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di0ib 6年前
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+ 111
- 0
keyboard/luddite/Makefile ファイルの表示

@@ -0,0 +1,111 @@
# Target file name (without extension).
TARGET ?= luddite

# Directory common source filess exist
TMK_DIR ?= ../../tmk_core

# Directory keyboard dependent files exist
TARGET_DIR ?= .

# project specific files
SRC ?= matrix.c \
led.c \
backlight.c \
rgblight.c \
light_ws2812.c

CONFIG_H ?= config.h


# MCU name
MCU ?= atmega32u4

# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU ?= 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH ?= AVR8

# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB ?= $(F_CPU)

# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
BOOTLOADER_SIZE ?= 4096
OPT_DEFS += -DBOOTLOADER_SIZE=$(BOOTLOADER_SIZE)


# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
#SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover
#ACTIONMAP_ENABLE ?= yes # Use 16bit action codes in keymap instead of 8bit keycodes
BACKLIGHT_ENABLE = yes

#
# Keymap file
#
ifeq (yes,$(strip $(UNIMAP_ENABLE)))
KEYMAP_FILE = unimap
else
ifeq (yes,$(strip $(ACTIONMAP_ENABLE)))
KEYMAP_FILE = actionmap
else
KEYMAP_FILE = keymap
endif
endif
ifdef KEYMAP
SRC := $(KEYMAP_FILE)_$(KEYMAP).c $(SRC)
else
SRC := $(KEYMAP_FILE)_luddite.c $(SRC)
endif


# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax

# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)

include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

+ 54
- 0
keyboard/luddite/backlight.c ファイルの表示

@@ -0,0 +1,54 @@
// http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
#include <avr/io.h>
#include "backlight.h"

#define FET OCR1A

uint8_t led_counter = 0;
uint8_t led_level = 0;


void backlight_init_ports()
{
DDRB |= (1<<5);
PORTB &= ~(1<<5);

TCCR1A = _BV(COM1A1) | _BV(WGM11); // = 0b10000010;
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;

ICR1 = 0xFFFF;

FET = 0x0000;

backlight_init();
}

void backlight_set(uint8_t level)
{
if ( level == 0 )
{
// Turn off PWM control on PB5, revert to output low.
TCCR1A &= ~(_BV(COM1A1));
FET = 0x0000;
// Prevent backlight blink on lowest level
PORTB &= ~(_BV(PORTB5));
}
else if ( level == BACKLIGHT_LEVELS )
{
// Prevent backlight blink on lowest level
PORTB &= ~(_BV(PORTB5));
// Turn on PWM control of PB5
TCCR1A |= _BV(COM1A1);
// Set the brightness
FET = 0xFFFF;
}
else
{
// Prevent backlight blink on lowest level
PORTB &= ~(_BV(PORTB5));
// Turn on PWM control of PB5
TCCR1A |= _BV(COM1A1);
// Set the brightness
FET = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
}
}

+ 86
- 0
keyboard/luddite/config.h ファイルの表示

@@ -0,0 +1,86 @@
/*
Copyright 2015 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H


/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0A0C
#define DEVICE_VER 0x1001
#define MANUFACTURER di0ib
#define PRODUCT Luddite
#define DESCRIPTION Luddite Keyboard

/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 8

/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

/* number of backlight levels */
#define BACKLIGHT_LEVELS 4

/* ws2812 RGB LED */
#define ws2812_PORTREG PORTB
#define ws2812_DDRREG DDRB
#define ws2812_pin PB4
#define RGBLED_NUM 8 // Number of LEDs
#ifndef RGBLIGHT_HUE_STEP
#define RGBLIGHT_HUE_STEP 10
#endif
#ifndef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 17
#endif
#ifndef RGBLIGHT_VAL_STEP
#define RGBLIGHT_VAL_STEP 17
#endif

/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

#endif

+ 51
- 0
keyboard/luddite/keymap_common.h ファイルの表示

@@ -0,0 +1,51 @@
/*
Copyright 2012,2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H

#include <stdint.h>
#include <stdbool.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "host.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
#include "rgblight.h"


/* keymap definition macro */
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
K16, K17, K20, K21, K22, K23, K24, K25, K26, K27, K30, K31, K32, K33, \
K34, K35, K36, K37, K40, K41, K42, K43, K44, K45, K46, K47, K50, \
K51, K52, K53, K54, K55, K56, K57, K60, K61, K62, K63, K64, \
K65, K66, K67, K70, K71, K72, K73, K74\
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67 }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74 } \
}

