Change keymap of ADB converter.
This commit is contained in:
parent
d8ce19abd0
commit
9f05dc6f44
@ -35,8 +35,7 @@ F_CPU = 16000000
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
|
||||
#MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
#NKRO_ENABLE = yes # USB Nkey Rollover
|
||||
|
||||
|
@ -1,34 +1,39 @@
|
||||
ADB to USB keyboard converter
|
||||
=============================
|
||||
http://geekhack.org/showwiki.php?title=Island:14290
|
||||
|
||||
This firmware converts ADB keyboard protocol to USB.
|
||||
You can use PJRC Teensy for this converter, though, other USB AVR(ATMega32U4, AT90USB64/128 or etc) should work.
|
||||
But binary size is about 10KB or more it doesn't fit into 8K flash like ATMega8U2.
|
||||
|
||||
Discuss: http://geekhack.org/showwiki.php?title=Island:14290
|
||||
|
||||
|
||||
Build
|
||||
-----
|
||||
0. Connect ADB keyboard to Teensy by 3 lines(Vcc, GND, Data).
|
||||
You need a external pull-up resistor on DATA line in most case,
|
||||
in particular when you want to use a long or coiled cable.
|
||||
This converter uses AVR's internal pull-up, but it seems to be too weak.
|
||||
The external pull-up resistor is strongly recommended.
|
||||
PSW line is optional. See ADB.txt for details.
|
||||
1. Define following macros for ADB connection in config.h:
|
||||
ADB_PORT
|
||||
ADB_PIN
|
||||
ADB_DDR
|
||||
ADB_DATA_BIT
|
||||
ADB_PSW_BIT
|
||||
0. Connect ADB keyboard to Teensy by 3 lines(Vcc, GND, Data). By default Data line uses port F0.
|
||||
This converter uses AVR's internal pull-up, but it seems to be too weak, in particular when you want to use a long or coiled cable.
|
||||
The external pull-up resistor(1K-10K Ohm) on Data is strongly recommended.
|
||||
1. Define following macros for ADB connection in config.h if you use other than port F0.
|
||||
ADB_PORT, ADB_PIN, ADB_DDR, ADB_DATA_BIT
|
||||
2. make
|
||||
3. program Teensy.
|
||||
3. program Teensy
|
||||
|
||||
|
||||
LOCKING CAPSLOCK
|
||||
----------------
|
||||
Many old ADB keyboards have mechanical push-lock switch for Capslock key. This converter support the locking Capslock key by default.
|
||||
This feature will prevent you from remaping as normal key. You can disable the feature by *commenting out* a macro in config.h like this:
|
||||
|
||||
//#define MATRIX_HAS_LOCKING_CAPS
|
||||
|
||||
Also you may want to remove locking pin from the push-lock switch to use capslock as a normal momentary switch.
|
||||
http://www.youtube.com/watch?v=9wqnt2mGJ2Y
|
||||
|
||||
|
||||
Keymap
|
||||
------
|
||||
You can change a keymap by editing code of keymap.c like following.
|
||||
This is a keymap for AEK, however, also used for other keyboards.
|
||||
How to define the keymap is probably obvious. You can find key
|
||||
symbols in usb_keycodes.h.
|
||||
How to define the keymap is probably obvious. You can find key symbols in usb_keycodes.h.
|
||||
If you want to define some keymaps than just one, see hhkb/keymap.c and
|
||||
macway/keymap.c as examples. Keymap(layer) switching may needs a bit of
|
||||
effort at this time.
|
||||
@ -59,6 +64,11 @@ effort at this time.
|
||||
),
|
||||
|
||||
|
||||
Magic command
|
||||
-------------
|
||||
To get help press `h` holding Magic key. Magic key is `Power key`.
|
||||
|
||||
|
||||
Notes
|
||||
-----
|
||||
Many ADB keyboards has no discrimination between right modifier and left one,
|
||||
@ -66,5 +76,6 @@ you will always see left control even if you press right control key.
|
||||
Apple Extended Keyboard and Apple Extended Keyboard II are the examples.
|
||||
Though ADB protocol itsef has the ability of distinction between right and left.
|
||||
And most ADB keyboard has no NKRO functionality, though ADB protocol itsef has that.
|
||||
See protocol/adb.c for more info.
