/* tap term(ms) */ | /* tap term(ms) */ | ||||
#define TAP_TERM 200 | #define TAP_TERM 200 | ||||
/* number of tap which fires toggle feature */ | |||||
#define TAP_TOGGLE 5 | |||||
/* This counts up when tap occurs */ | /* This counts up when tap occurs */ | ||||
uint8_t tap_count = 0; | uint8_t tap_count = 0; | ||||
waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE; | waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE; | ||||
return true; | return true; | ||||
} | } | ||||
/* | |||||
static keyrecord_t waiting_buffer_deq(void) | static keyrecord_t waiting_buffer_deq(void) | ||||
{ | { | ||||
if (waiting_buffer_head == waiting_buffer_tail) { | if (waiting_buffer_head == waiting_buffer_tail) { | ||||
return (keyrecord_t){}; | |||||
return (keyrecord_t){}; // ??? | |||||
} | } | ||||
uint8_t last_tail = waiting_buffer_tail; | uint8_t last_tail = waiting_buffer_tail; | ||||
waiting_buffer_tail = waiting_buffer_tail + 1 % WAITING_BUFFER_SIZE; | waiting_buffer_tail = waiting_buffer_tail + 1 % WAITING_BUFFER_SIZE; | ||||
{ | { | ||||
return (waiting_buffer_head == waiting_buffer_tail); | return (waiting_buffer_head == waiting_buffer_tail); | ||||
} | } | ||||
*/ | |||||
static void waiting_buffer_clear(void) | static void waiting_buffer_clear(void) | ||||
{ | { | ||||
waiting_buffer_head = 0; | waiting_buffer_head = 0; | ||||
} | } | ||||
return false; | return false; | ||||
} | } | ||||
static void waiting_buffer_process(void) | |||||
{ | |||||
} | |||||
/* Oneshot modifier | /* Oneshot modifier | ||||
* | * | ||||
if (!IS_NOEVENT(record.event)) debug("processed.\n"); | if (!IS_NOEVENT(record.event)) debug("processed.\n"); | ||||
} else { | } else { | ||||
if (!IS_NOEVENT(record.event)) debug("enqueued.\n"); | if (!IS_NOEVENT(record.event)) debug("enqueued.\n"); | ||||
// enqueue | |||||
if (!waiting_buffer_enq(record)) { | if (!waiting_buffer_enq(record)) { | ||||
// clear all in case of overflow. | // clear all in case of overflow. | ||||
clear_keyboard(); | clear_keyboard(); | ||||
} | } | ||||
} | } | ||||
// TODO: need to process every time? | |||||
// process waiting_buffer | // process waiting_buffer | ||||
for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) { | for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) { | ||||
if (process_tap(&waiting_buffer[waiting_buffer_tail])) { | if (process_tap(&waiting_buffer[waiting_buffer_tail])) { | ||||
static void process(keyrecord_t *record) | static void process(keyrecord_t *record) | ||||
{ | { | ||||
// TODO: use record | |||||
keyevent_t event = record->event; | keyevent_t event = record->event; | ||||
uint8_t tap_count = record->tap_count; | uint8_t tap_count = record->tap_count; | ||||
} | } | ||||
break; | break; | ||||
case 0xF0: | case 0xF0: | ||||
// TODO: tap toggle | |||||
// tap toggle | |||||
if (event.pressed) { | |||||
if (tap_count < TAP_TOGGLE) { | |||||
layer_switch(action.layer.opt); | |||||
} | |||||
} else { | |||||
if (tap_count >= TAP_TOGGLE) { | |||||
debug("LAYER_PRESSED: tap toggle.\n"); | |||||
layer_switch(action.layer.opt); | |||||
} | |||||
} | |||||
break; | break; | ||||
case 0xFF: | case 0xFF: | ||||
// change default layer | |||||
if (event.pressed) { | if (event.pressed) { | ||||
default_layer = action.layer.opt; | default_layer = action.layer.opt; | ||||
layer_switch(default_layer); | layer_switch(default_layer); | ||||
default: | default: | ||||
// with tap key | // with tap key | ||||
if (event.pressed) { | if (event.pressed) { | ||||
if (IS_TAPPING_KEY(event.key)) { | |||||
if (tap_count > 0) { | |||||
debug("LAYER_PRESSED: Tap: register_code\n"); | |||||
register_code(action.layer.code); | |||||
} else { | |||||
debug("LAYER_PRESSED: No tap: layer_switch\n"); | |||||
layer_switch(action.layer.opt); | |||||
} | |||||
} else { | |||||
// TODO: while other key tapping | |||||
debug("LAYER_PRESSED: No tap: layer_switch\n"); | |||||
layer_switch(action.layer.opt); | |||||
} | |||||
/* | |||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) { | |||||
if (tap_count > 0) { | |||||
debug("LAYER_PRESSED: Tap: register_code\n"); | debug("LAYER_PRESSED: Tap: register_code\n"); | ||||