#endif

+ 109
- 0
keyboard/luddite/keymap_luddite.c ファイルの表示

@@ -0,0 +1,109 @@
#include "keymap_common.h"
#include "rgblight.h"

enum function_id {
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL,
};

const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/* 0: qwerty
* ,-----------------------------------------------------------.
* |` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Bsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------|
* | Shft | Z| X| C| V| B| N| M| ,| .| /| Shift |
* |-----------------------------------------------------------'
* |Ctrl|Gui |Alt | Space |Alt |App |Ctrl| FN |
* `-----------------------------------------------------------'
*/
[0] = KEYMAP( \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
FN2, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, \
LCTL,LGUI,LALT, SPC, RALT, APP,RCTL,FN0),
[1] = KEYMAP( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS, UP, TRNS,BSPC, \
TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,PENT, \
TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,TRNS,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
[2] = KEYMAP( \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,FN12,FN13,FN4, FN5, FN6, FN7, FN8, FN9, FN10,FN11,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};

const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_TAP_KEY(2, KC_TAB),
[3] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
[4] = ACTION_FUNCTION(RGBLED_TOGGLE),
[5] = ACTION_FUNCTION(RGBLED_STEP_MODE),
[6] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
[7] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
[8] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
[9] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
[10] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
[11] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
[12] = ACTION_BACKLIGHT_DECREASE(),
[13] = ACTION_BACKLIGHT_INCREASE(),
};

void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case RGBLED_TOGGLE:
if (record->event.pressed) {
rgblight_toggle();
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed) {
rgblight_increase_hue();
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed) {
rgblight_decrease_hue();
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed) {
rgblight_increase_sat();
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed) {
rgblight_decrease_sat();
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed) {
rgblight_increase_val();
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed) {
rgblight_decrease_val();
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed) {
rgblight_step();
}
break;
}
}

+ 34
- 0
keyboard/luddite/led.c ファイルの表示

@@ -0,0 +1,34 @@
/*
Copyright 2012 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include <avr/io.h>
#include "stdint.h"
#include "led.h"


void led_set(uint8_t usb_led)
{
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// output high
DDRD |= (1<<5);
PORTD |= (1<<5);
} else {
// Hi-Z
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
}
}

+ 181
- 0
keyboard/luddite/light_ws2812.c ファイルの表示

@@ -0,0 +1,181 @@
/*
* light weight WS2812 lib V2.0b
*
* Controls WS2811/WS2812/WS2812B RGB-LEDs
* Author: Tim ([email protected])
*
* Jan 18th, 2014 v2.0b Initial Version
* Nov 29th, 2015 v2.3 Added SK6812RGBW support
*
* License: GNU GPL v2 (see License.txt)
*/
#include "light_ws2812.h"
#include <avr/interrupt.h>
#include <avr/io.h>
#include <util/delay.h>
#include "debug.h"
// Setleds for standard RGB
void inline ws2812_setleds(struct cRGB *ledarray, uint16_t leds)
{
ws2812_setleds_pin(ledarray,leds, _BV(ws2812_pin));
}
void inline ws2812_setleds_pin(struct cRGB *ledarray, uint16_t leds, uint8_t pinmask)
{
ws2812_DDRREG |= pinmask; // Enable DDR
ws2812_sendarray_mask((uint8_t*)ledarray,leds+leds+leds,pinmask);
_delay_us(50);
}
// Setleds for SK6812RGBW
void inline ws2812_setleds_rgbw(struct cRGBW *ledarray, uint16_t leds)
{
ws2812_DDRREG |= _BV(ws2812_pin); // Enable DDR
ws2812_sendarray_mask((uint8_t*)ledarray,leds<<2,_BV(ws2812_pin));
_delay_us(80);
}
void ws2812_sendarray(uint8_t *data,uint16_t datlen)
{
ws2812_sendarray_mask(data,datlen,_BV(ws2812_pin));
}
/*
This routine writes an array of bytes with RGB values to the Dataout pin
using the fast 800kHz clockless WS2811/2812 protocol.
*/
// Timing in ns
#define w_zeropulse 350
#define w_onepulse 900
#define w_totalperiod 1250
// Fixed cycles used by the inner loop
#define w_fixedlow 2
#define w_fixedhigh 4
#define w_fixedtotal 8
// Insert NOPs to match the timing, if possible
#define w_zerocycles (((F_CPU/1000)*w_zeropulse )/1000000)
#define w_onecycles (((F_CPU/1000)*w_onepulse +500000)/1000000)
#define w_totalcycles (((F_CPU/1000)*w_totalperiod +500000)/1000000)
// w1 - nops between rising edge and falling edge - low
#define w1 (w_zerocycles-w_fixedlow)
// w2 nops between fe low and fe high
#define w2 (w_onecycles-w_fixedhigh-w1)
// w3 nops to complete loop
#define w3 (w_totalcycles-w_fixedtotal-w1-w2)
#if w1>0
#define w1_nops w1
#else
#define w1_nops 0
#endif
// The only critical timing parameter is the minimum pulse length of the "0"
// Warn or throw error if this timing can not be met with current F_CPU settings.
#define w_lowtime ((w1_nops+w_fixedlow)*1000000)/(F_CPU/1000)
#if w_lowtime>550
#error "Light_ws2812: Sorry, the clock speed is too low. Did you set F_CPU correctly?"
#elif w_lowtime>450
#warning "Light_ws2812: The timing is critical and may only work on WS2812B, not on WS2812(S)."
#warning "Please consider a higher clockspeed, if possible"
#endif
#if w2>0
#define w2_nops w2
#else
#define w2_nops 0
#endif
#if w3>0
#define w3_nops w3
#else
#define w3_nops 0
#endif
#define w_nop1 "nop \n\t"
#define w_nop2 "rjmp .+0 \n\t"
#define w_nop4 w_nop2 w_nop2
#define w_nop8 w_nop4 w_nop4
#define w_nop16 w_nop8 w_nop8
void inline ws2812_sendarray_mask(uint8_t *data,uint16_t datlen,uint8_t maskhi)
{
uint8_t curbyte,ctr,masklo;
uint8_t sreg_prev;
masklo =~maskhi&ws2812_PORTREG;
maskhi |= ws2812_PORTREG;
sreg_prev=SREG;
cli();
while (datlen--) {
curbyte=*data++;
asm volatile(
" ldi %0,8 \n\t"
"loop%=: \n\t"
" out %2,%3 \n\t" // '1' [01] '0' [01] - re
#if (w1_nops&1)
w_nop1
#endif
#if (w1_nops&2)
w_nop2
#endif
#if (w1_nops&4)
w_nop4
#endif
#if (w1_nops&8)
w_nop8
#endif
#if (w1_nops&16)
w_nop16
#endif
" sbrs %1,7 \n\t" // '1' [03] '0' [02]
" out %2,%4 \n\t" // '1' [--] '0' [03] - fe-low
" lsl %1 \n\t" // '1' [04] '0' [04]
#if (w2_nops&1)
w_nop1
#endif
#if (w2_nops&2)
w_nop2
#endif
#if (w2_nops&4)
w_nop4
#endif
#if (w2_nops&8)
w_nop8
#endif
#if (w2_nops&16)
w_nop16
#endif
" out %2,%4 \n\t" // '1' [+1] '0' [+1] - fe-high
#if (w3_nops&1)
w_nop1
#endif
#if (w3_nops&2)
w_nop2
#endif
#if (w3_nops&4)
w_nop4
#endif
#if (w3_nops&8)
w_nop8
#endif
#if (w3_nops&16)
w_nop16
#endif
" dec %0 \n\t" // '1' [+2] '0' [+2]
" brne loop%=\n\t" // '1' [+3] '0' [+4]
: "=&d" (ctr)
: "r" (curbyte), "I" (_SFR_IO_ADDR(ws2812_PORTREG)), "r" (maskhi), "r" (masklo)
);
}
SREG=sreg_prev;
}

