
endif | |||
CONFIG_H = config_tmk_rev2.h | |||
# MCU name | |||
MCU = atmega32u2 | |||
# Processor frequency. | |||
# This will define a symbol, F_CPU, in all source code files equal to the | |||
# processor frequency in Hz. You can then use this symbol in your source code to | |||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done | |||
# automatically to create a 32-bit value in your source code. | |||
# | |||
# This will be an integer division of F_USB below, as it is sourced by | |||
# F_USB after it has run through any CPU prescalers. Note that this value | |||
# does not *change* the processor frequency - it should merely be updated to | |||
# reflect the processor speed set externally so that the code can use accurate | |||
# software delays. | |||
F_CPU = 16000000 | |||
# | |||
# LUFA specific | |||
# | |||
# Target architecture (see library "Board Types" documentation). | |||
ARCH = AVR8 | |||
# Input clock frequency. | |||
# This will define a symbol, F_USB, in all source code files equal to the | |||
# input clock frequency (before any prescaling is performed) in Hz. This value may | |||
# differ from F_CPU if prescaling is used on the latter, and is required as the | |||
# raw input clock is fed directly to the PLL sections of the AVR for high speed | |||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' | |||
# at the end, this will be done automatically to create a 32-bit value in your | |||
# source code. | |||
# | |||
# If no clock division is performed on the input clock inside the AVR (via the | |||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. | |||
F_USB = $(F_CPU) | |||
# Boot Section Size in *bytes* | |||
# Teensy halfKay 512 | |||
# Teensy++ halfKay 1024 | |||
# Atmel DFU loader 4096 | |||
# LUFA bootloader 4096 | |||
# USBaspLoader 2048 | |||
OPT_DEFS += -DBOOTLOADER_SIZE=4096 | |||
# Build Options | |||
# comment out to disable the options. | |||
# | |||
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) | |||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | |||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | |||
CONSOLE_ENABLE = yes # Console for debug(+400) | |||
COMMAND_ENABLE = yes # Commands for debug and configuration | |||
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA | |||
# PS/2 Options | |||
# | |||
PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin | |||
#PS2_USE_BUSYWAIT = yes # uses primitive reference code | |||
# Search Path | |||
VPATH += $(TARGET_DIR) | |||
VPATH += $(TOP_DIR) | |||
include $(TOP_DIR)/protocol.mk | |||
include $(TOP_DIR)/protocol/lufa.mk | |||
include $(TOP_DIR)/common.mk | |||
include $(TOP_DIR)/rules.mk |
@@ -1,31 +1,17 @@ | |||
PS/2 to USB keyboard converter | |||
============================== | |||
This firmware converts PS/2 keyboard protocol to USB and supports only Scan Code Set 2. | |||
PS/2 signal handling implementations | |||
------------------------------------ | |||
Following three methods are used to implement PS/2 signal handling. | |||
### Simple and stupid busy-wait(ps2_busywait.c) | |||
This is expected to implemented with portable C code for reference. | |||
### Interrupt driven(ps2_interrupt.c) | |||
Uses pin interrupt to detect falling edge of clock line. | |||
### USART hardware module(ps2_usart.c) | |||
Uses AVR USART engine to receive PS/2 signal. | |||
To select method edit Makefile. | |||
This firmware converts PS/2 keyboard protocol to USB.(It supports Scan Code Set 2.) | |||
Connect Wires | |||
------------- | |||
In case of Teensy2.0(ATMega32U4): | |||
1. Connect Vcc and GND. | |||
2. Connect Clock and Data line. | |||
- Busywait: Clock is on PD5 and Data on PD2. | |||
- Interrupt: Clock is on PD1 and Data on PD2. | |||
- USART: Clock is on PD5 and Data on PD2. | |||
1. Connect **Vcc** and **GND**. | |||
2. Connect **Clock** and **Data** line. | |||