register_code(action.layer.code); | register_code(action.layer.code); | ||||
} else { | |||||
} else { | |||||
debug("LAYER_PRESSED: No tap: layer_switch\n"); | debug("LAYER_PRESSED: No tap: layer_switch\n"); | ||||
layer_switch(action.layer.opt); | layer_switch(action.layer.opt); | ||||
} | |||||
*/ | |||||
} | |||||
} else { | } else { | ||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) { | |||||
if (tap_count > 0) { | |||||
debug("LAYER_PRESSED: Tap: unregister_code\n"); | debug("LAYER_PRESSED: Tap: unregister_code\n"); | ||||
unregister_code(action.layer.code); | unregister_code(action.layer.code); | ||||
} else { | } else { | ||||
} | } | ||||
break; | break; | ||||
case 0xF0: | case 0xF0: | ||||
// Ignored. LAYER_RELEASED with tap toggle is invalid action. | |||||
// tap toggle | |||||
if (event.pressed) { | |||||
if (tap_count >= TAP_TOGGLE) { | |||||
debug("LAYER_RELEASED: tap toggle.\n"); | |||||
layer_switch(action.layer.opt); | |||||
} | |||||
} else { | |||||
if (tap_count < TAP_TOGGLE) { | |||||
layer_switch(action.layer.opt); | |||||
} | |||||
} | |||||
break; | break; | ||||
case 0xFF: | case 0xFF: | ||||
// change default layer | |||||
if (!event.pressed) { | if (!event.pressed) { | ||||
default_layer = action.layer.opt; | default_layer = action.layer.opt; | ||||
layer_switch(default_layer); | layer_switch(default_layer); | ||||
} | } | ||||
break; | break; | ||||
default: | default: | ||||
// Ignored. LAYER_RELEASED with tap key is invalid action. | |||||
// with tap key | |||||
if (event.pressed) { | |||||
if (tap_count > 0) { | |||||
debug("LAYER_RELEASED: Tap: register_code\n"); | |||||
register_code(action.layer.code); | |||||
} else { | |||||
debug("LAYER_RELEASED: No tap: NO ACTION\n"); | |||||
} | |||||
} else { | |||||
if (tap_count > 0) { | |||||
debug("LAYER_RELEASED: Tap: unregister_code\n"); | |||||
unregister_code(action.layer.code); | |||||
} else { | |||||
debug("LAYER_RELEASED: No tap: layer_switch\n"); | |||||
layer_switch(action.layer.opt); | |||||
} | |||||
} | |||||
break; | break; | ||||
} | } | ||||
break; | break; | ||||
} | } | ||||
break; | break; | ||||
case 0xF0: | case 0xF0: | ||||
// TODO: tap toggle | |||||
// tap toggle | |||||
if (event.pressed) { | |||||
if (tap_count < TAP_TOGGLE) { | |||||
debug("LAYER_BIT: tap toggle(press).\n"); | |||||
layer_switch(current_layer | action.layer.opt); | |||||
} | |||||
} else { | |||||
if (tap_count < TAP_TOGGLE) { | |||||
debug("LAYER_BIT: tap toggle(release).\n"); | |||||
layer_switch(current_layer & ~action.layer.opt); | |||||
} else { | |||||
debug("LAYER_BIT: tap toggle.\n"); | |||||
layer_switch(current_layer | action.layer.opt); | |||||
} | |||||
} | |||||
break; | break; | ||||
case 0xFF: | case 0xFF: | ||||
// change default layer | // change default layer | ||||
} | } | ||||
break; | break; | ||||
} | } | ||||
break; | |||||
case ACT_LAYER_EXT: | case ACT_LAYER_EXT: | ||||
switch (action.layer.opt) { | switch (action.layer.opt) { | ||||
case 0x00: | case 0x00: | ||||
} | } | ||||
break; | break; | ||||
case 0xF0: | case 0xF0: | ||||
// TODO: tap toggle | |||||
// tap toggle | |||||
if (event.pressed) { | |||||
if (tap_count < TAP_TOGGLE) { | |||||
layer_switch(default_layer); | |||||
} | |||||
} else { | |||||
if (tap_count >= TAP_TOGGLE) { | |||||
debug("LAYER_EXT_PRESSED: tap toggle.\n"); | |||||
layer_switch(default_layer); | |||||
} | |||||
} | |||||
break; | break; | ||||
case 0xFF: | case 0xFF: | ||||
// change default layer | |||||
if (event.pressed) { | if (event.pressed) { | ||||
default_layer = current_layer; | default_layer = current_layer; | ||||
layer_switch(default_layer); | layer_switch(default_layer); | ||||
} | } | ||||
break; | break; | ||||
default: | default: | ||||
// TODO: tap key | |||||
// with tap key | |||||
if (event.pressed) { | |||||
if (tap_count > 0) { | |||||
debug("LAYER_EXT_PRESSED: Tap: register_code\n"); | |||||
register_code(action.layer.code); | |||||
} else { | |||||
debug("LAYER_EXT_PRESSED: No tap: layer_switch\n"); | |||||
layer_switch(default_layer); | |||||
} | |||||
} else { | |||||