+ 73
- 0
keyboard/luddite/light_ws2812.h ファイルの表示

@@ -0,0 +1,73 @@
/*
* light weight WS2812 lib include
*
* Version 2.3 - Nev 29th 2015
* Author: Tim ([email protected])
*
* Please do not change this file! All configuration is handled in "ws2812_config.h"
*
* License: GNU GPL v2 (see License.txt)
+
*/
#ifndef LIGHT_WS2812_H_
#define LIGHT_WS2812_H_
#include <avr/io.h>
#include <avr/interrupt.h>
//#include "ws2812_config.h"
/*
* Structure of the LED array
*
* cRGB: RGB for WS2812S/B/C/D, SK6812, SK6812Mini, SK6812WWA, APA104, APA106
* cRGBW: RGBW for SK6812RGBW
*/
struct cRGB { uint8_t g; uint8_t r; uint8_t b; };
struct cRGBW { uint8_t g; uint8_t r; uint8_t b; uint8_t w;};
/* User Interface
*
* Input:
* ledarray: An array of GRB data describing the LED colors
* number_of_leds: The number of LEDs to write
* pinmask (optional): Bitmask describing the output bin. e.g. _BV(PB0)
*
* The functions will perform the following actions:
* - Set the data-out pin as output
* - Send out the LED data
* - Wait 50�s to reset the LEDs
*/
void ws2812_setleds (struct cRGB *ledarray, uint16_t number_of_leds);
void ws2812_setleds_pin (struct cRGB *ledarray, uint16_t number_of_leds,uint8_t pinmask);
void ws2812_setleds_rgbw(struct cRGBW *ledarray, uint16_t number_of_leds);
/*
* Old interface / Internal functions
*
* The functions take a byte-array and send to the data output as WS2812 bitstream.
* The length is the number of bytes to send - three per LED.
*/
void ws2812_sendarray (uint8_t *array,uint16_t length);
void ws2812_sendarray_mask(uint8_t *array,uint16_t length, uint8_t pinmask);
/*
* Internal defines
*/
#ifndef CONCAT
#define CONCAT(a, b) a ## b
#endif
#ifndef CONCAT_EXP
#define CONCAT_EXP(a, b) CONCAT(a, b)
#endif
// #define ws2812_PORTREG CONCAT_EXP(PORT,ws2812_port)
// #define ws2812_DDRREG CONCAT_EXP(DDR,ws2812_port)
#endif /* LIGHT_WS2812_H_ */