- **Interrupt**: **Clock** is on `PD1` and **Data** on `PD0`.(Recommended. Soarer's converter compatible) | |||
- **Busywait**: **Clock** is on `PD1` and **Data** on `PD0`. | |||
- **USART**: **Clock** is on `PD5` and **Data** on `PD2`. | |||
3. Optionally you need pull-up register. 1K-10K Ohm is OK. | |||
To change pin configuration edit config.h. | |||
@@ -33,18 +19,41 @@ To change pin configuration edit config.h. | |||
Build Firmware | |||
-------------- | |||
Just run `make`: | |||
For **PJRC Teensy** just run `make`: | |||
$ make clean | |||
$ make | |||
To select keymap: | |||
$ make clean | |||
$ make KEYMAP=[plain|jis|spacefn|...] | |||
After that you will find HEX file `ps2_usb_lufa.hex` in current directory. | |||
- For **TMK converter Rev.1** use `make -f Makefile.tmk_rev1` instead of `make` and HEX file is `ps2_usb_tmk_rev1.hex`. | |||
- For **TMK converter Rev.2** use `make -f Makefile.tmk_rev2` instead of `make` and HEX file is `ps2_usb_tmk_rev2.hex`. | |||
Keymap | |||
------ | |||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files. | |||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in README.md of top directory) and existent keymap files. | |||
PS/2 signal handling implementations | |||
------------------------------------ | |||
Following three methods can be used to implement PS/2 signal handling. | |||
### Simple and stupid busy-wait(ps2_busywait.c) | |||
This is expected to implemented with portable C code for reference. | |||
### Interrupt driven(ps2_interrupt.c) | |||
Uses pin interrupt to detect falling edge of clock line. | |||
### USART hardware module(ps2_usart.c) | |||
Uses AVR USART engine to receive PS/2 signal. | |||
To select method edit Makefile. | |||
V-USB Support |
@@ -0,0 +1,147 @@ | |||
/* | |||
Copyright 2012 Jun Wako <[email protected]> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#ifndef CONFIG_H | |||
#define CONFIG_H | |||
#include <avr/interrupt.h> | |||
#define VENDOR_ID 0xFEED | |||
#define PRODUCT_ID 0x6512 | |||
#define DEVICE_VER 0x0001 | |||
#define MANUFACTURER t.m.k. | |||
#define PRODUCT PS/2 keyboard converter | |||
#define DESCRIPTION convert PS/2 keyboard to USB | |||
/* matrix size */ | |||
#define MATRIX_ROWS 32 // keycode bit: 3-0 | |||
#define MATRIX_COLS 8 // keycode bit: 6-4 | |||
/* key combination for command */ | |||
#define IS_COMMAND() ( \ | |||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) || \ | |||
keyboard_report->mods == (MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RSHIFT)) \ | |||
) | |||
//#define NO_SUSPEND_POWER_DOWN | |||
/* | |||
* PS/2 Busywait | |||
*/ | |||
#ifdef PS2_USE_BUSYWAIT | |||
#define PS2_CLOCK_PORT PORTD | |||
#define PS2_CLOCK_PIN PIND | |||
#define PS2_CLOCK_DDR DDRD | |||
#define PS2_CLOCK_BIT 5 | |||
#define PS2_DATA_PORT PORTD | |||
#define PS2_DATA_PIN PIND | |||
#define PS2_DATA_DDR DDRD | |||
#define PS2_DATA_BIT 2 | |||
#endif | |||
/* | |||
* PS/2 USART | |||
*/ | |||
#ifdef PS2_USE_USART | |||
#if defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__) | |||
/* XCK for clock line and RXD for data line */ | |||
#define PS2_CLOCK_PORT PORTD | |||
#define PS2_CLOCK_PIN PIND | |||
#define PS2_CLOCK_DDR DDRD | |||
#define PS2_CLOCK_BIT 5 | |||
#define PS2_DATA_PORT PORTD | |||
#define PS2_DATA_PIN PIND | |||
#define PS2_DATA_DDR DDRD | |||
#define PS2_DATA_BIT 2 | |||
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */ | |||
/* set DDR of CLOCK as input to be slave */ | |||
#define PS2_USART_INIT() do { \ | |||
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \ | |||
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \ | |||
UCSR1C = ((1 << UMSEL10) | \ | |||
(3 << UPM10) | \ | |||
(0 << USBS1) | \ | |||
(3 << UCSZ10) | \ | |||
(0 << UCPOL1)); \ | |||
UCSR1A = 0; \ | |||
UBRR1H = 0; \ | |||
UBRR1L = 0; \ | |||
} while (0) | |||
#define PS2_USART_RX_INT_ON() do { \ | |||
