update for action_t
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f442303e33
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@ -15,16 +15,3 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "keymap_common.h"
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#include "keymap_common.h"
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
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{
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
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}
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@ -29,11 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "debug.h"
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#include "debug.h"
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#include "keymap.h"
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#include "keymap.h"
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extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
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extern const uint16_t fn_actions[];
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/* i75 keymap definition macro
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/* i75 keymap definition macro
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*/
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*/
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#define KEYMAP( \
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#define KEYMAP( \
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@ -21,7 +21,3 @@ KEYMAP(
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const action_t PROGMEM fn_actions[] = {
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const action_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1),
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[0] = ACTION_LAYER_MOMENTARY(1),
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};
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};
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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}
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@ -15,16 +15,3 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "keymap_common.h"
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#include "keymap_common.h"
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
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{
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
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}
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@ -29,11 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "debug.h"
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#include "debug.h"
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#include "keymap.h"
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#include "keymap.h"
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extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
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extern const uint16_t fn_actions[];
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/* TV44 keymap definition macro
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/* TV44 keymap definition macro
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*/
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*/
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#define KEYMAP( \
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#define KEYMAP( \
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@ -26,7 +26,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP, END),
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP, END),
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};
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};
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const uint16_t PROGMEM fn_actions[] = {
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const action_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_TAP_KEY(3, KC_TAB),
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[0] = ACTION_LAYER_TAP_KEY(3, KC_TAB),
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[1] = ACTION_LAYER_TAP_KEY(1, KC_SPC),
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[1] = ACTION_LAYER_TAP_KEY(1, KC_SPC),
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[2] = ACTION_LAYER_TAP_KEY(2, KC_SPC),
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[2] = ACTION_LAYER_TAP_KEY(2, KC_SPC),
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@ -15,16 +15,3 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "keymap_common.h"
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#include "keymap_common.h"
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
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{
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
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}
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@ -26,7 +26,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP, END),
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP, END),
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};
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};
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const uint16_t PROGMEM fn_actions[] = {
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const action_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_TAP_KEY(3, KC_TAB),
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[0] = ACTION_LAYER_TAP_KEY(3, KC_TAB),
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[1] = ACTION_LAYER_TAP_KEY(1, KC_SPC),
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[1] = ACTION_LAYER_TAP_KEY(1, KC_SPC),
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[2] = ACTION_LAYER_TAP_KEY(2, KC_SPC),
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[2] = ACTION_LAYER_TAP_KEY(2, KC_SPC),
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@ -15,16 +15,3 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "keymap_common.h"
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#include "keymap_common.h"
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
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{
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
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}
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@ -29,11 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "debug.h"
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#include "debug.h"
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#include "keymap.h"
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#include "keymap.h"
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extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
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extern const uint16_t fn_actions[];
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/* TV44 keymap definition macro
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/* TV44 keymap definition macro
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*/
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*/
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#define KEYMAP( \
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#define KEYMAP( \
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@ -26,7 +26,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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TRNS, TRNS, TRNS, TRNS, TRNS, LEFT, DOWN, RGHT),
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TRNS, TRNS, TRNS, TRNS, TRNS, LEFT, DOWN, RGHT),
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};
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};
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const uint16_t PROGMEM fn_actions[] = {
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const action_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_TAP_KEY(3, KC_TAB),
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[0] = ACTION_LAYER_TAP_KEY(3, KC_TAB),
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[1] = ACTION_LAYER_TAP_KEY(1, KC_SPC),
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[1] = ACTION_LAYER_TAP_KEY(1, KC_SPC),
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[2] = ACTION_LAYER_TAP_KEY(2, KC_SPC),
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[2] = ACTION_LAYER_TAP_KEY(2, KC_SPC),
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