if (tap_count > 0) { | |||||
debug("LAYER_EXT_PRESSED: Tap: unregister_code\n"); | |||||
unregister_code(action.layer.code); | |||||
} else { | |||||
debug("LAYER_EXT_PRESSED: No tap: NO ACTION\n"); | |||||
} | |||||
} | |||||
break; | break; | ||||
} | } | ||||
break; | break; | ||||
layer_switch(default_layer); | layer_switch(default_layer); | ||||
} | } | ||||
break; | break; | ||||
case 0xF0: | |||||
// tap toggle | |||||
if (event.pressed) { | |||||
if (tap_count >= TAP_TOGGLE) { | |||||
debug("LAYER_EXT_RELEASED: tap toggle.\n"); | |||||
layer_switch(default_layer); | |||||
} | |||||
} else { | |||||
if (tap_count < TAP_TOGGLE) { | |||||
layer_switch(default_layer); | |||||
} | |||||
} | |||||
break; | |||||
case 0xFF: | case 0xFF: | ||||
// change default layer | |||||
if (!event.pressed) { | if (!event.pressed) { | ||||
default_layer = current_layer; | default_layer = current_layer; | ||||
layer_switch(default_layer); | layer_switch(default_layer); | ||||
} | } | ||||
break; | break; | ||||
case 0xF0: | |||||
default: | default: | ||||
// Ignore tap. | |||||
if (!event.pressed) { | |||||
layer_switch(default_layer); | |||||
// with tap key | |||||
if (event.pressed) { | |||||
if (tap_count > 0) { | |||||
debug("LAYER_EXT_RELEASED: Tap: register_code\n"); | |||||
register_code(action.layer.code); | |||||
} else { | |||||
debug("LAYER_EXT_RELEASED: No tap: NO ACTION\n"); | |||||
} | |||||
} else { | |||||
if (tap_count > 0) { | |||||
debug("LAYER_EXT_RELEASED: Tap: unregister_code\n"); | |||||
unregister_code(action.layer.code); | |||||
} else { | |||||
debug("LAYER_EXT_RELEASED: No tap: layer_switch\n"); | |||||
layer_switch(default_layer); | |||||
} | |||||
} | } | ||||
break; | break; | ||||
} | } |
1011|0001|0000 0000 set default layer when released | 1011|0001|0000 0000 set default layer when released | ||||
1000|LLLL|1111 0000 set layer L when pressed + tap toggle | 1000|LLLL|1111 0000 set layer L when pressed + tap toggle | ||||
1001|LLLL|1111 0000 set layer L when released[tap is ignored/not used] | |||||
1001|LLLL|1111 0000 set layer L when released + tap toggle | |||||
1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle | 1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle | ||||
1011|0000|1111 0000 set default layer when pressed + tap toggle | 1011|0000|1111 0000 set default layer when pressed + tap toggle | ||||
1011|0001|1111 0000 set default layer when released[tap is ignored/not used] | |||||
1011|0001|1111 0000 set default layer when released + tap toggle | |||||
1000|LLLL|1111 1111 set L to default layer when pressed | 1000|LLLL|1111 1111 set L to default layer when pressed | ||||
1001|LLLL|1111 1111 set L to default layer when released | 1001|LLLL|1111 1111 set L to default layer when released | ||||
1011|0001|1111 1111 set current to default layer when released | 1011|0001|1111 1111 set current to default layer when released | ||||
1000|LLLL| keycode set layer L when pressed + tap key | 1000|LLLL| keycode set layer L when pressed + tap key | ||||
1001|LLLL| keyocde set layer L when released[tap is ignored/not used] | |||||
1001|LLLL| keyocde set layer L when released + tap key | |||||
1010|BBBB| keyocde on/off bit B when pressed/released + tap key | 1010|BBBB| keyocde on/off bit B when pressed/released + tap key | ||||
1011|0000| keyocde set default layer when pressed + tap key | 1011|0000| keyocde set default layer when pressed + tap key | ||||
1011|0001| keyocde set default layer when released[tap is ignored/not used] | |||||
1011|0001| keyocde set default layer when released + tap key | |||||
Extensions(11XX) | Extensions(11XX) | ||||
#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | (key)) | #define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | (key)) | ||||
#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | ONE_SHOT) | #define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | ONE_SHOT) | ||||
#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP, MOD_BITS(mods)<<8 | (key)) | #define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP, MOD_BITS(mods)<<8 | (key)) | ||||