UCSR1B = ((1 << RXCIE1) | \ | |||
(1 << RXEN1)); \ | |||
} while (0) | |||
#define PS2_USART_RX_POLL_ON() do { \ | |||
UCSR1B = (1 << RXEN1); \ | |||
} while (0) | |||
#define PS2_USART_OFF() do { \ | |||
UCSR1C = 0; \ | |||
UCSR1B &= ~((1 << RXEN1) | \ | |||
(1 << TXEN1)); \ | |||
} while (0) | |||
#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1)) | |||
#define PS2_USART_RX_DATA UDR1 | |||
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1))) | |||
#define PS2_USART_RX_VECT USART1_RX_vect | |||
#elif defined(__AVR_ATmega168__) || defined(__AVR_ATmega168P__) || defined(__AVR_ATmega328P__) | |||
/* XCK for clock line and RXD for data line */ | |||
#define PS2_CLOCK_PORT PORTD | |||
#define PS2_CLOCK_PIN PIND | |||
#define PS2_CLOCK_DDR DDRD | |||
#define PS2_CLOCK_BIT 4 | |||
#define PS2_DATA_PORT PORTD | |||
#define PS2_DATA_PIN PIND | |||
#define PS2_DATA_DDR DDRD | |||
#define PS2_DATA_BIT 0 | |||
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */ | |||
/* set DDR of CLOCK as input to be slave */ | |||
#define PS2_USART_INIT() do { \ | |||
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \ | |||
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \ | |||
UCSR0C = ((1 << UMSEL00) | \ | |||
(3 << UPM00) | \ | |||
(0 << USBS0) | \ | |||
(3 << UCSZ00) | \ | |||
(0 << UCPOL0)); \ | |||
UCSR0A = 0; \ | |||
UBRR0H = 0; \ | |||
UBRR0L = 0; \ | |||
} while (0) | |||
#define PS2_USART_RX_INT_ON() do { \ | |||
UCSR0B = ((1 << RXCIE0) | \ | |||
(1 << RXEN0)); \ | |||
} while (0) | |||
#define PS2_USART_RX_POLL_ON() do { \ | |||
UCSR0B = (1 << RXEN0); \ | |||
} while (0) | |||
#define PS2_USART_OFF() do { \ | |||
UCSR0C = 0; \ | |||
UCSR0B &= ~((1 << RXEN0) | \ | |||
(1 << TXEN0)); \ | |||
} while (0) | |||
#define PS2_USART_RX_READY (UCSR0A & (1<<RXC0)) | |||
#define PS2_USART_RX_DATA UDR0 | |||
#define PS2_USART_ERROR (UCSR0A & ((1<<FE0) | (1<<DOR0) | (1<<UPE0))) | |||
#define PS2_USART_RX_VECT USART_RX_vect | |||
#endif | |||
#endif | |||
#endif |
@@ -0,0 +1,86 @@ | |||
/* | |||
Copyright 2012 Jun Wako <[email protected]> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#ifndef CONFIG_H | |||
#define CONFIG_H | |||
#include <avr/interrupt.h> | |||
#define VENDOR_ID 0xFEED | |||
#define PRODUCT_ID 0x6512 | |||
#define DEVICE_VER 0x0001 | |||
#define MANUFACTURER t.m.k. | |||
#define PRODUCT PS/2 keyboard converter | |||
#define DESCRIPTION convert PS/2 keyboard to USB | |||
/* matrix size */ | |||
#define MATRIX_ROWS 32 // keycode bit: 3-0 | |||
#define MATRIX_COLS 8 // keycode bit: 6-4 | |||
/* key combination for command */ | |||
#define IS_COMMAND() ( \ | |||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) || \ | |||
keyboard_report->mods == (MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RSHIFT)) \ | |||
) | |||
//#define NO_SUSPEND_POWER_DOWN | |||
/* | |||
* PS/2 Busywait | |||
*/ | |||
#ifdef PS2_USE_BUSYWAIT | |||
#define PS2_CLOCK_PORT PORTD | |||
#define PS2_CLOCK_PIN PIND | |||
#define PS2_CLOCK_DDR DDRD | |||
#define PS2_CLOCK_BIT 1 | |||
#define PS2_DATA_PORT PORTD | |||
#define PS2_DATA_PIN PIND | |||
#define PS2_DATA_DDR DDRD | |||
#define PS2_DATA_BIT 0 | |||
#endif | |||
/* | |||
* PS/2 Pin interrupt | |||
*/ | |||
#ifdef PS2_USE_INT | |||
/* uses INT1 for clock line(ATMega32U4) */ | |||
#define PS2_CLOCK_PORT PORTD | |||
#define PS2_CLOCK_PIN PIND | |||
#define PS2_CLOCK_DDR DDRD | |||
#define PS2_CLOCK_BIT 1 | |||
#define PS2_DATA_PORT PORTD | |||
#define PS2_DATA_PIN PIND | |||
#define PS2_DATA_DDR DDRD | |||
#define PS2_DATA_BIT 0 | |||
#define PS2_INT_INIT() do { \ | |||
EICRA |= ((1<<ISC11) | \ | |||
(0<<ISC10)); \ | |||
} while (0) | |||
#define PS2_INT_ON() do { \ | |||
EIMSK |= (1<<INT1); \ | |||
} while (0) | |||
#define PS2_INT_OFF() do { \ | |||
EIMSK &= ~(1<<INT1); \ | |||
} while (0) | |||
#define PS2_INT_VECT INT1_vect | |||
#endif | |||
#endif |