+ 191
- 0
keyboard/luddite/matrix.c ファイルの表示

@@ -0,0 +1,191 @@
/*
Copyright 2012 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "rgblight.h"


#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;

/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];

static matrix_row_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);


#define LED_ON() do { DDRB |= (1<<0); PORTB |= (1<<0); } while (0)
#define LED_OFF() do { DDRB &= ~(1<<0); PORTB &= ~(1<<0); } while (0)
#define LED_TGL() do { DDRB |= (1<<0); PINB |= (1<<0); } while (0)

void matrix_init(void)
{

// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
backlight_init_ports();
rgblight_init();

// initialize row and col
unselect_rows();
init_cols();

// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}

//debug
debug_matrix = true;
LED_ON();
_delay_ms(500);
LED_OFF();
}

uint8_t matrix_scan(void)
{
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i] != cols) {
matrix_debouncing[i] = cols;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
}
unselect_rows();
}

if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}

return 1;
}

inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}

/* Column pin configuration
* col: 0 1 2 3 4 5 6 7
* pin: F4 F5 F6 F7 B1 B3 B2 B6
*/
static void init_cols(void)
{
// Input with pull-up(DDR:0, PORT:1)
DDRB &= ~0b01001110;
PORTB |= 0b01001110;
DDRF &= ~0b11110000;
PORTF |= 0b11110000;
}

/* Returns status of switches(1:on, 0:off) */
static matrix_row_t read_cols(void)
{
return (PINF&(1<<4) ? 0 : (1<<0)) |
(PINF&(1<<5) ? 0 : (1<<1)) |
(PINF&(1<<6) ? 0 : (1<<2)) |
(PINF&(1<<7) ? 0 : (1<<3)) |
(PINB&(1<<1) ? 0 : (1<<4)) |
(PINB&(1<<3) ? 0 : (1<<5)) |
(PINB&(1<<2) ? 0 : (1<<6)) |
(PINB&(1<<6) ? 0 : (1<<7)) ;
}

/* Row pin configuration
* row: 0 1 2 3 4 5 6 7
* pin: D3 D2 D1 D0 D4 C6 D7 E6
*/
static void unselect_rows(void)
{
// Hi-Z(DDR:0, PORT:0) to unselect
DDRC &= ~0b01000000;
PORTC &= ~0b01000000;
DDRD &= ~0b10011111;
PORTD &= ~0b10011111;
DDRE &= ~0b01000000;
PORTE &= ~0b01000000;
}

static void select_row(uint8_t row)
{
// Output low(DDR:1, PORT:0) to select
switch (row) {
case 0:
DDRD |= (1<<3);
PORTD &= ~(1<<3);
break;
case 1:
DDRD |= (1<<2);
PORTD &= ~(1<<2);
break;
case 2:
DDRD |= (1<<1);
PORTD &= ~(1<<1);
break;
case 3:
DDRD |= (1<<0);
PORTD &= ~(1<<0);
break;
case 4:
DDRD |= (1<<4);
PORTD &= ~(1<<4);
break;
case 5:
DDRC |= (1<<6);
PORTC &= ~(1<<6);
break;
case 6:
DDRD |= (1<<7);
PORTD &= ~(1<<7);
break;
case 7:
DDRE |= (1<<6);
PORTE &= ~(1<<6);
break;
}
}