#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MOD_BITS(mods)<<8 | ONE_SHOT) | |||||
/* Layer Switch */ | |||||
/* Switch current layer */ | |||||
#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00) | #define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00) | ||||
#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00) | #define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00) | ||||
#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0x00) | #define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0x00) | ||||
#define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00) | #define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00) | ||||
#define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00) | #define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00) | ||||
#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0) | |||||
#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0) | |||||
#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0) | |||||
#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF) | |||||
/* Switch default layer */ | |||||
#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF) | |||||
#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF) | #define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF) | ||||
#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF) | #define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF) | ||||
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF) | #define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF) | ||||
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF) | #define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF) | ||||
/* Layer switch with tap key */ | |||||
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key)) | #define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key)) | ||||
#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (layer)<<8 | (key)) | #define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (layer)<<8 | (key)) | ||||
#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key)) | #define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key)) | ||||
/* with tap toggle */ | |||||
#define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0) | |||||
#define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0) | |||||
#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0) | |||||
#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0) | |||||
/* HID Usage */ | /* HID Usage */ | ||||
#define ACTION_USAGE_PAGE_SYSTEM 0 | #define ACTION_USAGE_PAGE_SYSTEM 0 |
ACTION_RMODS_TAP(MOD_BIT(KC_RCTL), KC_ENT), // Fn7 | ACTION_RMODS_TAP(MOD_BIT(KC_RCTL), KC_ENT), // Fn7 | ||||
ACTION_LMODS_TAP(MOD_BIT(KC_LSFT), ONE_SHOT), // Fn8 | ACTION_LMODS_TAP(MOD_BIT(KC_LSFT), ONE_SHOT), // Fn8 | ||||
ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(1), // Fn9 | |||||
ACTION_LAYER_BIT_TAP_TOGGLE(1), // Fn10 | |||||
}; | }; | ||||
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \ | KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \ | ||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \ | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \ | ||||
FN6, A, S, D, F, G, H, J, K, L, FN3, QUOT,FN7, \ | FN6, A, S, D, F, G, H, J, K, L, FN3, QUOT,FN7, \ | ||||
FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \ | |||||
FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN10, \ | |||||
LGUI,LALT, FN5, RALT,FN4), | LGUI,LALT, FN5, RALT,FN4), | ||||
/* Layer 1: HHKB mode (HHKB Fn) | /* Layer 1: HHKB mode (HHKB Fn) | ||||
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ | KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ | ||||
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \ | CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \ | ||||
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \ | LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \ | ||||
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \ | |||||
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN10, \ | |||||
LGUI,LALT, SPC, RALT,RGUI), | LGUI,LALT, SPC, RALT,RGUI), | ||||
/* Layer 2: Vi mode (Slash) | /* Layer 2: Vi mode (Slash) |