|
|
@@ -1,7 +1,9 @@ |
|
|
|
#include <stdint.h> |
|
|
|
#include <stdbool.h> |
|
|
|
#include "action.h" |
|
|
|
#include "action_layer.h" |
|
|
|
#include "action_tapping.h" |
|
|
|
#include "keycode.h" |
|
|
|
#include "timer.h" |
|
|
|
|
|
|
|
#ifdef DEBUG_ACTION |
|
|
@@ -95,22 +97,40 @@ bool process_tapping(keyrecord_t *keyp) |
|
|
|
return false; |
|
|
|
} |
|
|
|
#if TAPPING_TERM >= 500 |
|
|
|
/* This can settle mod/fn state fast but may prevent from typing fast. */ |
|
|
|
else if (!event.pressed && waiting_buffer_typed(event)) { |
|
|
|
// other key typed. not tap. |
|
|
|
/* Process a key typed within TAPPING_TERM |
|
|
|
* This can register the key before settlement of tapping, |
|
|
|
* useful for long TAPPING_TERM but may prevent fast typing. |
|
|
|
*/ |
|
|
|
else if (IS_RELEASED(event) && waiting_buffer_typed(event)) { |
|
|
|
debug("Tapping: End. No tap. Interfered by typing key\n"); |
|
|
|
process_action(&tapping_key); |
|
|
|
tapping_key = (keyrecord_t){}; |
|
|
|
debug_tapping_key(); |
|
|
|
|
|
|
|
// enqueue |
|
|
|
return false; |
|
|
|
} |
|
|
|
#endif |
|
|
|
/* release a key pressed before tapping */ |
|
|
|
else if (!event.pressed && !waiting_buffer_typed(event)) { |
|
|
|
/* Unexpected repeating occurs unless this event is processed immedately. */ |
|
|
|
debug("Tapping: release a key pressed before tapping\n"); |
|
|
|
/* Process release event of a key pressed before tapping starts |
|
|
|
* Without this unexpected repeating will occur with having fast repeating setting |
|
|
|
* https://github.com/tmk/tmk_keyboard/issues/60 |
|
|
|
*/ |
|
|
|
else if (IS_RELEASED(event) && !waiting_buffer_typed(event)) { |
|
|
|
// Modifier should be retained till end of this tapping. |
|
|
|
action_t action = layer_switch_get_action(event.key); |
|
|
|
switch (action.kind.id) { |
|
|
|
case ACT_LMODS: |
|
|
|
case ACT_RMODS: |
|
|
|
if (action.key.mods && !action.key.code) return false; |
|
|
|
if (IS_MOD(action.key.code)) return false; |
|
|
|
break; |
|
|
|
case ACT_LMODS_TAP: |
|
|
|
case ACT_RMODS_TAP: |
|
|
|
if (action.key.mods && keyp->tap.count == 0) return false; |
|
|
|
if (IS_MOD(action.key.code)) return false; |
|
|
|
break; |
|
|
|
} |
|
|
|
// Release of key should be process immediately. |
|
|
|
debug("Tapping: release event of a key pressed before tapping\n"); |
|
|
|
process_action(keyp); |
|
|
|
return true; |
|
|
|
} |