+ 505
- 0
keyboard/luddite/rgblight.c ファイルの表示

@@ -0,0 +1,505 @@
#include <avr/eeprom.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include "progmem.h"
#include "timer.h"
#include "rgblight.h"
#include "debug.h"
const uint8_t DIM_CURVE[] PROGMEM = {
0, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6,
6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 11, 11, 11,
11, 11, 12, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15,
15, 15, 16, 16, 16, 16, 17, 17, 17, 18, 18, 18, 19, 19, 19, 20,
20, 20, 21, 21, 22, 22, 22, 23, 23, 24, 24, 25, 25, 25, 26, 26,
27, 27, 28, 28, 29, 29, 30, 30, 31, 32, 32, 33, 33, 34, 35, 35,
36, 36, 37, 38, 38, 39, 40, 40, 41, 42, 43, 43, 44, 45, 46, 47,
48, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 68, 69, 70, 71, 73, 74, 75, 76, 78, 79, 81, 82,
83, 85, 86, 88, 90, 91, 93, 94, 96, 98, 99, 101, 103, 105, 107, 109,
110, 112, 114, 116, 118, 121, 123, 125, 127, 129, 132, 134, 136, 139, 141, 144,
146, 149, 151, 154, 157, 159, 162, 165, 168, 171, 174, 177, 180, 183, 186, 190,
193, 196, 200, 203, 207, 211, 214, 218, 222, 226, 230, 234, 238, 242, 248, 255,
};
const uint8_t RGBLED_BREATHING_TABLE[] PROGMEM = {0,0,0,0,1,1,1,2,2,3,4,5,5,6,7,9,10,11,12,14,15,17,18,20,21,23,25,27,29,31,33,35,37,40,42,44,47,49,52,54,57,59,62,65,67,70,73,76,79,82,85,88,90,93,97,100,103,106,109,112,115,118,121,124,127,131,134,137,140,143,146,149,152,155,158,162,165,167,170,173,176,179,182,185,188,190,193,196,198,201,203,206,208,211,213,215,218,220,222,224,226,228,230,232,234,235,237,238,240,241,243,244,245,246,248,249,250,250,251,252,253,253,254,254,254,255,255,255,255,255,255,255,254,254,254,253,253,252,251,250,250,249,248,246,245,244,243,241,240,238,237,235,234,232,230,228,226,224,222,220,218,215,213,211,208,206,203,201,198,196,193,190,188,185,182,179,176,173,170,167,165,162,158,155,152,149,146,143,140,137,134,131,128,124,121,118,115,112,109,106,103,100,97,93,90,88,85,82,79,76,73,70,67,65,62,59,57,54,52,49,47,44,42,40,37,35,33,31,29,27,25,23,21,20,18,17,15,14,12,11,10,9,7,6,5,5,4,3,2,2,1,1,1,0,0,0};
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {100, 50, 20};
rgblight_config_t rgblight_config;
rgblight_config_t inmem_config;
struct cRGB led[RGBLED_NUM];
uint8_t rgblight_inited = 0;
void sethsv(uint16_t hue, uint8_t sat, uint8_t val, struct cRGB *led1) {
/* convert hue, saturation and brightness ( HSB/HSV ) to RGB
The DIM_CURVE is used only on brightness/value and on saturation (inverted).
This looks the most natural.
*/
uint8_t r, g, b;
val = pgm_read_byte(&DIM_CURVE[val]);
sat = 255 - pgm_read_byte(&DIM_CURVE[255 - sat]);
uint8_t base;
if (sat == 0) { // Acromatic color (gray). Hue doesn't mind.
r = val;
g = val;
b = val;
} else {
base = ((255 - sat) * val) >> 8;
switch (hue / 60) {
case 0:
r = val;
g = (((val - base)*hue) / 60) + base;
b = base;
break;
case 1:
r = (((val - base)*(60 - (hue % 60))) / 60) + base;
g = val;
b = base;
break;
case 2:
r = base;
g = val;
b = (((val - base)*(hue % 60)) / 60) + base;
break;
case 3:
r = base;
g = (((val - base)*(60 - (hue % 60))) / 60) + base;
b = val;
break;
case 4:
r = (((val - base)*(hue % 60)) / 60) + base;
g = base;
b = val;
break;
case 5:
r = val;
g = base;
b = (((val - base)*(60 - (hue % 60))) / 60) + base;
break;
}
}
setrgb(r,g,b, led1);
}
void setrgb(uint8_t r, uint8_t g, uint8_t b, struct cRGB *led1) {
(*led1).r = r;
(*led1).g = g;
(*led1).b = b;
}
uint32_t eeconfig_read_rgblight(void) {
return eeprom_read_dword(EECONFIG_RGBLIGHT);
}
void eeconfig_write_rgblight(uint32_t val) {
eeprom_write_dword(EECONFIG_RGBLIGHT, val);
}
void eeconfig_write_rgblight_default(void) {
dprintf("eeconfig_write_rgblight_default\n");
rgblight_config.enable = 1;
rgblight_config.mode = 1;
rgblight_config.hue = 200;
rgblight_config.sat = 204;
rgblight_config.val = 204;
eeconfig_write_rgblight(rgblight_config.raw);
}
void eeconfig_debug_rgblight(void) {
dprintf("rgblight_config eprom\n");
dprintf("rgblight_config.enable = %d\n", rgblight_config.enable);
dprintf("rghlight_config.mode = %d\n", rgblight_config.mode);
dprintf("rgblight_config.hue = %d\n", rgblight_config.hue);
dprintf("rgblight_config.sat = %d\n", rgblight_config.sat);
dprintf("rgblight_config.val = %d\n", rgblight_config.val);
}
void rgblight_init(void) {
debug_enable = 1; // Debug ON!
dprintf("rgblight_init called.\n");
rgblight_inited = 1;
dprintf("rgblight_init start!\n");
if (!eeconfig_is_enabled()) {
dprintf("rgblight_init eeconfig is not enabled.\n");
eeconfig_init();
eeconfig_write_rgblight_default();
}
rgblight_config.raw = eeconfig_read_rgblight();
if (!rgblight_config.mode) {