|
||||
|
||||
EOF
|
@ -35,12 +35,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
/* Locking Caps Lock support */
|
||||
#define MATRIX_HAS_LOCKING_CAPS
|
||||
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_LCTRL) | MOD_BIT(KB_LALT) | MOD_BIT(KB_LGUI)) || \
|
||||
keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_RSHIFT)) \
|
||||
)
|
||||
#define MATRIX_ROW(code) ((code)>>3&0x0F)
|
||||
#define MATRIX_COL(code) ((code)&0x07)
|
||||
|
||||
|
||||
/* mouse keys */
|
||||
@ -49,19 +45,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endif
|
||||
|
||||
|
||||
/* PS/2 mouse */
|
||||
#ifdef PS2_MOUSE_ENABLE
|
||||
# define PS2_CLOCK_PORT PORTF
|
||||
# define PS2_CLOCK_PIN PINF
|
||||
# define PS2_CLOCK_DDR DDRF
|
||||
# define PS2_CLOCK_BIT 0
|
||||
# define PS2_DATA_PORT PORTF
|
||||
# define PS2_DATA_PIN PINF
|
||||
# define PS2_DATA_DDR DDRF
|
||||
# define PS2_DATA_BIT 1
|
||||
#endif
|
||||
|
||||
|
||||
/* ADB port setting */
|
||||
#define ADB_PORT PORTF
|
||||
#define ADB_PIN PINF
|
||||
@ -69,4 +52,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define ADB_DATA_BIT 0
|
||||
//#define ADB_PSW_BIT 1 // optional
|
||||
|
||||
/* key combination for command */
|
||||
#include "adb.h"
|
||||
#define IS_COMMAND() ( \
|
||||
matrix_is_on(MATRIX_ROW(ADB_POWER), MATRIX_COL(ADB_POWER)) \
|
||||
)
|
||||
|
||||
#endif
|
||||
|
@ -96,7 +96,7 @@ static const uint8_t PROGMEM fn_layer[] = {
|
||||
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
|
||||
// See layer.c for details.
|
||||
static const uint8_t PROGMEM fn_keycode[] = {
|
||||
KB_NO, // Fn0
|
||||
KB_BSLS, // Fn0
|
||||
KB_NO, // Fn1
|
||||
KB_NO, // Fn2
|
||||
KB_NO, // Fn3
|
||||
@ -109,7 +109,7 @@ static const uint8_t PROGMEM fn_keycode[] = {
|
||||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Default Layer: plain keymap
|
||||
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
|
||||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Fn0|
|
||||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|
|
||||
* `---' `---------------' `---------------' `---------------' `-----------' `---'
|
||||
* ,-----------------------------------------------------------. ,-----------. ,---------------.
|
||||
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
|
||||
@ -124,9 +124,9 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
* `-----------------------------------------------------------' `-----------' `---------------'
|
||||
*/
|
||||
KEYMAP(
|
||||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, FN0,
|
||||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, NO,
|
||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,EQL, PSLS,PAST,
|
||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, PMNS,
|
||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,FN0, DEL, END, PGDN, P7, P8, P9, PMNS,
|
||||
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
|
||||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
|
||||
LCTL,LGUI,LALT, SPC, LEFT,DOWN,RGHT, P0, PDOT,PENT
|
||||
@ -134,12 +134,12 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Default Layer: plain keymap
|
||||
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
|
||||
* |` | |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Fn0|
|
||||
* |` | |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|
|
||||
* `---' `---------------' `---------------' `---------------' `-----------' `---'
|
||||
* ,-----------------------------------------------------------. ,-----------. ,---------------.
|
||||
* |Esc|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Delete | |Ins|Hom|PgU| |NmL|Mb1|Mb2|Mb3|
|
||||
* |-----------------------------------------------------------| |-----------| |---------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U|PrS|ScL|Pau|Up |Ins| \| |Del|End|PgD| |MwD|McU|MwU|MwD|
|
||||
* |Tab | Q| W| E| R| T| Y| U|PrS|ScL|Pau|Up |Ins| Fn0| |Del|End|PgD| |MwD|McU|MwU|MwD|
|
||||
* |-----------------------------------------------------------| `-----------' |---------------|
|
||||
* |CapsLo|VoD|VoU|Mut| F| G| H| J|Hom|PgU|Lef|Rig|Return | |McL|McD|McR|MwU|
|
||||
* |-----------------------------------------------------------| ,---. |---------------|
|
||||
@ -149,9 +149,9 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
* `-----------------------------------------------------------' `-----------' `---------------'
|
||||
*/
|
||||
KEYMAP(
|
||||
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, FN0,
|
||||
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, NO,
|
||||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, HOME,PGUP, NLCK,BTN1,BTN2,BTN3,
|
||||
TAB, Q, W, E, R, T, Y, U, PSCR,SLCK,PAUS,UP, INS, BSLS, DEL, END, PGDN, WH_D,MS_U,WH_U,WH_D,
|
||||
TAB, Q, W, E, R, T, Y, U, PSCR,SLCK,PAUS,UP, INS, FN0, DEL, END, PGDN, WH_D,MS_U,WH_U,WH_D,
|
||||
CAPS,VOLD,VOLU,MUTE,F, G, H, J, HOME,PGUP,LEFT,RGHT, ENT, MS_L,MS_D,MS_R,WH_U,
|
||||
LSFT,Z, X, C, V, B, N, M, END, PGDN,DOWN, RSFT, PGUP, WH_L,MS_D,WH_R,
|
||||
LCTL,LGUI,LALT, SPC, HOME,PGDN,END, BTN1, BTN2,BTN3
|
||||
|
Loading…
Reference in New Issue
Block a user