Fix the way of sending out IN packet.
This fixes problem that it losts keycode when send keycodes in row in layer.c. Undef CONSOLE_ENABLE build option makes this problem clear.
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@ -344,14 +344,14 @@ static void send_keyboard(report_keyboard_t *report)
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Endpoint_SelectEndpoint(KEYBOARD_IN_EPNUM);
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/* Check if Keyboard Endpoint Ready for Read/Write */
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if (Endpoint_IsReadWriteAllowed())
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{
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while (!Endpoint_IsReadWriteAllowed()) ;
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/* Write Keyboard Report Data */
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Endpoint_Write_Stream_LE(report, sizeof(report_keyboard_t), NULL);
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/* Finalize the stream transfer to send the last packet */
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Endpoint_ClearIN();
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}
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keyboard_report_sent = *report;
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}
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@ -362,14 +362,13 @@ static void send_mouse(report_mouse_t *report)
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Endpoint_SelectEndpoint(MOUSE_IN_EPNUM);
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/* Check if Mouse Endpoint Ready for Read/Write */
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if (Endpoint_IsReadWriteAllowed())
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{
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while (!Endpoint_IsReadWriteAllowed()) ;
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/* Write Mouse Report Data */
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Endpoint_Write_Stream_LE(report, sizeof(report_mouse_t), NULL);
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/* Finalize the stream transfer to send the last packet */
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Endpoint_ClearIN();
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}
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#endif
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}
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@ -380,11 +379,10 @@ static void send_system(uint16_t data)
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.usage = data
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};
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Endpoint_SelectEndpoint(EXTRAKEY_IN_EPNUM);
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if (Endpoint_IsReadWriteAllowed()) {
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while (!Endpoint_IsReadWriteAllowed()) ;
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Endpoint_Write_Stream_LE(&r, sizeof(report_extra_t), NULL);
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Endpoint_ClearIN();
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}
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}
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static void send_consumer(uint16_t data)
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{
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@ -393,11 +391,10 @@ static void send_consumer(uint16_t data)
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.usage = data
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};
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Endpoint_SelectEndpoint(EXTRAKEY_IN_EPNUM);
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if (Endpoint_IsReadWriteAllowed()) {
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while (!Endpoint_IsReadWriteAllowed()) ;
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Endpoint_Write_Stream_LE(&r, sizeof(report_extra_t), NULL);
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Endpoint_ClearIN();
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}
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}
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/*******************************************************************************
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