dprintf("rgblight_init rgblight_config.mode = 0. Write default values to EEPROM.\n");
eeconfig_write_rgblight_default();
rgblight_config.raw = eeconfig_read_rgblight();
}
eeconfig_debug_rgblight(); // display current eeprom values
rgblight_timer_init(); // setup the timer
if (rgblight_config.enable) {
rgblight_mode(rgblight_config.mode);
}
}
void rgblight_increase(void) {
uint8_t mode;
if (rgblight_config.mode < RGBLIGHT_MODES) {
mode = rgblight_config.mode + 1;
}
rgblight_mode(mode);
}
void rgblight_decrease(void) {
uint8_t mode;
if (rgblight_config.mode > 1) { //mode will never < 1, if mode is less than 1, eeprom need to be initialized.
mode = rgblight_config.mode-1;
}
rgblight_mode(mode);
}
void rgblight_step(void) {
uint8_t mode;
mode = rgblight_config.mode + 1;
if (mode > RGBLIGHT_MODES) {
mode = 1;
}
rgblight_mode(mode);
}
void rgblight_mode(uint8_t mode) {
if (!rgblight_config.enable) {
return;
}
if (mode<1) {
rgblight_config.mode = 1;
} else if (mode > RGBLIGHT_MODES) {
rgblight_config.mode = RGBLIGHT_MODES;
} else {
rgblight_config.mode = mode;
}
eeconfig_write_rgblight(rgblight_config.raw);
dprintf("rgblight mode: %u\n", rgblight_config.mode);
if (rgblight_config.mode == 1) {
rgblight_timer_disable();
} else if (rgblight_config.mode >=2 && rgblight_config.mode <=23) {
// MODE 2-5, breathing
// MODE 6-8, rainbow mood
// MODE 9-14, rainbow swirl
// MODE 15-20, snake
// MODE 21-23, knight
rgblight_timer_enable();
}
rgblight_sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
}
void rgblight_toggle(void) {
rgblight_config.enable ^= 1;
eeconfig_write_rgblight(rgblight_config.raw);
dprintf("rgblight toggle: rgblight_config.enable = %u\n", rgblight_config.enable);
if (rgblight_config.enable) {
rgblight_mode(rgblight_config.mode);
} else {
rgblight_timer_disable();
_delay_ms(50);
rgblight_set();
}
}
void rgblight_increase_hue(void){
uint16_t hue;
hue = (rgblight_config.hue+RGBLIGHT_HUE_STEP) % 360;
rgblight_sethsv(hue, rgblight_config.sat, rgblight_config.val);
}
void rgblight_decrease_hue(void){
uint16_t hue;
if (rgblight_config.hue-RGBLIGHT_HUE_STEP <0 ) {
hue = (rgblight_config.hue+360-RGBLIGHT_HUE_STEP) % 360;
} else {
hue = (rgblight_config.hue-RGBLIGHT_HUE_STEP) % 360;
}
rgblight_sethsv(hue, rgblight_config.sat, rgblight_config.val);
}
void rgblight_increase_sat(void) {
uint8_t sat;
if (rgblight_config.sat + RGBLIGHT_SAT_STEP > 255) {
sat = 255;
} else {
sat = rgblight_config.sat+RGBLIGHT_SAT_STEP;
}
rgblight_sethsv(rgblight_config.hue, sat, rgblight_config.val);
}
void rgblight_decrease_sat(void){
uint8_t sat;
if (rgblight_config.sat - RGBLIGHT_SAT_STEP < 0) {
sat = 0;
} else {
sat = rgblight_config.sat-RGBLIGHT_SAT_STEP;
}
rgblight_sethsv(rgblight_config.hue, sat, rgblight_config.val);
}
void rgblight_increase_val(void){
uint8_t val;
if (rgblight_config.val + RGBLIGHT_VAL_STEP > 255) {
val = 255;
} else {
val = rgblight_config.val+RGBLIGHT_VAL_STEP;
}
rgblight_sethsv(rgblight_config.hue, rgblight_config.sat, val);
}
void rgblight_decrease_val(void) {
uint8_t val;
if (rgblight_config.val - RGBLIGHT_VAL_STEP < 0) {
val = 0;
} else {
val = rgblight_config.val-RGBLIGHT_VAL_STEP;
}
rgblight_sethsv(rgblight_config.hue, rgblight_config.sat, val);
}
void rgblight_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val){
inmem_config.raw = rgblight_config.raw;
if (rgblight_config.enable) {
struct cRGB tmp_led;
sethsv(hue, sat, val, &tmp_led);
inmem_config.hue = hue;
inmem_config.sat = sat;
inmem_config.val = val;
// dprintf("rgblight set hue [MEMORY]: %u,%u,%u\n", inmem_config.hue, inmem_config.sat, inmem_config.val);
rgblight_setrgb(tmp_led.r, tmp_led.g, tmp_led.b);
}
}
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val){
if (rgblight_config.enable) {
if (rgblight_config.mode == 1) {
// same static color
rgblight_sethsv_noeeprom(hue, sat, val);
} else {
// all LEDs in same color
if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) {
// breathing mode, ignore the change of val, use in memory value instead
val = rgblight_config.val;
} else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 14) {
// rainbow mood and rainbow swirl, ignore the change of hue
hue = rgblight_config.hue;
}
}
rgblight_config.hue = hue;
rgblight_config.sat = sat;
rgblight_config.val = val;
eeconfig_write_rgblight(rgblight_config.raw);
dprintf("rgblight set hsv [EEPROM]: %u,%u,%u\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
}
}
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b){
// dprintf("rgblight set rgb: %u,%u,%u\n", r,g,b);
for (uint8_t i=0;i<RGBLED_NUM;i++) {
led[i].r = r;
led[i].g = g;
led[i].b = b;
}
rgblight_set();
}
void rgblight_set(void) {
if (rgblight_config.enable) {
ws2812_setleds(led, RGBLED_NUM);
} else {
for (uint8_t i=0;i<RGBLED_NUM;i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
ws2812_setleds(led, RGBLED_NUM);
}
}
// Animation timer -- AVR Timer3
void rgblight_timer_init(void) {
static uint8_t rgblight_timer_is_init = 0;
if (rgblight_timer_is_init) {
return;
}
rgblight_timer_is_init = 1;
/* Timer 3 setup */
TCCR3B = _BV(WGM32) //CTC mode OCR3A as TOP
| _BV(CS30); //Clock selelct: clk/1
/* Set TOP value */
uint8_t sreg = SREG;
cli();
OCR3AH = (RGBLED_TIMER_TOP>>8)&0xff;
OCR3AL = RGBLED_TIMER_TOP&0xff;
SREG = sreg;
}
void rgblight_timer_enable(void) {
TIMSK3 |= _BV(OCIE3A);
dprintf("TIMER3 enabled.\n");
}
void rgblight_timer_disable(void) {
TIMSK3 &= ~_BV(OCIE3A);
dprintf("TIMER3 disabled.\n");
}
void rgblight_timer_toggle(void) {
TIMSK3 ^= _BV(OCIE3A);
dprintf("TIMER3 toggled.\n");
}
ISR(TIMER3_COMPA_vect) {
// Mode = 1, static light, do nothing here
if (rgblight_config.mode>=2 && rgblight_config.mode<=5) {
// mode = 2 to 5, breathing mode
rgblight_effect_breathing(rgblight_config.mode-2);
} else if (rgblight_config.mode>=6 && rgblight_config.mode<=8) {
rgblight_effect_rainbow_mood(rgblight_config.mode-6);
} else if (rgblight_config.mode>=9 && rgblight_config.mode<=14) {
rgblight_effect_rainbow_swirl(rgblight_config.mode-9);
} else if (rgblight_config.mode>=15 && rgblight_config.mode<=20) {
rgblight_effect_snake(rgblight_config.mode-15);
} else if (rgblight_config.mode>=21 && rgblight_config.mode<=23) {
rgblight_effect_knight(rgblight_config.mode-21);
}
}
// effects
void rgblight_effect_breathing(uint8_t interval) {
static uint8_t pos = 0;
static uint16_t last_timer = 0;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_BREATHING_INTERVALS[interval])) return;
last_timer = timer_read();
rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, pgm_read_byte(&RGBLED_BREATHING_TABLE[pos]));
pos = (pos+1) % 256;
}
void rgblight_effect_rainbow_mood(uint8_t interval) {
static uint16_t current_hue=0;
static uint16_t last_timer = 0;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval])) return;
last_timer = timer_read();
rgblight_sethsv_noeeprom(current_hue, rgblight_config.sat, rgblight_config.val);
current_hue = (current_hue+1) % 360;
}
void rgblight_effect_rainbow_swirl(uint8_t interval) {
static uint16_t current_hue=0;
static uint16_t last_timer = 0;
uint16_t hue;
uint8_t i;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval/2])) return;
last_timer = timer_read();
for (i=0; i<RGBLED_NUM; i++) {
hue = (360/RGBLED_NUM*i+current_hue)%360;
sethsv(hue, rgblight_config.sat, rgblight_config.val, &led[i]);
}
rgblight_set();
if (interval % 2) {
current_hue = (current_hue+1) % 360;
} else {
if (current_hue -1 < 0) {
current_hue = 359;
} else {
current_hue = current_hue - 1;
}
}
}
void rgblight_effect_snake(uint8_t interval) {
static uint8_t pos=0;
static uint16_t last_timer = 0;
uint8_t i,j;
int8_t k;
int8_t increament = 1;
if (interval%2) increament = -1;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_SNAKE_INTERVALS[interval/2])) return;
last_timer = timer_read();
for (i=0;i<RGBLED_NUM;i++) {
led[i].r=0;
led[i].g=0;
led[i].b=0;
for (j=0;j<RGBLIGHT_EFFECT_SNAKE_LENGTH;j++) {
k = pos+j*increament;
if (k<0) k = k+RGBLED_NUM;
if (i==k) {
sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val*(RGBLIGHT_EFFECT_SNAKE_LENGTH-j)/RGBLIGHT_EFFECT_SNAKE_LENGTH), &led[i]);
}
}
}
rgblight_set();
if (increament == 1) {
if (pos - 1 < 0) {
pos = 13;
} else {
pos -= 1;
}
} else {
pos = (pos+1)%RGBLED_NUM;
}
}
void rgblight_effect_knight(uint8_t interval) {
static int8_t pos=0;
static uint16_t last_timer = 0;
uint8_t i,j,cur;
int8_t k;
struct cRGB preled[RGBLED_NUM];
static int8_t increament = -1;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) return;
last_timer = timer_read();
for (i=0;i<RGBLED_NUM;i++) {
preled[i].r=0;
preled[i].g=0;
preled[i].b=0;
for (j=0;j<RGBLIGHT_EFFECT_KNIGHT_LENGTH;j++) {
k = pos+j*increament;
if (k<0) k = 0;
if (k>=RGBLED_NUM) k=RGBLED_NUM-1;
if (i==k) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, &preled[i]);
}
}
}
if (RGBLIGHT_EFFECT_KNIGHT_OFFSET) {
for (i=0;i<RGBLED_NUM;i++) {
cur = (i+RGBLIGHT_EFFECT_KNIGHT_OFFSET) % RGBLED_NUM;
led[i].r = preled[cur].r;
led[i].g = preled[cur].g;
led[i].b = preled[cur].b;
}
}
rgblight_set();
if (increament == 1) {
if (pos - 1 < 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
pos = 0- RGBLIGHT_EFFECT_KNIGHT_LENGTH;
increament = -1;
} else {
pos -= 1;
}
} else {
if (pos+1>RGBLED_NUM+RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
pos = RGBLED_NUM+RGBLIGHT_EFFECT_KNIGHT_LENGTH-1;
increament = 1;
} else {
pos += 1;
}
}
}

+ 87
- 0
keyboard/luddite/rgblight.h ファイルの表示

@@ -0,0 +1,87 @@
#ifndef RGBLIGHT_H
#define RGBLIGHT_H
#ifndef RGBLIGHT_MODES
#define RGBLIGHT_MODES 23
#endif
#ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
#endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
#endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 11
#endif
#ifndef RGBLIGHT_EFFECT_DUALKNIGHT_LENGTH
#define RGBLIGHT_EFFECT_DUALKNIGHT_LENGTH 4
#endif
#ifndef RGBLIGHT_HUE_STEP
#define RGBLIGHT_HUE_STEP 10
#endif
#ifndef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 17
#endif
#ifndef RGBLIGHT_VAL_STEP
#define RGBLIGHT_VAL_STEP 17
#endif
#define RGBLED_TIMER_TOP F_CPU/(256*64)
#include <stdint.h>
#include <stdbool.h>
#include "eeconfig.h"
#include "light_ws2812.h"
typedef union {
uint32_t raw;
struct {
bool enable :1;
uint8_t mode :6;
uint16_t hue :9;
uint8_t sat :8;
uint8_t val :8;
};
} rgblight_config_t;
void rgblight_init(void);
void rgblight_increase(void);
void rgblight_decrease(void);
void rgblight_toggle(void);
void rgblight_step(void);
void rgblight_mode(uint8_t mode);
void rgblight_set(void);
void rgblight_increase_hue(void);
void rgblight_decrease_hue(void);
void rgblight_increase_sat(void);
void rgblight_decrease_sat(void);
void rgblight_increase_val(void);
void rgblight_decrease_val(void);
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
#define EECONFIG_RGBLIGHT (uint8_t *)7
uint32_t eeconfig_read_rgblight(void);
void eeconfig_write_rgblight(uint32_t val);
void eeconfig_write_rgblight_default(void);
void eeconfig_debug_rgblight(void);
void sethsv(uint16_t hue, uint8_t sat, uint8_t val, struct cRGB *led1);
void setrgb(uint8_t r, uint8_t g, uint8_t b, struct cRGB *led1);
void rgblight_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
void rgblight_effect_breathing(uint8_t interval);
void rgblight_effect_rainbow_mood(uint8_t interval);
void rgblight_effect_rainbow_swirl(uint8_t interval);
void rgblight_effect_snake(uint8_t interval);
void rgblight_effect_knight(uint8_t interval);
#endif

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